FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Guides : Choosing Components : Next Generation 3D Accelerators
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


Random Gallery >> 
Click to view high-res Image!
The Burning Crusade: Review Screenshots [45] (3)

Sam and Max in "Her Majesty's Peaks" (4) by Mister_L
Highly defined? (6) by eden999
Comic Catagory (0) by duckylam
Nature of DX11 (2) by kalabajster
DX11 In The Wrong Hands (0) by Keadin
DirectX 11 - Such a Thing as Too Much Realism? (2) by Synchronous Failure
Hedgehog 2010 (4) by Lainehart
LIFE AFTER DX11 - GAME ADMINISTRATOR (3) by kalabajster
DirectX 11 leaves every Road Fighter in the DIRT [Video] (2) by Bloody
A Rare Interview (4) by Nycodemus

More Blogs >>




Next Generation 3D Accelerators
July 05, 1999   Kenn Hwang > [View My Other Articles]
Product Info | User Reviews | Article Images(4) | Image Gallery | Comments | Forum Thread
More 3D, Faster

It's sequel madness!

Why can't games (and movies while we're at it) be more like hardware when it comes to sequels? While it's a given that game and movie sequels are rarely as good as the original, you always know you're getting some kind of improvement with hardware. Intel's Pentium III? Faster than the Pentium II, or at the very least available in higher clock speeds. Likewise, AMD's K6-3 is faster than the K6-2, and will be available in higher speeds as well. For the most part, you know what you're going to get.

Nowhere is this more true that in today's 3D graphics card technology. With 3D games at the forefront of PC entertainment, 3D accelerators are currently experiencing their Indian Summer. New generations of products add linearly to the power afforded by cards considered state of the art only 6 months ago, and even newer products are scheduled for the next half-year.

Changing times

Less than a year ago, 3D talk focused around buzzwords like "multitexture," alpha blending," and "trilinear filtering." Nowadays, even though you may not be familiar with what they exactly do, it's more or less common knowledge that such features should be included in any of today's self-respecting cards.

While the Voodoo3s and TNT2s we're drooling over now are blazing fast, this phase of 3D accelerator evolution is merely the intermediate step, heralding the next great coming. While all 3D chipset and board manufacturers are remaining tight-lipped about their upcoming blockbusters, we do know a little about the 3D industry as a whole in order to determine what may be coming up in this winter's newest 3D offerings.

    What have we been seeing lately? Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» Comic entry; Life after DirectX 11 for the Spartans (0)
by TheBadBoy (26) Talk with this user on their Shout Box (My other blogs) Posted 2 months ago


 Hottest Topics
Mass Effect 2 PC Review (22)
More leaked Duke Nukem Forever gameplay footage appears (16)
Ubisoft offers FAQ explaining new online system (13)
Microsoft shutting down Xbox LIVE for original Xbox titles (12)
Fallout: New Vegas shipping this autumn (12)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Quick Facts
Just 5 years ago, the concept of 3D acceleration was just a novelty. Few people anticipated the difference it would make in games, and nowadays, virtually no computer ships without 3D acceleration.


FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2010 FS Media, Inc. All Rights Reserved