Tony Hawk’s Project 8 was first demonstrated to us last E3 as a non-playable, non-interactive demo video. It showed a slow-motion combination of tricks and the developers talked about how the new animations make tricks more realistic, how the artwork is now truly next-gen and their plans for the game. Project 8 was going to be less story-driven and would have custom tricks or some such. That’s pretty much all we knew.
Activision demoed a build of the game for us last week. The developers discussed their plans for the game again and showed us a demonstration of the Nail the Trick mode, which basically looked like bullet time tricks. A brief run-through on a map of the game seemed to show that gameplay hadn’t changed all that much. While using real stunts, Tony Hawk continues to sequence improbable combos and tricks together across environments that should be lethal to the average skater. In short, it again seemed like nothing special, no great step forward in the skater game world.
Then I got to play it. After some fumbling around with the regular tricks, I finally figured out how to active Nail a Trick mode and from there on in it was a solid hour of pure if clumsy bliss. You know how thumbsticks have made boxing cool in Fight Night, and how they help NHL 07 rise beyond its generally spectacular failure of an interface to an enjoyable on-ice game? That’s basically what they do for Tony Hawk’s Project 8.
Nail the Trick is activated in mid-air by clicking both the thumbsticks. Each stick corresponds to a foot on your skater. Each cardinal direction – up, down, left, right – imparts some sort of motion on the board. So you choose to move your left stick down and cause the board to spin on its X axis. You have to hold the left stick down to keep your foot clear as the board spins. You can input another command with either the right or left thumbstick when either the deck or the trucks are passing by that specific foot. So if you’re running out of air and need to land, you’ll bring your foot back in line with the board. Hitting the trucks with your foot is more difficult but gives more points, and if you time it right and press perfectly in your specified direction on the thumbstick, you gain bonus points.
Soon enough, I forgot about the multiplayer matches I was engaged in (yes, the game can handle Nail the Trick in multiplayer, it slows down the characters in bullet time on screen so they seem to defy gravity). I spent my time looking for the biggest, tallest jumps so I could practice Nail the Trick. It’s as if the rest of Tony Hawk’s Project 8 is window dressing for this godsend of a game design decision. The next-gen graphics? They make it look better when you’re in slow-mo. The new singleplayer mode with less story? Just less obstacles to having more time to string tricks together. Multiplayer? Just more ways to show off what I can do.
Speaking of multiplayer, Project 8 features a sweet new mode called Walls, which plays a lot like the light cycles game from Tron. The player has a wall in his color appear behind him wherever he skates. The more points in his trick, the longer the wall stays. The object is to get 10 kills by forcing 10 hits against your wall. So the incentive is there to find a populated area rather than hide in your own corner, but then you have to be wary of being a victim yourself. Fortunately, after getting up from being hit by a wall, you have some limited form of invulnerability to escape your current tangle of walls.
In singleplayer, there are some new features like Impress the Locals, where you do tricks for money (yeah, you read that right). The cash can be used to buy better equipment. The difficulty level is now somewhat custom. You no longer declare your difficulty before you play, rather you achieve Am, Pro, or Sick ratings the better you do at a particular challenge. The Sick ending obviously require the player to finish the game on Sick, which looked rather challenging in the demo we saw.
Elemental: Fallen Enchantress Preview Elemental: Fallen Enchantress is a standalone expansion pack and follow-up to developer Stardock's previous game in the series, subtitled War of Magic. That 4X strategy game was highly-anticipated and slated to compete with games such as Sid Meier's Civilization V for your turn-based strategy play-time, but was released in an incredibly broken and unfinished state that it never fully recovered from. Lead designer Brad Wardell apologized profusely to fans and set out with his team to go back to the drawing board and try again.
Almost two years later, the result of that proverbial mulligan is currently undergoing closed beta testing. In today's article, Will reports his thoughts on how Fallen Enchantress is shaping up, and will tell you whether or not you should be keeping an eye on it as it nears release later this year.
The Elder Scrolls Online Details Leak - Should Fans Be Excited? The Elder Scrolls Online, long rumored to be in development, was officially announced yesterday. Still in development at Zenimax Online Studios, this MMO aims to combine traditional genre mechanics with the spirit and sensibilities, not to mention setting and lore, of the immensely popular series of single-player RPGs. Though the game is set for a full unveiling in the next issue of Game Informer magazine, what appears to be the entire cover story article has been leaked to the interwebs already. In today's article, you'll find summary and analysis of all the alleged details, as well as feast your eyes on the very first screenshots and concept art from the game. Of course, the burning question now is, should you be excited?
ANNO 2070 Review
The year is 2070. The majority of life on Earth was devastated when global sea levels surged after the melting of the polar ice caps. Swaths of previously habitable land are now deep underwater, and sovereign nations are a relic of the past. But there is still hope...
This city-building RTS/simulation game from Ubisoft tasks you with re-colonizing what little land areas are left on the planet following a global warming apocalypse. Does it have what it takes to be worthy of your time and money, or should it be cast out to sea with the rest of civilization? Find out in today's review!
Mass Effect 3 PC Review
This latest release from EA/BioWare is the final entry in their trilogy of sci-fi action RPGs, putting you in a dire situation: rally the troops to save Earth at all costs. There was a lot of hype surrounding the final act of what has been a vast and highly-customizable story-telling experience, and the reception among many hardcore fans has been less than stellar. Even people that haven't played the game have probably heard about all the nerd rage going on over Mass Effect 3's ending...
If you want to cut through all the crap and find out whether or not the rest of ME3 is worth playing, come check out Will's spoiler-free take on the first blockbuster game release of 2012.
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!
Mass Effect 3 PC Demo Impressions Mass Effect 3, EA/BioWare's third iteration in their series of sci-fi action RPGs and one of the most anticipated titles of the year, is fast approaching its March 6th release. This week, though, they released a playable demo on PC, Xbox 360, and PlayStation 3 that offers a glimpse into both the single-player and multi-player portions of the full game.
Whether you're waiting impatiently for your download to finish or don't have the time to check it out yourself, go ahead and read some impressions of the demo from resident FSers Synch and Vandy in today's article!
Call of Duty: Modern Warfare 3 Xbox 360 Review
The self-appointed "most anticipated game in history" launched worldwide this past Tuesday. Why, it's Call of Duty: Modern Warfare 3, of course (of course), what else? Unsurprisingly, the military FPS debate between this and Battlefield 3 rages on, but now that both have been released, surely we can take a look and objectively evaluate them both? Luke's taken the Xbox version of MW3 for a spin this week, so to find out what he thinks of it in today's review!