FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : Strategy : World in Conflict Preview
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


Random Gallery >> 
Click to view high-res Image!
Demigod Review [30] (0)

Athlon Overclocking (For Reference) (1) by email_atif
Funniest thing to do with the OCZ name (4) by SuperCharge
OverClocking Boot Camp (3) by Odoyle721
How to Overclock Guide (2) by SuperCharge
C&C:Renegade Review, wrist-slittingly good! (8) by McStu
PC in a world of Crysis (3) by greennova
Far Cry 2 SP Review (wip) (1) by jacobvandy
T-Shirts! (0) by Skippy989
Call of Duty 4: Modern Warfare SP Review (prelim 2) (9) by jacobvandy
Bioshock: The Brutally Honest Review [Preliminary #2] (8) by Swatt

More Blogs >>




World in Conflict Preview
April 12, 2007   John JCal Callaham > [View My Other Articles]
Product Info | User Reviews | Article Images(5) | Image Gallery | Comments | Forum Thread
Multiplayer

The pre-alpha multiplayer build we got to play on used the Domination gameplay mode which once again makes this game more like a FPS than an RTS game. The map contains locations that have to be captured and held. One interesting twist is that units have to capture two or three specific points surrounding a location in order for that location to achieve the objective. After securing the location, the game slowly gives defenses like anti-aircraft missiles and anti-tank weapons in those areas. Obviously capturing these points is vital to winning the game, since the enemy side has to control more points on the map than you do to win the match. The two maps provided in the build both lend themselves well to this kind of mode. Both of them use rivers and bridges that become major strategic points to find over in the game.

Bearing in mind that this is a pre-alpha build, the gameplay in World In Conflict is already highly exciting. It's certainly a different experience contolling a particular type of unit instead of having to keep up with all sorts of different units in a multiplayer match. At the same time, we found that getting people to work as a team in matches will take some doing which is understandable. You may have some great and powerful tanks that you are moving in to occupy the center of town but your enemies could set up some infrantry with anti-tank weapons to take you out. Helicopters could help take out that infrantry but the enemy could have a player controller anti-air defenses.

World in Conflict Preview [  @ 1024 x 768 ] > View Full-Size in another window.


World in Conflict Preview [  @ 1024 x 768 ] > View Full-Size in another window.



We enjoyed this new kind of RTS gameplay set up; it certainly will throw long-time RTS players for a loop until they get the hang of it. Oh, and did we mention that the more points a team gets as they advance in the match, the more tactical points they get for even more deadly attacks, up to the dreaded (but still cool to look at) thermonuclear missle option.

Graphically the game looks as good as it has in previous demonstrations of the game (at last year's E3 and this year's CES) with impressive looking unit animations and modeling and solid map artwork. Again, World in Conflict is currently running on DirectX9 but a DirextX10/Vista version is in the works and we expect the nuclear mushroom clouds to look even better when that version of the game is released.

World in Conflict is still a long ways off (its due out in the fall of 2007) but even this pre-alpha multiplayer build is a lot of fun to play and that's saying something for a game that still has a lot of time for polishing and play testing. One thing we haven't got a lot of info on yet is the game's single player campaign, including the rumors of a third faction besides the US and USSR. We actually believe we will get some more info on the single player campaign very soon. Stay tuned as we hopefully will have some more info on that aspect of World in Conflict in the very near future.

