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Trickstyle Review
November 10, 1999   Nat Binky Baldwin > [View My Other Articles]
Product Info | User Reviews | Article Images(46) | Image Gallery | Comments | Forum Thread
Introduction

Publisher: Acclaim
Developer: Criterion Studios

Let's go (gravity) surfin' now

In one of the books in the Stainless Steel Rat series, by Harry Harrison, the main character happens upon a world where all the citizens live in perfect harmony with themselves and their environment. He doesn't stay for long; for him, Utopia is too boring. The same problem plagues the citizens of the world, post-WWIII. Everything is peachy-keen now; most people aren't even needed to work full-time.

As always, the world's youth are the ones to start static. Looking for some excitement in the monotonous lives they've been born into, they start creating their own activities. Extreme activities, like nude alligator wrestling, full-contact oragami, and driving on the train tracks. After a few nasty accidents (hey, nobody wins when you play games with traffic safety), one sport stands out from the fray as THE sport: gravity surfing through the streets of Manhattan, London, and Tokyo.

Mutt

Trickstyle is a non-standard blending of console racing and console snowboarding. Think of it, perhaps, as the bastard son of Mario Kart 64 and Cool Boarders. It isn't really mainly a racing game nor mainly a stunt game, but rather, a smoothly blended union of the two styles.

The two disciplines of racing and stunts are practised separately in the game, but must be combined for maximum results. For instance, you'll get your main racing groove on while zipping through the city streets, but to fully strut your stuff in the stunt arena, you'll have to use your racing skills. And when you do well in the stunt arena, you learn new stunts, which always come in helpful in the races through the streets . . .

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 Random Fact
As in Mario Kart, Trickstyle has a 'quick-start' feature if you accelerate at the right time.

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