FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Hardware : Video Cards : DirectX 10 Preview: The Future of PC Graphics and Gaming
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


What is so cool about Gigabyte’s Ultra-Durable 3 technology (0) by SuperCharge
BioShock Review(Preliminary #2) (3) by Hyper
Getting The Most Out of Your AMD CPU (2) by Deux
Apple of your eye... (0) by SuperCharge
How to Overclock Guide (2) by SuperCharge
EVGA: my number 1 (0) by imagination
Overclocking: The Basics (2) by slugbug
Round 2 Rules! (20) by fs-lyle
Guitar Hero 3 - The thing that should not be (UPDATED) (5) by Beefysworld
Clive Barker's Jericho Review (Round 2) (6) by jacobvandy

More Blogs >>


 Hottest Topics
Iwata admits the 'Wii has stalled' (50)
Modern Warfare 2 PC limited to 9v9 matches (27)
Are multi-console gamers shifting from 360 to PS3? (24)
RAGE won't support dedicated servers either (22)
Borderlands PC Review (19)
Modern Warfare 2 launch trailer released (13)
Fermi coming in Dec? (10)
Shattered Horizon Review (9)
Nintendo DSi with larger screen announced (9)
2nd generation Radeon 5870 cards hit retailers (6)
TSMC continues to suffer from low yields at 40-nm (4)
Battlefield Bad Company 2 Limited Edition announced (4)
Radeon HD 5970 sighting (4)
Warren Spector tried to buy Deus Ex rights (3)
BioWare announces Mass Effect 2 Collectors Edition (3)
Today's News >>
Today's Siteseeing >>


 News Archive
This Month

October 1 - 31, 2009

September 1 - 30, 2009

August 1 - 31, 2009

July 1 - 31, 2009

June 1 - 30, 2009

May 1 - 31, 2009

April 1 - 30, 2009

March 1 - 31, 2009

February 1 - 28, 2009

January 1 - 31, 2009

December 1 - 31, 2008

November 1 - 30, 2008



DirectX 10 Preview: The Future of PC Graphics and Gaming
October 27, 2006   Efstathios Stathi Papadopoulos > [View My Other Articles]
Brandon Sandman Bell > [View My Other Articles]
Product Info | User Reviews | Article Images(56) | Image Gallery | Comments | Forum Thread
Conclusion


With its new features, DirectX 10 has the potential to be a nice improvement over DirectX 9. Is DX10 as significant an update as going from DX7 to DX8? Definitely not. But the changes and new additions Microsoft has integrated into DirectX 10 will allow for a substantial increase in visual fidelity. This is due in large part thanks to the efficiency gains gleaned from the new API. As a result of these efficiency gains, game developers will essentially be given the green light to push many more objects and goodies onto the screen, which will in turn increase realism.

Meanwhile, the new geometry shader can be used to offload functions that previously were done on the CPU to the GPU, freeing the CPU up for other tasks, or the geometry shader can be used to output more geometry into a game’s scene (Microsoft refers to this as limited amplification) or for other applications such as shadow volumes. As game developers gain more experience with the geometry shader, its usage will no doubt increase.

All these new additions to DirectX 10 will allow for games that look much better than today’s latest titles, with richer, more detailed worlds that are filled with more objects and eye candy effects such as HDR lighting, volumetric fog, and depth of field, as well as more detailed characters.

This brings us to this pair of screenshots:

DirectX 10 Preview: The Future of PC Graphics and Gaming [  @ 1280 x 927 ] > View Full-Size in another window.


DirectX 10 Preview: The Future of PC Graphics and Gaming [  @ 1280 x 927 ] > View Full-Size in another window.



The screenshots above come from Microsoft’s Flight Simulator X, one of the first titles that has been designed to take advantage of DirectX 10. The screenshot on the left comes from the game’s DirectX 9 mode, while the screenshot on the right is running DX10. It doesn’t take 20/20 vision to see the difference in the two screenshots, the water in the DX10 screenshot looks photorealistic, with many more waves, while the sky is filled with thick clouds and rays from the sun striking the side of the mountain. In comparison the DX9 shot looks rather pathetic.