Back! Page 1     HomeSquad
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
I am an AMD AgentRead this Media-Blog entry!» Athlon Overclocking (For Reference) (1)
by email_atif (19) Talk with this user on their Shout Box (My other blogs) Posted 5 months ago
  Latest Content
Left 4 Dead 2 PC Review
Left 4 Dead 2 PC Review
Valve says Left 4 Dead 2 contains so much new content, it's worthy of a sequel rather than DLC. Is this true or false? Judge for yourself in today's review!
Nov 20, 2009   [ View Similar Articles | View Comments ]
Call of Duty: Modern Warfare 2 PC Review
Call of Duty: Modern Warfare 2 PC Review
With no dedicated servers, no lean, and 18-player cap for multi, does Modern Warfare 2 for PC live up to its predecessors? Most of the reviews online have praised Infinity Ward's latest shooter but those reviews were focused for console players -- how does the PC port fare? Find out in today's review!
Nov 13, 2009   [ View Similar Articles | View Comments ]
Dragon Age Origins Review
Editor's Choice Award Dragon Age Origins Review
While Jakub wasn't too impressed with Dragon Age Origins, Vandy has a completely different take on the game. This is one review you definitely won't want to miss if you're a BioWare fan!
Nov 9, 2009   [ View Similar Articles | View Comments ]
Shattered Horizon Review
Shattered Horizon Review
FutureMark, well known for their popular 3DMark benchmarks, is venturing into new territory with Shattered Horizon. This multiplayer shooter is perhaps best known for its system requirements -- the game supports DX10 only -- but there's more underneath the surface of this game than fancy visuals. Is it worth its $20 price tag though? Read Vandy's take inside!
Nov 2, 2009   [ View Similar Articles | View Comments ]
Borderlands PC Review
Borderlands PC Review
Is it an RPG or is it an FPS? Borderlands blends the best elements of both in one entertaining package. Vandy has spent the past week playing the PC version of the game and came away rather impressed. Read his full thoughts on the game in today's review!
Oct 29, 2009   [ View Similar Articles | View Comments ]
Operation Flashpoint: Dragon Rising Review
Operation Flashpoint: Dragon Rising Review
While it's not the true sequel to Operation Flashpoint, Dragon Rising is billed as a modern tactical sim just like its predecessor. Does it live up to these claims? Read Vandy's take in today's review!
Oct 9, 2009   [ View Similar Articles | View Comments ]
Batman: Arkham Asylum PC Review
Batman: Arkham Asylum PC Review
Already a smash hit on consoles, the PC version of Batman: Arkham Asylum sports better graphics and support for NVIDIA technologies PhysX and 3D Vision. But is a pretty face all this game has going for it? See how Rocksteady's latest title fares on the PC inside!
Sep 28, 2009   [ View Similar Articles | View Comments ]
Resident Evil 5 PC Review
Resident Evil 5 PC Review
Sporting a new mercenaries mode with more enemies on screen, higher resolution DX10 graphics, and 3D Vision support, Resident Evil 5 is definitely best experienced on the PC. But does the PC version of the game suffer from any consoleitis? Vandy doesn't think so. Read his take on the game inside!
Sep 18, 2009   [ View Similar Articles | View Comments ]
Darkest of Days Review and PhysX Performance
Darkest of Days Review and PhysX Performance
8monkey Labs time-shifting shooter, Darkest of Days, lets you experience the Civil War, both world wars, and more in an effort to save history as we know it. To up the immersion factor, the game also sports PhysX effects. Is the final product as cool as the concept though? Read vandy's take in today's review!
Sep 10, 2009   [ View Similar Articles | View Comments ]
Wolfenstein PC Review
Wolfenstein PC Review
BJ Blazkowicz is back! Raven's latest shooter features new veil powers which are supposed to enhance gameplay, but are they too powerful? Read vandy's take in today's review!
Sep 4, 2009   [ View Similar Articles | View Comments ]




 Latest Headlines
Intel's 6-core Westmere CPU tested (1)
First Core i3/Core i5 Clarkdale prices hit web (0)
Atari announces open beta dates for Star Trek Online (4)
Modern Warfare 2 PC outsells Call of Duty 4 (10)
Left 4 Dead 2 PC Review (6)
Today's News >>
Today's Siteseeing >>


 Table of Contents


Check Out These Related Articles >>
Demigod Review
Demigod Review
Warhammer 40,000: Dawn of War II Review
Warhammer 40,000: Dawn of War II Review
Dawn of War: Soulstorm Review
Dawn of War: Soulstorm Review
Sins of a Solar Empire Review
Sins of a Solar Empire Review
Universe at War: Earth Assault Interview
Universe at War: Earth Assault Interview
StarCraft II Preview: No Bullshit
StarCraft II Preview: No Bullshit
Overlord Interview
Overlord Interview
FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2009 FS Media, Inc. All Rights Reserved