Unreal Tournament III
Unreal Tournament III



Notes
We used the botmatch technique for benchmarking Unreal Tournament, populating our map with 24 characters, 12 to a side. In our talks with Epic’s Tim Sweeny, this is the most accurate way to benchmark the popular game because it factors AI into the test. As a side-effect, every run is different though, so there’s more variability.
For the most part, our scores here reflect what Futuremark’s synthetic benchmark just showed us. We can see that margin of error at 1280x800 and 1920x1080, where the stock 8800 GT Akimbo is able to best the overclocked version of the card. At each resolution, the other cards fall right where we’d expect them to be.