FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Hardware : Video Cards : eVGA e-GeForce FX 5700 Ultra Review
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
Neverwinter MMORPG May 2012 Screenshots [27] (0)

[FX] 3-Screen Effect - Guide (part-3) (0) by nGAGE
Crank That S#!t Up!!!! (6) by CamoDaGreat
Crank that s#!t up to 11!!! (14) by jarrodthome
My Crank That Sh#!t Up! entry :D (3) by chipmunk995
My First Entry For Crank That S#!T Up! (2) by deathknight.92
My Entry For The Contest. (6) by D4rk Force
My Crank that S#!t up entry :) (15) by ZEZgames
Blow That S#!t Up! (8) by Synchronous Failure
CRANG That S#!T Up! (15) by ElwinRansom
[FX] 3-Screen Effect - Guide (part-4) (0) by nGAGE

More Blogs >>




eVGA e-GeForce FX 5700 Ultra Review
October 23, 2003   Brandon Sandman Bell > [View My Other Articles]
Product Info | +User Review | Article Images(9) | Image Gallery | Comments | Forum Thread
The core (cont’d)


Pixel pipelines

Besides the new memory controller, the GeForce FX 5700 Ultra core sports many changes. Remember, we’re dealing with a cost-reduced version of the NV35 core here, so NVIDIA is basically passing all of the new technologies first introduced in its latest flagship product down to the mainstream consumer. The only difference is performance, to ease manufacturing costs NVIDIA reduced the GeForce FX 5700/5700 Ultra to a 4x1 pixel pipeline architecture, GeForce FX 5900/5950 is a 4x2 design.

As a result of the changes, GeForce FX 5700 is composed of approximately 82 million transistors (versus 130 million in NV35); this is a slight increase from the 80 million transistors in GeForce FX 5600.

The core itself operates at a clock frequency of 475MHz, an increase of 75MHz from the GeForce FX 5600 Ultra, but 25MHz shy of the RADEON 9600 XT’s 500MHz core clock speed. This gives ATI a slight advantage in peak theoretical fill rate 2.0 Gigatexels/sec versus 1.9 Gigatexels/sec in GeForce FX 5700 Ultra.

New manufacturing partner

The GeForce FX 5700 is also the first NVIDIA product to be manufactured by IBM. NVIDIA previously relied solely on TSMC’s foundries. NVIDIA plans to continue its relationship with TSMC, but IBM will also be rolled into the mix, giving NVIDIA two manufacturing partners. It’s expected that NVIDIA’s next-generation part will also be manufactured by IBM. GeForce FX 5900 and 5950 cores will continue to be manufactured by TSMC.

Like the GeForce FX 5600, the GeForce FX 5700 is built on a 0.13-micron manufacturing process with copper interconnects, but IBM spices up the formula by fusing low-k dielectric material to the combination. As we mentioned in our RADEON 9600 XT article, low-k dielectric shields the copper circuits within the graphics core from each other, preventing electrical crosstalk from occurring. This allows NVIDIA to increase core clock frequency without wasting power. One interesting tidbit we picked up while talking with NVIDIA about the new IBM process is that they were able to go straight into full production from first silicon, just like NV35.

Features

Since the GeForce FX 5700 is based on the GeForce FX 5900/5950’s roots, you’ll see all of the same fundamental technologies incorporated in those cores integrated into the GeForce FX 5700 as well. This includes NVIDIA’s UltraShadow technology. UltraShadow is designed to improve performance when shadows are used extensively. The technology works by limiting all lighting calculations to specific areas that are predefined by the game developer, allowing the shadow to be rendered more quickly and with greater efficiency. We like to think of it as occlusion culling, but exclusively for shadows.

NVIDIA has also adopted the new compression algorithms in its Intellisample HCT technology into GeForce FX 5700. This should result in improved anti-aliasing performance at high resolutions. Finally, NV35’s CineFX 2.0 enhancements have been included. This allows pixel shader programs to be executed more quickly, enhancing shader performance. We’ll put this theory to the test first.



Back! Tell me about the new graphics core     Shader performance Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
I am an AMD AgentRead this Media-Blog entry!» Crank that s#!t up to 11!!! (14)
by jarrodthome (105) Talk with this user on their Shout Box (My other blogs) Posted 34 months ago


 Latest Headlines
South Park: The Stick of Truth VGA gameplay trailer (0)
New Hawken cinematic trailer heralds an open beta (0)
BioShock: Infinite VGA 2012 gameplay trailer (0)
New SimCity trailer highlights Multi-City gameplay (0)
Tomb Raider reboot gets new gameplay trailer (0)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random Thought
Remember the original GeForce 256? It was the first consumer card with DDR memory.

FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2013 FS Media, Inc. All Rights Reserved