FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : First Person Shooter : Soldier of Fortune Multiplayer
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
Crysis 3 April 2012 Debut Screenshots [5] (0)

CRANG That S#!T Up! (15) by ElwinRansom
Crank THIS sH!t up! - 3DforREAL (71) by nGAGE
[FX] 3-Screen Effect - Guide (part-2) (0) by nGAGE
HOW I CRANK THAT S#!T UP!! (4) by nvidia4life
Crank That PhysX UP! (10) by mohawkade
Crankin' it up today... and tomorrow! (8) by Slipdisk
Crank It Up! (11) by Kilos
2nd Entry for Crank That S#!t Up! (2) by CamoDaGreat
My First Entry For Crank That S#!T Up! (2) by deathknight.92
[FX] 3-Screen Effect - Guide (part-3) (0) by nGAGE

More Blogs >>




Soldier of Fortune Multiplayer
March 31, 2000   Bob CalBear Colayco > [View My Other Articles]
Product Info | User Reviews | Article Images(48) | Image Gallery | Comments | Forum Thread
Standard DM and CTF

Deathmatch

Regular deathmatch in Soldier of Fortune can best be characterized as fast and frantic. Players run around the map with a good deal of speed, and the power of the weapons means a very brisk pace when it comes to the frag count. Locational damage and body armor is taken into account somewhat - head shots seem to do more damage than shots to the body, and armor can really take the sting out of a 9mm pistol round or a distant shotgun blast. As you'd expect, the rocket launcher is a one shot, one kill type of weapon, but its bulkiness and low amount of ammo combined with the player speed keep the RL from being an overly dominant weapon.

Soldier of Fortune Multiplayer [ Nuke a ninja @ 640 x 480 ] > View Full-Size in another window.
Nuke a ninja

Soldier of Fortune Multiplayer [ Don't worry, the discon icon <BR>comes up with the map change @ 640 x 480 ] > View Full-Size in another window.
Don't worry, the discon icon
comes up with the map change

Item Use

Savvier players will master the use of the items such as grenades, plastic explosives, and flashbangs. Rather than charge around a corner at a waiting opponent and risk losing the Mexican standoff, it's much easier to bounce a grenade around there and blow your enemy to kingdom come. You can also drop C4 in order to discourage aggressive enemies who like to chase you.

Soldier of Fortune Multiplayer [ Body armor is visible as yellow vests in multi @ 640 x 480 ] > View Full-Size in another window.
Body armor is visible as yellow vests in multi

Soldier of Fortune Multiplayer [ Slug thrower can be nasty @ 640 x 480 ] > View Full-Size in another window.
Slug thrower can be nasty

Weapon balance

Overall weapon balance seems excellent. Every weapon is specialized for a certain situation. The sniper rifle can penetrate body armor fairly well. The shotgun is deadly on unarmored opponents, as is the super fast 9mm submachine gun. The slug thrower that we found under powered in the single player game is excellent in multiplayer. Two or three well placed slugs will kill anything, and the secondary fire (white phosphorus grenade) is deadly. The only thing that really bothered us was the standard knife. We see far too many players getting way too many kills by running around and slashing people with the knife. Sometimes it seems as if it's a better idea to whip out the ol' blade than to use the pea shooter (9mm pistol).

CTF

The CTF maps in Soldier of Fortune were somewhat of a disappointment. The flags were often buried too deep into the enemy base for this game. A competent defense could stymie most any attack. It's not like this is Quake 3 with the quad and regen or UT with shield belts here. People die quickly in Soldier of Fortune, so if anything, the flag ought to be a smidge easier to capture. If buried flags weren't the problem then convoluted level design was. Overall we can't think of any reason why people would prefer to play SoF CTF over either Quake 3 CTF or UT CTF. You're much better off in the other multiplayer modes.

Soldier of Fortune Multiplayer [ A flag @ 640 x 480 ] > View Full-Size in another window.
A flag

Soldier of Fortune Multiplayer [ The Germany CTF map @ 640 x 480 ] > View Full-Size in another window.
The Germany CTF map

Back! Page 1     Realistic DM and Assassin Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» My crank that S#!T up entry (9)
by iamcj (7) Talk with this user on their Shout Box (My other blogs) Posted 34 months ago


 Latest Headlines
South Park: The Stick of Truth VGA gameplay trailer (0)
New Hawken cinematic trailer heralds an open beta (0)
BioShock: Infinite VGA 2012 gameplay trailer (0)
New SimCity trailer highlights Multi-City gameplay (0)
Tomb Raider reboot gets new gameplay trailer (0)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random Fact
Soldier of Fortune sells in two boxes. One is green and contains all the gore. The other is red and has no gore. Read the box carefully and make sure you're buying the one you want!


FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2013 FS Media, Inc. All Rights Reserved