FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : Interviews : Top 10 PC Games
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
Sleeping Dogs (formerly True Crime: Hong Kong) Screenshots [14] (0)

Crank that s#!t up to 11!!! (14) by jarrodthome
Blow That S#!t Up! (8) by Synchronous Failure
Crankin' it up today... and tomorrow! (8) by Slipdisk
[FX] 3-Screen Effect - Guide (part-3) (0) by nGAGE
My crank that S#!t Up entry! (13) by zin_onos
[FX] 3-Screen Effect - Guide (part-1) (0) by nGAGE
My First Entry For Crank That S#!T Up! (2) by deathknight.92
The Nvidia "Crank That S#!T Up" Quiz Show! (21) by mohawkade
Superlative Computer (6) by arvernis
CRANG That S#!T Up! (15) by ElwinRansom

More Blogs >>




Top 10 PC Games
February 23, 2004   Jakub Wojnarowicz > [View My Other Articles]
Product Info | User Reviews | Article Images(36) | Image Gallery | Comments | Forum Thread
Number 2, multiplayer

StarCraft

There are many real-time strategy games that could arguably take StarCraft's spot on this list. After all, it was WarCraft II that made multiplayer RTS gaming popular through Kali. Red Alert made internet gaming even easier and was arguably the first true internet RTS, and Total Annihilation made the first use of 3D, not to mention truly combining land, sea and air.

Top 10 PC Games [  @ 640 x 480 ] > View Full-Size in another window.


Top 10 PC Games [  @ 640 x 480 ] > View Full-Size in another window.


Top 10 PC Games [  @ 640 x 480 ] > View Full-Size in another window.



Yet if you look at popularity both among mainstream and hardcore gamers, if you look at the numbers of people who play and own StarCraft, there's no comparison. Even Blizzard's follow up, WarCraft III, isn't as popular. No other game has three completely unique races that don't share a single unit. Heck, no two units even resemble each other. Yet, despite the drastic differences between the Zerg, Terran, and Protoss, they remain balanced. The balance hasn't always been maintained, but even at the height of Zerg imbalance,, Terran and Protoss players still stood a chance.

This balance is tricky and always changing, people come up with new tricks all the time and recycle old ones. Styles of play that grew unpopular a year ago can be reintroduced due to their effectiveness against the latest fad. Sure, the pace of development has slowed down, but the competition remains furious. Even those who simplify StarCraft down to the "rushing will beat a hard tech, hard tech beats balanced, and fast teching beats balanced" maxim are often the very same who play the game to this day.

As with its other games, Blizzard has extended continuing support to StarCraft over the years. After the Brood War expansion pack came a host of balance patches, patches that Blizzard delivered after much research and often against the objections of its players because more often than not, what Blizzard did was right. However, the balance changes aren't all. Demo recording was implemented to satisfy the online crowd and this has led to a revolution in how quickly strategies and tactics are picked up by new players.

Not only is StarCraft a multiplayer real-time strategy king, but it remains the benchmark for a singleplayer campaign. Who can forget characters like Raynor, Kerrigan and Tassadar? How about the haunting opening sequence of Brood War, when the foreign Battlecruiser leaves the marines below to die at the hands of the Zerg swarm? And there is only one game that has a more chilling ending than Kerrigan, the Zerg Queen, coming out on top in the end.

In the words of former FiringSquad Editor-in-Chief, and StarCraft strategy guide writer Bob "CalBear" Colayco,
The game had staying power, because aside from the three uniquely balanced races, Blizzard actually took an interest in the game after release (what a concept!). They actively adjusted the game balance over a period of months and years after release and added enhancements and tweaks to the battle.net interface as well. It's amazing that many RTS games today still can't get matchmaking right, and it's five years after Blizzard provided the blueprint with Battle.net

For these reasons and more, StarCraft has earned its position as Number Two on FiringSquad's Best Multiplayer Games of All Time list.



Back! Number three, multiplayer     Number one, multiplayer Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» [FX] 3-Screen Effect - Guide (part-4) (0)
by nGAGE (98) Talk with this user on their Shout Box (My other blogs) Posted 18 months ago


 Hottest Topics
Blizzard appealing to block Valve trademarking DOTA (10)
Obsidian has 'Kickstarter fever', asks for suggestions (6)
Skyrim mod toolkit and Steam Workshop integration arrive with free official high-resolution texture pack (6)
Diablo 3 dev diary explains nightmare mode difficulty (5)
Bethesda shows modders how it's done: see what Skyrim developers added during free-form 'Game Jam' week (5)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random Fact
I almost failed Math 115 in university because of my SC addiction.

FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2012 FS Media, Inc. All Rights Reserved