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Unreal Tournament Hands-on Preview
May 31, 1999   Dennis Thresh Fong > [View My Other Articles]
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Assault and Domination

Domination

This game is sort of like King of the Hill on steroids. Rather than just having one key control point, there are a few special points scattered all over the map. The object is to take control of these objective points for the longest amount of time, or to be in control of the most spots by the end of the game. What makes this game even more interesting is that it is possible to have more than two teams running around the map. With multiple factions involved there's great potential for some wild and wooly action! Timing, communication and teamwork are crucial, particularly in the waning minutes of the match.

Unreal Tournament Hands-on Preview [ Gotcher marker! @ 640 x 480 ] > View Full-Size in another window.
Gotcher marker!

Assault

The one involves two teams, one playing offense and one trying to defend a set area. The offense team has a certain amount of time to try and break through the defense and advance to a goal area or destroy several target areas. If the assault team breaks through and achieves their goals before the countdown timer expires then they get a point and the teams switch roles. If the defense holds off the assault team for the entire time, then the defense scores a point and then both teams switch sides.

Unreal Tournament Hands-on Preview [ Let the Assault begin! @ 640 x 480 ] > View Full-Size in another window.
Let the Assault begin!

Unreal Tournament Hands-on Preview [ One team attacks, one defends @ 640 x 480 ] > View Full-Size in another window.
One team attacks, one defends

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