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South Park Review
March 08, 1999   Bob CalBear Colayco > [View My Other Articles]
Dennis Thresh Fong > [View My Other Articles]
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Introduction and Story

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Thresh's comments in BLACK

CalBear's comments in BLUE

I want my Cheesy Poofs!

CalBear:
What do you get when you merge South Park's warped wit and Turok's first person 3D engine? No you don't get a profanity spouting Eric Cartman inside of a very thick fog. Well, then again, you do see that, but what you really get is South Park the video game. Acclaim and Iguana Software have teamed up to package the wacky characters of South Park and their downright psychotic personas into a 3D first person shooter. Players will have to use some decidedly unconventional weaponry to blast their way through a signature South Park plot, one that redefines the words "campy" and "zany."

starting a game
The gang pondering over an alien artifact

Story

Thresh:
The story is your standard South Park fare - a huge evil comet is speeding to Earth, and it's up to the demented little (well except for Cartman) children of South Park to save the world. Throughout the missions, Chef will help you unravel the mysteries of malevolent turkeys and turkey tanks, evil clones, tank clones, killer cows, and more! As you advance through the game, you learn what evil forces lie behind all the mischief around the town of South Park.

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 Table of Contents


 System Reqs
Minimum

Win95/98
Pentium 200 w/3D card
Pentium 266 sw mode
32MB RAM
95MB HD space


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