FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : Role Playing : Titan Quest: Immortal Throne Interview
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


Random Gallery >> 
Click to view high-res Image!
Call of Duty 4 Review Screenshots [20] (0)

EVGA: my number 1 (0) by imagination
Afghanistan and Iraq (0) by anastamoses@gmail.com
Clive Barker's Jericho Review (Round 2) (6) by jacobvandy
The Bland Addiction: World of Warcraft (17) by Discobiscuits
Half Life 2 (Round 2) *runs* (8) by exe3
Far Cry 2 SP Review (wip) (1) by jacobvandy
DoW II 5-7-5, and the Limerick (1) by jarrodthome
First Entry (1) by Skippy989
Guild Wars Gets a Bad Review (11) by Joluha
Banana (4) by p4l1ndr0m3

More Blogs >>




Titan Quest: Immortal Throne Interview
February 22, 2007   John JCal Callaham > [View My Other Articles]
Product Info | User Reviews | Article Images(10) | Image Gallery | Comments | Forum Thread
Titan Quest: Immortal Throne Interview (con't)

FiringSquad: What are the team's favorite new monsters in the expansion?

Michael Verrette: One of the great things about Immortal Throne and using Hades as a backdrop is it gave us a little more artistic freedom in terms of the types of creatures we could create. In Titan Quest we tried to stick very closely to the typical mythological creatures that people would be familiar with. With Immortal Throne we were able to take things a little further and push the creature design a bit more than we did in the original game. Creatures such as the Anteok, Odontotyrranus, and the Siege Walkers were very popular around the office.

Titan Quest: Immortal Throne Interview [  @ 1024 x 768 ] > View Full-Size in another window.


Titan Quest: Immortal Throne Interview [  @ 1024 x 768 ] > View Full-Size in another window.


FiringSquad: What other new content can we expect to see in the expansion?

Michael Verrette: The expansion will also feature caravans, which are a new type of NPC that will store additional equipment for players. They will also allow players to transfer items between all of their characters. So if you stumbled across a great staff with your warrior, you can now transfer that item over to your casting character. As I mentioned before we have also added Enchanters to the game which will allow players to create artifacts and also allow them to separate relics from items - for a fee of course.
Additionally we have added things like an auto-sort in the inventory windows, attribute undo functionality when players level up, complete redesign on the multiplayer lobby with a new advanced search feature, selectable pet AI and new control options, and many other tweaks and enhancements to the existing game systems.

FiringSquad: Will the game get any graphical upgrades for Immortal Throne?

Michael Verrette: The graphics engine is the same as it was in the original Titan Quest with the exception of some optimization and minor features, but we have raised the bar with respect to the look and feel of the levels. The level designers focused on taking advantage of vertical space in Immortal Throne so the new gameplay spaces feature more vistas and more areas where the player will be using elevated gameplay spaces. We have added a lot of environmental effects and particle effects to some of the new levels to establish the mood of Hades, which makes the Immortal Throne content quite different than the original Titan Quest levels.

FiringSquad: What is the status of the expansion's progress and when will it be released?

Michael Verrette: Immortal Throne has gone gold and will be shipping to US stores on March 5th and will be available throughout Europe shortly thereafter.

Titan Quest: Immortal Throne Interview [  @ 1600 x 1200 ] > View Full-Size in another window.


Titan Quest: Immortal Throne Interview [  @ 1024 x 768 ] > View Full-Size in another window.


FiringSquad: What hints can you give us about Iron Lore's plans following the release of the expansion?

Michael Verrette: There isn't much I can say about what we are currently working on at Iron Lore. We hope to continue to grow the Titan Quest franchise and are exploring new and exciting directions to take our next game in.

FiringSquad: Is there anything else you wish to say about Immortal Throne?

Michael Verrette: I would just like to wrap up by saying I think the Immortal Throne really rounds out the Titan Quest experience and adds a new dynamic to the game without making it more complicated for those playing for the first time. Between the new content and replaying the entire campaign with nine new class possibilities I think players will really enjoy what this expansion has to offer.


