FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Hardware : Video Cards : CATALYST 3.1 Driver Report
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
Max Payne 3 March 2012 Screenshots [28] (0)

[FX] 3-Screen Effect - Guide (part-2) (0) by nGAGE
[FX] 3-Screen Effect - Guide (part-1) (0) by nGAGE
My First Entry For Crank That S#!T Up! (2) by deathknight.92
My crank that S#!T up entry (9) by iamcj
ENTRY FOR CONTEST (4) by Alexander470
Whoz's Cranking that S#!T (13) by whozthisguy
Crank that s#!t up to 11!!! (14) by jarrodthome
Blow That S#!t Up! (8) by Synchronous Failure
[FX] 3-Screen Effect - Guide (part-3) (0) by nGAGE
2nd Entry for Crank That S#!t Up! (2) by CamoDaGreat

More Blogs >>




CATALYST 3.1 Driver Report
February 17, 2003   Brandon Sandman Bell > [View My Other Articles]
Product Info | User Reviews | Article Images | Image Gallery | Comments | Forum Thread
Introduction


We can debate the merits of 500MHz graphics cores or 256-bit memory interfaces and various memory types all day long, but having the most impressive hardware architecture means nothing if the underlying hardware is held back by inefficient or buggy video drivers. Just as the fastest sports car can be constrained by its tires, a poor set of drivers can make or break a graphics core release.

ATI’s very own RADEON 8500 is a perfect example. Early on, the card was inhibited by its drivers. NVIDIA’s GeForce3 and GeForce3 Ti 500 were outperforming it in benchmark after benchmark. When coupled with other driver quirks, the RADEON 8500 was initially, quite a disappointment. Today however, the situation is quite different, the RADEON 8500 outperforms both cards in practically all situations; anti-aliasing performance is the only area where RADEON 8500 falls short of the GeForce3 family.

Because of this, we’ve been covering driver releases for the past few years. We’ll admit that we were a bit slow at keeping up with ATI’s latest and greatest software releases, but we’ve really liked what we’ve been seeing from the company lately. ATI has made a real commitment to their driver development team, driver releases are frequent and are focused on squashing bugs while at the same time improving performance. Gone are the days when Microsoft’s latest desktop OS was the only operating system with adequate support, and ATI’s unified driver architecture supports the entire RADEON family of products. In short, ATI’s CATALYST driver team has done a wonderful job of ensuring that ATI’s latest hardware lives up to its full potential. The criticisms of the past no longer apply.

In our last CATALYST article, we examined the performance of ATI’s 3.0 drivers and while we found great performance gains for RADEON 9500 (non-PRO) owners, results were pretty limited for everyone else. Today we’re taking a look at the CATALYST 3.1 drivers that were released last week, ATI has claimed improved performance for the RADEON 9700 family, so we’re taking a look at the RADEON 9700 PRO as well as a handful of other RADEON products to see if the claims hold true.

Besides performance and stability, another important factor in any new driver release is visual quality. Graphics card manufacturers have slipped in driver performance improvements at the cost visual quality in the past, so this is one facet that can’t be overlooked. Fortunately ATI hasn’t done anything like this with their latest driver release; image quality was consistent with what we’ve seen in the past from ATI hardware -- excellent. One little quirk that we did notice however was with the RADEON 9500/9500 PRO, Comanche 4, DirectX 9, and the CATALYST 3.1 drivers. Textures on certain aircraft hangers in the benchmark test were absent entirely. The end result was a bare white hanger reminiscent of a circa 1980’s flight sim! It goes without saying that this wasn’t pleasing to the eye at all. Once we ran the same configuration without DirectX 9 installed the problems went away, so hopefully this issue is isolated to DX9 and can be resolved quickly.

Lets get on to the performance improvements these new drivers bring!




    System Setup Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» My Crank that S#!t up entry :) (15)
by ZEZgames (26) Talk with this user on their Shout Box (My other blogs) Posted 34 months ago


 Hottest Topics
Two new GRID 2 gameplay trailers speeding your way (1)
Minecraft PC sales surpass the 8 million mark (0)
New Grand Theft Auto 5 trailer debuts main characters (0)
Crysis 3 'The Fields' campaign gameplay trailer (0)
New Far Cry 3 trailer focuses on co-op campaign (0)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Quick Fact
CATALYST 3.1 release notes

FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2013 FS Media, Inc. All Rights Reserved