FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Guides : Choosing Components : Internet Connection Guide
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


Random Gallery >> 
Click to view high-res Image!
The Burning Crusade: Preview 2 Screenshots [43] (4)


AMD Game Review Writing Contest Rules! (12) by FS-Lyle
Foxhound Result Biostar contest :) (0) by foxhound77620
Civilization IV Review for contest (9) by Joluha
The Chronicles of Riddick: Escape from Butcher Bay (PC) Review (3) by J1n
Micutzu @ crazypc.ro benching for Biostar contest (0) by Micutzu
Puzzle Quest (PC) Preview (3) by Beefysworld
Results for biostar contest by DU|{E (0) by DU|{E
World in Conflict (PC) Review (6) by Kessandra
Finalists and Final Rules (6) by FS-Lyle
Sword of the New World: Granado Espada (2) by Battousai_Ryu

More Blogs >>




Internet Connection Guide
April 21, 1999   Bob CalBear Colayco > [View My Other Articles]
Product Info | User Reviews | Article Images | Image Gallery | Comments | Forum Thread
Other HPB Hindrances

Bouncing Around

Another point to remember is the path that your data takes to get from your computer to the game server. Rarely are you put in a situation where you're directly connected to the server (unless you're on LAN). Since you're not directly connected to the game server, your data bounces from one router to another until it reaches its destination, the game server.

Each bounce from one router to the next is called a "hop." Bear in mind that improving your connection only speeds up your data transfer rate from your home computer to your ISP's server. That's just one hop. There's still a bunch of hops that your data must take between the ISP's computer and the destination. Granted, the transfer rate and "ping" between your home computer and your ISP's server is usually the biggest bottleneck (using a modem adds 100ms overhead at least), but improving that transfer rate will not reduce your ping to all servers.

If you're trying to connect from the USA to a server in Europe, you data will invariably take 20 or more hops to get there. If we estimate that each hop takes an average of 20 ms, then 20 hops x 20ms means that there's an overhead of 400ms latency that is unavoidable.

Packet Loss

Another major factor that determines lag is packet loss. To understand what packet loss is, we should first explain what packets are. Basically when your computer communicates with other computers, the data is not sent as a continuous, uninterrupted stream, like water out of a garden hose. Rather, data are sent in discrete "chunks" or packets, more like boxes along a conveyor belt. So if your computer is experiencing packet loss, it means that you're not receiving or delivering a steady stream of packets, analagous to boxes falling off the conveyor belt.

It's easy to see why packet loss can play havoc with your gaming experience. Without a steady, reliable stream of data chunks, your computer is forced to "fill in the blanks," which can result in chop or skip in your frames. It is in fact possible for a person with higher ping (HPB) to experience smoother gameplay than someone with low ping (LPB), if the HPB has zero packet loss and the LPB has immense packet loss. Ping isn't everything.

Back! What are Lag and Ping?     KBs and Kbs Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
I am an AMD AgentRead this Media-Blog entry!» Bioshock: The Brutally Honest Review [Preliminary #2] (6)
by Swatt (11) Talk with this user on their Shout Box (My other blogs) Posted 10 months ago

Sponsored Links
:
[GO]


 Latest Headlines
Update - Biostar $2,500 Overclocking Contest (7)
NBA 2K9 coming to PC (2)
AMD spins off manufacturing (5)
Palit Radeon 4850 Sonic Review (1)
G94-based GeForce 9600 GSO coming soon? (4)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random Fact
Fun Project: Taking into consideration the speed of light and distance across the Atlantic, determine what the minimum ping in milliseconds would be from San Francisco to Munich.


Internet Advertising  Download movies  Bad Credit Loan  McDonalds  Spas
FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2008 FS Media, Inc. All Rights Reserved