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Unreal 2 Review
February 23, 2003   Tom Chick > [View My Other Articles]
Product Info | User Reviews(31) | Article Images(42) | Image Gallery | Comments | Forum Thread
Page 5

PROS

Engine
Although it's hell on framerates, the Unreal Tournament 2003 engine does some amazing level geometry

Defensive missions
There are flashes of flexible gameplay and replayability in these set piece battles

Unreal 2 Review [ Cornered @ 800 x 600 ] > View Full-Size in another window.
Cornered

Unreal 2 Review [ Am I late for the board meeting? @ 800 x 600 ] > View Full-Size in another window.
Am I late for the board meeting?

Unreal 2 Review [ Three stooges @ 800 x 600 ] > View Full-Size in another window.
Three stooges


CONS

Level design
Strictly linear and heavily derivative

Weapons
They've all been done before...and done better

AI
Apparently there weren't many CPU cycles left over after the graphics, because there are precious few signs of intelligent life here

Writing
Bad dialogue and a bad storyline wouldn't hurt Unreal 2 so much if it didn't rely on them so much

No multiplayer
The last possible hope for this game has gone AWOL.

Unreal 2 Review [ Taking a break to chat @ 800 x 600 ] > View Full-Size in another window.
Taking a break to chat

Unreal 2 Review [ Cowering scientists @ 800 x 600 ] > View Full-Size in another window.
Cowering scientists

Unreal 2 Review [ Shot through the heart @ 800 x 600 ] > View Full-Size in another window.
Shot through the heart




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 Random Fact
Tom doesn’t seem to have enjoyed his Unreal 2 experience very much. At least it didn’t have him gnawing his own hand in frustration, as Daikatana did with me.

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