However, the DX10 screenshot is a little misleading, as technically DX9 is fully capable of rendering everything seen in the DX10 shot with a few extra passes. Basically the frame rate would be slower under DX9 (by how much is unknown at this point), but that’s about it. In a lot of ways, this reminds us of the first batch of shader model 3.0 screenshots that went out a few years back with Far Cry. We all saw how that one played out – early on shader model 3.0 was mainly used for performance gains, not improving graphics.

Epic’s Tim Sweeney basically said as much on the previous page: “But, despite the marketing hype, DirectX 10 isn't all that different from DirectX 9, so you'll mainly see performance benefits on DirectX 10 rather than striking visual differences.”

Don’t get us wrong, we’re not saying DirectX 10 won’t be a significant improvement over DirectX 9, as clearly Microsoft has implemented lots of improvements that will significantly enhance the gaming experience visually, just don’t expect to see a sweeping change overnight. Most likely the first wave of titles will use DX10 enhancements liberally, and these enhancements will be subtle, focusing on improving performance rather than image quality. After all, there will only be so many gamers out there with DX10 hardware and a copy of Windows Vista 6-12 months from now, so many game developers will probably spend the bulk of their time tweaking their games towards their much larger DX9 audience.

As DX10 hardware becomes more popular (and more powerful), it’s likely that game developers will then focus more on delivering the graphical enhancements everyone’s wanting.

This isn’t necessarily a bad thing either, as clearly DX9 titles look good today. Those Crysis screenshots and gameplay footage from E3 for instance were all running on DX9 hardware. The same applies to the Unreal Engine 3 content that’s been released to date.

The next-generation of gaming is coming though. And by all accounts, it’s looking quite good. Now we’re eagerly awaiting the arrival of next-gen hardware. If the rumors about NVIDIA’s G80 GPU are true, we won’t have to wait too much longer. We certainly can’t wait to see what both ATI and NVIDIA have in store for their upcoming DX10 parts. If history is any indication, we should be seeing some substantial increases in graphics performance once these next-gen GPUs arrive…

Find this article helpful? If you enjoyed this article, please digg it to share with others!

