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BioShock Performance Part 2: Mainstream Cards
August 28, 2007   Brandon Sandman Bell > [View My Other Articles]
Prod. Info: 1 2  | <Multi. Prod's> | Article Images(29) | Image Gallery | Comments | Forum Thread
Post Processing On/Off


Besides switching from high to medium detail, if you want to improve your performance further, you can disable the high detail post-processing setting. According to the game manual, this setting provides “bloom effects: bright lights and bright surfaces bloom out”.

You can see some examples here (note that these shots were all taken with the medium quality graphics setting):

BioShock Performance Part 2: Mainstream Cards [ BioShock w/High detail post processing on @ 1600 x 1200 ] > View Full-Size in another window.
BioShock w/High detail post processing on

BioShock Performance Part 2: Mainstream Cards [ BioShock w/High detail post processing off @ 1600 x 1200 ] > View Full-Size in another window.
BioShock w/High detail post processing off

BioShock Performance Part 2: Mainstream Cards [ BioShock w/High detail post processing on @ 1600 x 1200 ] > View Full-Size in another window.
BioShock w/High detail post processing on

BioShock Performance Part 2: Mainstream Cards [ BioShock w/High detail post processing off @ 1600 x 1200 ] > View Full-Size in another window.
BioShock w/High detail post processing off

BioShock Performance Part 2: Mainstream Cards [ BioShock w/High detail post processing on @ 1600 x 1200 ] > View Full-Size in another window.
BioShock w/High detail post processing on

BioShock Performance Part 2: Mainstream Cards [ BioShock w/High detail post processing off @ 1600 x 1200 ] > View Full-Size in another window.
BioShock w/High detail post processing off






High Detail Post Processing On
BioShock High Detail Post Processing On

High Detail Post Processing Off
BioShock High Detail Post Processing Off

High Detail Post Processing On
BioShock High Detail Post Processing On

High Detail Post Processing Off
BioShock High Detail Post Processing Off

High Detail Post Processing On
BioShock High Detail Post Processing On

High Detail Post Processing Off
BioShock High Detail Post Processing Off


Some of you may actually prefer to turn this setting off. The bloom effect may simply be too much for some gamers. It would be nice if you could adjust the intensity of this setting, perhaps Irrational may consider adding this option sometime in the future.



What kind of performance boost can you get from disabling high detail post processing? We tested with the setting on and off and obtained the following results at 1600x1200:



BioShock Performance 1600x1200x32
CardMin FPSMax FPS
GeForce 8600 GTS Postprocessoff2459
GeForce 8600 GTS Postprocesson2249
GeForce 8600 GT Postprocessoff2152
GeForce 8600 GT Postprocesson1942
GeForce 8500 GT Postprocessoff920
GeForce 8500 GT Postprocesson817
GeForce 8400 GS Postprocess off716
GeForce 8400 GS Postprocess on613
GeForce 7900 GS Postprocess off2167
GeForce 7900 GS Postprocess on1947
GeForce 7600 GT Postprocess off1338
GeForce 7600 GT Postprocess on1228
Radeon HD 2600 XT Postprocess off1953
Radeon HD 2600 XT Postprocess on1635
Radeon HD 2400 XT Postprocess off926
Radeon HD 2400 XT Postprocess on815
Radeon X1950 Pro Postprocess off2878
Radeon X1950 Pro Postprocess on2454
Radeon X1650 XT Postprocess off1944
Radeon X1650 XT Postprocess on1632


Notes

Going from the baseline medium setting to also turning off post processing yields tangible performance gains for all the cards represented here. Both the GeForce 8600 GT and GTS receive a performance boost of greater than 10%, while the Radeon HD 2600 XT sees a whopping 24% performance gain. With post processing disabled, the Radeon X1950 Pro also sees an improvement of 22%. Even the slower cards like the Radeon HD 2400 XT and GeForce 7600 GT see substantial performance gains.


Back! What kind of performance boost does medium bring?     Tweaking for more performance with the shadow maps setting Next!
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