Product Info | User Reviews | Article Images | Image Gallery | Comments | Forum Thread
Conclusion/Game devs (cont’d)
Brad Wardell: CEO of Stardock (Galactic Civilizations 2) I think it will put more pressure on Intel and nVidia to at least work together more closely on implementing new game-related features into their chipsets.
Michael Lewis; CEO Combat Studios (Battlefield 2 Tour of Duty) I think that the AMD ATI merger will adversely affect the PC gaming
industry because it will reduce the incentive for AMD to provide optimal
support for NVIDIA graphics cards. I can understand the need for the
merger from AMD's perspective: they're facing a tough market since Intel
has a graphics accelerator division, and they want to move into the
mobile market. This move, however, could hurt consumers, who depend on
broad support. It will also put NVIDIA in hot water since they will
face potential exclusion from AMD's market coupled with the difficult
competition Intel is giving them. If ATI merges with AMD, consumers,
particularly PC gamers, will ultimately lose out.
If AMD stops providing quality support for NVIDIA cards it will
adversely hurt developers as well since it may force them to jury rig
their own sollutions without close support from the hardware
manufacturers themselves. The chipset manufacturer-developer
relationship is critical for ensuring consumers are supplied with the
best configured games possible, and if that is jepordized gamers and
developers will both suffer.
Summary
In closing, the merger of ATI and AMD has the potential to a very big deal in the PC industry. AMD feels this move was necessary to truly take on the juggernaut that is Intel. Intel has successfully leveraged their platform strategy into their very successful Centrino brand in notebooks, and based on recent sales data, Viiv is picking up well, going from 0% at the beginning of the year to taking home 10% of the US retail desktop market in a matter of months.
With ATI’s successful heritage of delivering notebook platforms for Intel, AMD certainly couldn’t have picked a better partner to take on Centrino, while AMD should be able to leverage not only ATI’s chipset division but also their multimedia unit (and their successful lineup of TV Wonder and All-In-Wonder products) as well to take on Viiv head-on. Going forward Dirk Meyer has given us an intriguing direction of where the combined entity would like to go moving forward, we should see the first real fruits of the combined entity in the 2008 timeframe when AMD debuts their first CPU-GPU hybrid.
It will be interesting to see how smooth the transition takes place, and what, if anything AMD plans to do with the ATI brand. Obviously the two companies feel they complement each other well going into the deal, but things always look rosy early on.
In any case, this was certainly a bold move by AMD, acquiring ATI. If everything turns out well, the rewards could be significant, a combined ATI-AMD would be a worthy challenger to Intel’s dominance in the desktop and mobile segments. But at the same time, if the deal goes bad the industry could lose two very key players. AMD’s timing is particularly interesting as well, they’re locked in the middle of a bitter legal battle with Intel, and just lost the desktop performance crown to Intel as well. A more conservative AMD would’ve attempt to resolve these key issues before pressing forward with a plan as bold as this one, but clearly Hector Ruiz and Co. have their eyes fixed on the bigger picture and felt that a bold step was necessary to ensure the future success of the company. We’ll just have to wait and see if this was the right decision for AMD or not…
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!
Intel Core i7-3960X Sandy Bridge-E Performance Review
Today marks the launch date for Intel’s Sandy Bridge-E line of processors, a new family of high-end Core i7 products based on the LGA 2011 platform. This new socket is poised to replace the existing LGA 1366 specification used by the more powerful Nehalem and Westmere parts from the past couple years, specifically Bloomfield and Gulftown, the Core i7-9xx+ line of CPUs.
With 6 cores, 15MB of cache, and support for quad-channel DDR3-1600 memory, the Core i7-3960X sounds like quite a catch. Want to know more about it and how it performs? Read on!
Call of Duty: Modern Warfare 3 Xbox 360 Review
The self-appointed "most anticipated game in history" launched worldwide this past Tuesday. Why, it's Call of Duty: Modern Warfare 3, of course (of course), what else? Unsurprisingly, the military FPS debate between this and Battlefield 3 rages on, but now that both have been released, surely we can take a look and objectively evaluate them both? Luke's taken the Xbox version of MW3 for a spin this week, so to find out what he thinks of it in today's review!
Stronghold 3 Review
The latest sequel in the long-running real-time strategy franchise from FireFly Studios, Stronghold 3 is all about building your dream castle and defending it against sieging enemies. Almost exactly one decade after the first game was released, this new title promises a return to the classic and well-received gameplay that has been strayed so far from in more recent iterations. Does it live up to those expectations? Will (AKA Synchronous Failure) tells us all about it in his first official FiringSquad review, so read on!
Battlefield 3 PC Review - Single-player Impressions
One of the most highly-anticipated PC games of the year is upon us; Battlefield 3 is now available in North America! EA/DICE have finally delivered a sequel to the core Battlefield franchise, a proper follow-up to BF2. Having played through the game's single-player campaign already, ahead of the multiplayer festivities kicking off around midnight, I figured I'd share my impressions ASAP. Is it really a worthy addition to the core Battlefield series, or just another bullet point on the back of the box? Read on and find out!
Wrecked: Revenge Revisited Supersonic Software Interview
Following up on our hands-on preview from earlier this month, here's an interview with Supersonic Software, creators of Wrecked: Revenge Revisited. The game's coming out on XBLA and PSN in a matter of weeks, but for now, Luke chats with the developer about its predecessors Mashed and Micro Machines, how difficult it can be to get an indie game published, the closure of Codemasters' Guildford branch, and more!
Orcs Must Die! PC Review Orcs Must Die! is the first release from an independent developer named Robot Entertainment. Fans of classic real-time strategy games may have heard that name before, as the outfit is comprised of many veterans from Ensemble Studios, creators of the Age of Empires series.
Equal parts action and strategy, this is a tower defense game that not only puts you in command, but on the front lines of combat, as well. Slaughter thousands of orcs, ogres and other vile creatures of fantasy that invade your fortresses through 24 levels of the story-based campaign. With high levels of replayability thanks to its scoring and leaderboard functionality, multiple difficulty levels, and various styles of play, it sounds a steal at only $15. Does it deliver on all that’s promised, though? Read on and find out!