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3DMark 06 Overview and Performance
January 18, 2006   Alan Dang > [View My Other Articles]
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Proxycon returns in 3DMark 06


Unlike the step from 3DMark 2001 to 3DMark 2003 and then to 3DMark 2005, 3DMark 2006 is an incremental upgrade over 3DMark 2005. In fact, a superficial look at the benchmark will show more similarities than differences in many of the tests. Once you look a little deeper, it becomes clear that 3DMark 06 is a substantial improvement over the previous generation test.

Test 1: Return to Proxycon

Return to Proxycon is once again a part of the 3DMark benchmark as a Shader Model 2.0 test. To maintain its effectiveness as a benchmark tool with today’s faster GPUs, FutureMark has increased the resolution, the number of objects and lights. Additionally, all of the tests in 3DMark 06 use a new type of depth shadow map called Cascaded Shadow Maps in which there is are five 2048x2048 shadows maps used. One of the lights in Return to Proxycon uses the CSM approach. Traditional point lights with 1024x1024x6 cube depth maps/shadow maps are used for everything else. There are a total of 26 light sources.

3DMark 06 Overview and Performance [ These scenes are from the demo-mode of 3DMark 06 @ 1280 x 1024 ] > View Full-Size in another window.
These scenes are from the demo-mode of 3DMark 06

3DMark 06 Overview and Performance [ More ships than before @ 1280 x 1024 ] > View Full-Size in another window.
More ships than before

3DMark 06 Overview and Performance [ Shader Model 2.0 @ 1280 x 1024 ] > View Full-Size in another window.
Shader Model 2.0

3DMark 06 Overview and Performance [ Under fire @ 1280 x 1024 ] > View Full-Size in another window.
Under fire

3DMark 06 Overview and Performance [ Cool shadows @ 1280 x 1024 ] > View Full-Size in another window.
Cool shadows

3DMark 06 Overview and Performance [ Now you can actually see what's inside @ 1280 x 1024 ] > View Full-Size in another window.
Now you can actually see what's inside


3DMark 06 Overview and Performance [ 3DMark 05 (left) vs 3DMark 06 (right) @ 2048 x 768 ] > View Full-Size in another window.
3DMark 05 (left) vs 3DMark 06 (right)

3DMark 06 Overview and Performance [ 3DMark 05 (left) vs 3DMark 06 (right) @ 2048 x 768 ] > View Full-Size in another window.
3DMark 05 (left) vs 3DMark 06 (right)

3DMark 06 Overview and Performance [ 3DMark 05 (left) vs 3DMark 06 (right) @ 2048 x 768 ] > View Full-Size in another window.
3DMark 05 (left) vs 3DMark 06 (right)



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