This attribute changes the level of detail, the complexity of the terrain, and the optical geometry and effects. This will make a leaf look like a leaf, not a blurred green spade. Also makes objects like trees, arenas in general, and objects look more defined and natural in shape and form.
World Detail Normal, Notice no trees or leaves.
World Detail Max, There they are!
Pentium 4 2.8GHz
800x600
Performance (Frame rate)
Normal
Max
Tachyon G9500 PRO
48.2
46.6
RADEON 8500
46.9
42
GeForce FX 5700 Ultra
47.1
45.7
ASUS V9280S
47.6
44.6
Chaintech A-G481 MX440 8X
42.6
40.1
Athlon XP 2600+
800x600
Performance (Frame rate)
Normal
Max
Tachyon G9500 PRO
45.6
44.2
RADEON 8500
45.2
41.5
GeForce FX 5700 Ultra
45.1
42.7
ASUS V9280S
45.6
43.3
Chaintech A-G481 MX440 8X
41.9
38.9
Pentium 4 2.8GHz
1024x768
Performance (Frame rate)
Normal
Max
RADEON 9800 XT
45.6
45.7
RADEON 9800 XT 4xAA/8xAF
45.4
45.6
Tachyon G9500 PRO
45
46.6
RADEON 8500
37.8
32
GeForce FX 5700 Ultra
45
45.7
ASUS V9280S
47.2
45.4
Chaintech A-G481 MX440 8X
34.9
34.2
Athlon XP 2600+
1024x768
Performance (Frame rate)
Normal
Max
RADEON 9800 XT
45.5
42.9
RADEON 9800 XT (4xAA/8xAF)
45.5
43.7
Tachyon G9500 PRO
45.4
44
RADEON 8500
37.9
32.1
GeForce FX 5700 Ultra
45.2
43.6
ASUS V9280S
45.6
43.9
Chaintech A-G481 MX440 8X
35.3
33.6
Pentium 4 2.8GHz
1280x1024
Performance (Frame rate)
Normal
Max
RADEON 9800 XT
45.6
45.7
RADEON 9800 XT 4xAA/8xAF
40.1
40.1
Tachyon G9500 PRO
43.9
41.6
RADEON 8500
27.2
22.5
GeForce FX 5700 Ultra
44.3
42.8
ASUS V9280S
40.3
38.6
Athlon XP 2600+
1280x1024
Performance (Frame rate)
Normal
Max
RADEON 9800 XT
45.1
43.7
RADEON 9800 XT (4xAA/8xAF)
42.6
40
Tachyon G9500 PRO
43.4
41.1
RADEON 8500
27.6
22.7
GeForce FX 5700 Ultra
43.4
41.9
ASUS V9280S
39.8
38.3
Physics Detail:
Changes the level of detail used by the physics engine. Like UT2003, this option is strictly CPU driven.
Physics Detail Normal, Look under the gun.. Empty..
Physics Detail Max, There's my Physics Detail.
Pentium 4 2.8GHz
800x600
Performance (Frame rate)
Normal
Max
Tachyon G9500 PRO
46.6
46.4
RADEON 8500
42
42.5
GeForce FX 5700 Ultra
45.7
45.8
ASUS V9280S
44.6
45.9
Chaintech A-G481 MX440 8X
40.1
41.3
Athlon XP 2600+
800x600
Performance (Frame rate)
Normal
Max
Tachyon G9500 PRO
44.2
44.1
RADEON 8500
41.5
41.9
GeForce FX 5700 Ultra
42.7
43.6
ASUS V9280S
43.3
44.5
Chaintech A-G481 MX440 8X
38.9
40
Pentium 4 2.8GHz
1024x768
Performance (Frame rate)
Normal
Max
RADEON 9800 XT
45.6
45.7
RADEON 9800 XT (4xAA/8xAF)
45.4
45.3
Tachyon G9500 PRO
46.6
46.6
RADEON 8500
32
32
GeForce FX 5700 Ultra
45.7
45.6
ASUS V9280S
45.4
45.4
Chaintech A-G481 MX440 8X
38.6
34.1
Athlon XP 2600+
1024x768
Performance (Frame rate)
Normal
Max
RADEON 9800 XT
42.9
43.9
RADEON 9800 XT 4xAA/8xAF
43.7
43.8
Tachyon G9500 PRO
44
43.9
RADEON 8500
32.1
32.2
GeForce FX 5700 Ultra
43.6
44
ASUS V9280S
43.9
44.3
Chaintech A-G481 MX440 8X
33.6
33.6
Pentium 4 2.8GHz
1280x1024
Performance (Frame rate)
Normal
Max
RADEON 9800 XT
45.6
45.3
RADEON 9800 XT (4xAA/8xAF)
40.1
40
Tachyon G9500 PRO
41.6
41.6
RADEON 8500
22.5
22.5
GeForce FX 5700 Ultra
42.8
42.9
ASUS V9280S
38.6
38.7
Athlon XP 2600+
1280x1024
Performance (Frame rate)
Normal
Max
RADEON 9800 XT
43.7
43.6
RADEON 9800 XT 4xAA/8xAF
40
40
Tachyon G9500 PRO
41.5
41.8
RADEON 8500
22.7
22.7
GeForce FX 5700 Ultra
41.9
42.1
ASUS V9280S
38.3
38.2
Dynamic Mesh LOD:
Adjusts how aggressively character and vehicle details are reduced at a distance. Higher settings increase the distance at which details are reduced, possibly improving visual detail at a cost in performance. Simply put, things that are seen in the distance have more detail with this setting turned up, thus improving the way the game looks.
Dynamic Mesh LOD Normal, Look at the tank..
Dynamic Mesh LOD Max, With max Dynamic Mesh LOD it looks better from a