Back! Tim Sweeney answers our questions on DX10 and its impact on gaming     Back to FiringSquad front page
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» SHOCK & Awwwwww (1)
by PS2Fish (26) Talk with this user on their Shout Box (My other blogs) Posted 6 months ago
  Latest Content
Phenom II Gets A New Revision: 125W AMD Phenom II X4 965 Performance Preview
Phenom II Gets A New Revision: 125W AMD Phenom II X4 965 Performance Preview
Promising lower power consumption, lower temps, and most importantly for enthusiasts, more OC'ing, AMD is back with a new CPU revision for the Phenom II X4 965 Black Edition, which now boasts a 125W TDP. Is AMD able to deliver on their promises though? Find out in today's article!
Nov 3, 2009   [ View Similar Articles | View Comments ]
Shattered Horizon Review
Shattered Horizon Review
FutureMark, well known for their popular 3DMark benchmarks, is venturing into new territory with Shattered Horizon. This multiplayer shooter is perhaps best known for its system requirements -- the game supports DX10 only -- but there's more underneath the surface of this game than fancy visuals. Is it worth its $20 price tag though? Read Vandy's take inside!
Nov 2, 2009   [ View Similar Articles | View Comments ]
Borderlands PC Review
Borderlands PC Review
Is it an RPG or is it an FPS? Borderlands blends the best elements of both in one entertaining package. Vandy has spent the past week playing the PC version of the game and came away rather impressed. Read his full thoughts on the game in today's review!
Oct 29, 2009   [ View Similar Articles | View Comments ]
AMD Athlon II X3 435/Athlon II X2 240e Performance Preview
AMD Athlon II X3 435/Athlon II X2 240e Performance Preview
Today AMD is introducing 8 new Athlon II CPUs intended to service different segments of the budget CPU market. For HTPC users, new 45W dual, triple, and quad core offerings should deliver good performance along with low power, while performance junkies on a budget will want to look at AMD's new Athlon II X3 CPUs. See how the new chips stack up in terms of performance and OC'ing in this article!
Oct 19, 2009   [ View Similar Articles | View Comments ]
EVGA P55 FTW Review
EVGA P55 FTW Review
Looking for a good P55 motherboard to OC your CPU beyond 4GHz? If so, you may want to check out EVGA's P55 FTW. With its extra ATX12V connector, this motherboard can send up to 600W of juice to the CPU, and it's got more voltage settings in BIOS than 95% of the general public needs. But that's just barely scratching the surface of what this board can do. Check out today's review for the full details!
Oct 16, 2009   [ View Similar Articles | View Comments ]
ATI Radeon HD 5770/5750 Performance Preview
ATI Radeon HD 5770/5750 Performance Preview
With prices ranging from $109-$159, ATI's Radeon 5700 series of cards bring DX11 gaming to mainstream price points and usher in new levels of energy efficiency. But are they powerful enough to dethrone ATI's Radeon 4800 series cards? Yes and no. Read today's article for more info!
Oct 12, 2009   [ View Similar Articles | View Comments ]
Operation Flashpoint: Dragon Rising Review
Operation Flashpoint: Dragon Rising Review
While it's not the true sequel to Operation Flashpoint, Dragon Rising is billed as a modern tactical sim just like its predecessor. Does it live up to these claims? Read Vandy's take in today's review!
Oct 9, 2009   [ View Similar Articles | View Comments ]
Batman: Arkham Asylum PhysX Features and Performance
Batman: Arkham Asylum PhysX Features and Performance
One eye candy feature PC users can enjoy over the console edition of Batman: AA is PhysX. Rocksteady's PhysX implementation is more than just tearing cloth and added objects too, although that's of course in there. Vandy goes over the features and performance of PhysX in Batman: AA in this article!
Oct 6, 2009   [ View Similar Articles | View Comments ]
ATI Radeon 5850 Performance Preview
ATI Radeon 5850 Performance Preview
Not everyone's got $400 to spend on a shiny new Radeon 5870 card, which is why it can be argued that ATI's Radeon 5850 is the more relevant GPU for a lot of gamers and hardware enthusiasts. Based on the same DX11 RV870 architecture as the 5870, the 5850 delivers next-generation performance in a smaller, more efficient package, and most importantly it's priced for less than $300. ATI pitches it as their answer to the GeForce GTX 285...See how it compares in this article!
Sep 29, 2009   [ View Similar Articles | View Comments ]
Overclocking the Radeon HD 5870
Overclocking the Radeon HD 5870
We weren't satisfied with the 900MHz core/1300MHz memory speeds we hit last week with our Radeon 5870 boards. We wanted to see how far ATI's latest flagship GPU could be pushed, and how well it could perform at those speeds. We also wanted to see which component delivered better performance results: OC'ing the memory, or OC'ing the GPU?

Fortunately thanks to AMD's GPU Clock Tool, we now have unlimited speeds on tap for OC'ing. Is 1GHz within reach? Find out in today's article!
Sep 28, 2009   [ View Similar Articles | View Comments ]





 Latest Headlines
Modern Warfare 2 PC limited to 9v9 matches (27)
RAGE won't support dedicated servers either (22)
NVIDIA earns $107.6 million in Q3 (2)
Battlefield Bad Company 2 beta plans announced (2)
Modern Warfare 2 launch trailer released (13)
Today's News >>
Today's Siteseeing >>


 Table of Contents


Check Out These Related Articles >>
ATI Radeon HD 5770/5750 Performance Preview
ATI Radeon HD 5770/5750 Performance Preview
Batman: Arkham Asylum PhysX Features and Performance
Batman: Arkham Asylum PhysX Features and Performance
ATI Radeon 5850 Performance Preview
ATI Radeon 5850 Performance Preview
Overclocking the Radeon HD 5870
Overclocking the Radeon HD 5870
ATI Radeon HD 5870 Performance Preview
ATI Radeon HD 5870 Performance Preview
MSI R4890 Super Overclocked (SOC) Review
MSI R4890 Super Overclocked (SOC) Review
Gigabyte GV-R489OC-1GD 4890 Review
Gigabyte GV-R489OC-1GD 4890 Review
FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2009 FS Media, Inc. All Rights Reserved