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Call of Duty 4 Demo Performance
October 15, 2007   Brandon Sandman Bell > [View My Other Articles]
Prod. Info: 1 2 3  | <Multi. Prod's> | Article Images(19) | Image Gallery | Comments | Forum Thread
4xAA/16xAF


Call of Duty 4 – Direct3D





Call of Duty 4 Performance 1600x1200x32
CardMin FPSMax FPS
GeForce 8800 GTX SLI62165
GeForce 8800 Ultra4484
GeForce 8800 GTX4279
GeForce 8800 GTS 640MB SLI49113
GeForce 8800 GTS 640MB3365
GeForce 8800 GTS 320MB2657
Radeon X1950 Pro1939
GeForce 7900 GT1222
Radeon HD 2900 XT CrossFire3661
Radeon HD 2900 XT2854
Diamond Viper 2900 XT 1GB2855
Radeon X1950 XTX2552




Notes

The GeForce 8800 GTX and Ultra are able to pull even further away from the GeForce 8800 GTS 640MB once 4xAA is enabled. The GTX holds an advantage of 26% over the GTS 640MB. Under 4xAA, we also begin to see the limitations of the GeForce 8800 GTS 320MB. The card just doesn’t have enough memory to keep up with the 640MB board under 4xAA, falling behind by 14% at 1600x1200 and the margin increasing to 25% at 1920x1200. We couldn’t even run the card at 2560x1600. The Radeon HD 2900 XT cards continue to under perform, although again we have a strong suspicion that the driver is the culprit and not the architecture of the hardware itself. Once AMD has had time to tune for CoD 4 we expect the 2900 XT numbers to improve sharply. SLI continues to scale well, particularly for the 8800 GTX.



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