Back! Page 1     HomeSquad
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» Afghanistan and Iraq (0)
by anastamoses@gmail.com () Talk with this user on their Shout Box (My other blogs) Posted 6 months ago
  Latest Content
Left 4 Dead 2 PC Review
Left 4 Dead 2 PC Review
Valve says Left 4 Dead 2 contains so much new content, it's worthy of a sequel rather than DLC. Is this true or false? Judge for yourself in today's review!
Nov 20, 2009   [ View Similar Articles | View Comments ]
Call of Duty: Modern Warfare 2 PC Review
Call of Duty: Modern Warfare 2 PC Review
With no dedicated servers, no lean, and 18-player cap for multi, does Modern Warfare 2 for PC live up to its predecessors? Most of the reviews online have praised Infinity Ward's latest shooter but those reviews were focused for console players -- how does the PC port fare? Find out in today's review!
Nov 13, 2009   [ View Similar Articles | View Comments ]
Dragon Age Origins Review
Editor's Choice Award Dragon Age Origins Review
While Jakub wasn't too impressed with Dragon Age Origins, Vandy has a completely different take on the game. This is one review you definitely won't want to miss if you're a BioWare fan!
Nov 9, 2009   [ View Similar Articles | View Comments ]
Shattered Horizon Review
Shattered Horizon Review
FutureMark, well known for their popular 3DMark benchmarks, is venturing into new territory with Shattered Horizon. This multiplayer shooter is perhaps best known for its system requirements -- the game supports DX10 only -- but there's more underneath the surface of this game than fancy visuals. Is it worth its $20 price tag though? Read Vandy's take inside!
Nov 2, 2009   [ View Similar Articles | View Comments ]
Borderlands PC Review
Borderlands PC Review
Is it an RPG or is it an FPS? Borderlands blends the best elements of both in one entertaining package. Vandy has spent the past week playing the PC version of the game and came away rather impressed. Read his full thoughts on the game in today's review!
Oct 29, 2009   [ View Similar Articles | View Comments ]
Operation Flashpoint: Dragon Rising Review
Operation Flashpoint: Dragon Rising Review
While it's not the true sequel to Operation Flashpoint, Dragon Rising is billed as a modern tactical sim just like its predecessor. Does it live up to these claims? Read Vandy's take in today's review!
Oct 9, 2009   [ View Similar Articles | View Comments ]
Batman: Arkham Asylum PC Review
Batman: Arkham Asylum PC Review
Already a smash hit on consoles, the PC version of Batman: Arkham Asylum sports better graphics and support for NVIDIA technologies PhysX and 3D Vision. But is a pretty face all this game has going for it? See how Rocksteady's latest title fares on the PC inside!
Sep 28, 2009   [ View Similar Articles | View Comments ]
Resident Evil 5 PC Review
Resident Evil 5 PC Review
Sporting a new mercenaries mode with more enemies on screen, higher resolution DX10 graphics, and 3D Vision support, Resident Evil 5 is definitely best experienced on the PC. But does the PC version of the game suffer from any consoleitis? Vandy doesn't think so. Read his take on the game inside!
Sep 18, 2009   [ View Similar Articles | View Comments ]
Darkest of Days Review and PhysX Performance
Darkest of Days Review and PhysX Performance
8monkey Labs time-shifting shooter, Darkest of Days, lets you experience the Civil War, both world wars, and more in an effort to save history as we know it. To up the immersion factor, the game also sports PhysX effects. Is the final product as cool as the concept though? Read vandy's take in today's review!
Sep 10, 2009   [ View Similar Articles | View Comments ]
Wolfenstein PC Review
Wolfenstein PC Review
BJ Blazkowicz is back! Raven's latest shooter features new veil powers which are supposed to enhance gameplay, but are they too powerful? Read vandy's take in today's review!
Sep 4, 2009   [ View Similar Articles | View Comments ]




 Latest Headlines
AMD Life After DX11 Contest (3)
Gigabyte P55 Lynnfield-ready Motherboard Roundup (0)
Microsoft patents 'Super Guide': in-game walkthroughs (6)
Industry analyst believes game prices will fall in 2010 (5)
Get Dragon Age Origins for $10 off (0)
Today's News >>
Today's Siteseeing >>


 Table of Contents


Check Out These Related Articles >>
Dragon Age Origins Review
Dragon Age Origins Review
Borderlands PC Review
Borderlands PC Review
Fallout 3 Review
Fallout 3 Review
Mass Effect PC Review
Mass Effect PC Review
Hellgate London Hands-On
Hellgate London Hands-On
Pirates of the Burning Sea Update Interview
Pirates of the Burning Sea Update Interview
Mythos Interview
Mythos Interview
FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2009 FS Media, Inc. All Rights Reserved