FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : First Person Shooter : Star Trek: Elite Force - First Impressions
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
The Elder Scrolls Online Leaked Screenshots and Concept Art [21] (0)

Superlative Computer (6) by arvernis
2nd Entry for Crank That S#!t Up! (2) by CamoDaGreat
My First Video (3) by Stryker
Whoz's Cranking that S#!T (13) by whozthisguy
[Entry] Crank That S#!t Up Video Contest (5) by Animehero
My Crank that S#!t up entry :) (15) by ZEZgames
The Nvidia "Crank That S#!T Up" Quiz Show! (21) by mohawkade
My crank that S#!T up entry (9) by iamcj
Crankin' it up today... and tomorrow! (8) by Slipdisk
[FX] 3-Screen Effect - Guide (part-1) (0) by nGAGE

More Blogs >>




Star Trek: Elite Force - First Impressions
September 27, 2000   Sarju Guido Shah > [View My Other Articles]
Product Info | User Reviews | Article Images(100) | Image Gallery | Comments | Forum Thread
Overview

Developer: Raven Software
Publisher: Activision
Star Trek - Elite Force official page: http://www.ravensoft.com/eliteforce/

More Star Trek - Elite Force resources

Elite Force is the second FPS game to be based on the Star Trek license; I have to say it's looking pretty good so far. Specifically, Elite Force is based on the starship Voyager storyline. You know, the starship that gets tossed 70,000 light-years from any known part of space, only to start a 70-year journey back towards earth. In case you still don't recall, maybe Seven will jog your memory.

Your role in this game comes in the form of a new force called the Hazard Team. (Boss Hog is in no way involved.) As a member of the chosen few, your task is to tackle all the away-missions that might be dangerous, or any situation that might require you to keep those Borg in check. What it boils down to is - if it needs a gun, you are there.

Star Trek: Elite Force - First Impressions [ Crack? @ 640 x 480 ] > View Full-Size in another window.
Crack?

Star Trek: Elite Force - First Impressions [ Man he always dies @ 640 x 480 ] > View Full-Size in another window.
Man he always dies

The low down

Story-wise, the game is fairly compelling; it all starts when Voyager responds to a distress signal, only to be attacked. In the ensuing battle, Voyager is somehow transported to a region of space that is filled with derelict starships. As if this wasn't bad enough, raiding parties and an unknown machine keeps them from leaving this region of space.

So far, the single player scenario seems pretty linear. That might change as we go along, but for the time being, the levels are pretty straightforward. Walk down a corridor, make the only left you can make and keep going. Walk to the only door that you can open - open it. Thankfully the cut-scenes and story are keeping this together for me.

Star Trek: Elite Force - First Impressions [ Victor? @ 640 x 480 ] > View Full-Size in another window.
Victor?

Star Trek: Elite Force - First Impressions [ Eerie @ 640 x 480 ] > View Full-Size in another window.
Eerie

Weapons

This being a first person shooter and all, the topic of guns is bound to come up. Expect everything you've seen in the television series, Star Trek movies, and then some. The ubiquitous phaser is the starting weapon, the shotgun a la Quake. All in all, there are nine weapons that can be picked up; each one has a primary and secondary function. Most seem to be Trekkie-esque versions of tried and true staples such as the railgun, shotgun, and gattling gun. Essentially you take an ordinary weapon such as a shotgun and make it an order of magnitude sparklier - Boom! You have Elite Force weaponry.

Here's where it gets strange. If the developers were to keep the weaponry true to the Star Trek world, you would be dead after one hit. I'm sure we've all seen the phaser or disruptor vaporize its target in numerous shows. To make the game a bit more interesting, the weapons do have quite a bit of leeway. It wouldn't be much fun if every weapon smacked you down to zero health.

Star Trek: Elite Force - First Impressions [ Falling... @ 640 x 480 ] > View Full-Size in another window.
Falling...

Star Trek: Elite Force - First Impressions [ willow wisps? @ 640 x 480 ] > View Full-Size in another window.
willow wisps?

Multiplayer

We gave the multi-player aspect a run, with expectations kept rather low. Most new games that aren't hyped as big as Quake 3 or Unreal Tournie don't gather a big multi-player following for some time. To our surprise, we found quite a few servers up and running through the in-game server browser. I think one word would sum up my experiences quite well - psychedelic. All the weapons spew some colorful barrage of death, creating something out of a stoner-hippy flashback sequence. Currently, you can play either deathmatch or capture the flag online, I'm sure this will change as time progresses.

So kick back for a few days, and wait for our full review. Hopefully our thoughts on this game will stay positive. Until then, munch on a whole bowl full of screenshots.

    Gimme more pictures! Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» My crank that S#!t Up entry! (13)
by zin_onos (10) Talk with this user on their Shout Box (My other blogs) Posted 34 months ago


 Hottest Topics
Two new GRID 2 gameplay trailers speeding your way (1)
Minecraft PC sales surpass the 8 million mark (0)
New Grand Theft Auto 5 trailer debuts main characters (0)
Crysis 3 'The Fields' campaign gameplay trailer (0)
New Far Cry 3 trailer focuses on co-op campaign (0)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random Link
A little to far?


FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2013 FS Media, Inc. All Rights Reserved