With the exception of the perlin noise test (which uses a pixel shader composed of a large number of arithmetic instructions and texture lookups), none of the synthetic tests in 3DMark 06 give the GeForce 7800 GS AGP a decisive advantage over the GeForce 6800 Ultra. Performance in the game tests is improved anywhere from 9-15% in the favor of the GeForce 7800 GS AGP (with the largest improvements being seen in the shader model 3.0 tests). This result is about in line with 3DMark 06’s pixel shader results.