FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Hardware : Video Cards : 3D Performance with Fallout 3 Part 2: Mainstream Cards
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
Need For Speed: The Run Italian Car Pack Screenshots [18] (0)

My crank that S#!T up entry (9) by iamcj
Crank that s#!t up to 11!!! (14) by jarrodthome
[FX] 3-Screen Effect - Guide (part-2) (0) by nGAGE
Crank That S#!t Up!!!! (6) by CamoDaGreat
Crank That S#!t Up! ENTRY :) (2) by CamoDaGreat
My Entry for the Crank that SH#!T Up Contest (12) by TheGamesHD
2nd Entry for Crank That S#!t Up! (2) by CamoDaGreat
Crank That PhysX UP! (10) by mohawkade
My crank that S#!t Up entry! (13) by zin_onos
Crank THIS sH!t up! - 3DforREAL (71) by nGAGE

More Blogs >>




3D Performance with Fallout 3 Part 2: Mainstream Cards
November 10, 2008   Brandon Sandman Bell > [View My Other Articles]
Product Info | User Reviews | Article Images(8) | Image Gallery | Comments | Forum Thread
Introduction


After examining Fallout 3’s performance with the latest high-end graphics cards last week, we’re here today to see how the game performs with a myriad of mainstream cards ranging in price from $70 to nearly $200.

Since it’s largely based on the same Gamebryo game engine used in Oblivion, Fallout 3 performs quite well with the mainstream cards represented here in this article. We did turn down the graphics settings one notch, from "very high" to "high", but otherwise no real compromises were made; we even included 8xAA benchmark results.

Fortunately going from very high to high doesn’t compromise image quality badly, we’ve taken a batch of screenshots to highlight the differences:

3D Performance with Fallout 3 Part 2: Mainstream Cards [ High settings @ 1600 x 1200 ] > View Full-Size in another window.
High settings

3D Performance with Fallout 3 Part 2: Mainstream Cards [ Ultra settings @ 1600 x 1200 ] > View Full-Size in another window.
Ultra settings

3D Performance with Fallout 3 Part 2: Mainstream Cards [ High settings @ 1600 x 1200 ] > View Full-Size in another window.
High settings

3D Performance with Fallout 3 Part 2: Mainstream Cards [ Ultra settings @ 1600 x 1200 ] > View Full-Size in another window.
Ultra settings

3D Performance with Fallout 3 Part 2: Mainstream Cards [ High graphics settings @ 1600 x 1200 ] > View Full-Size in another window.
High graphics settings

3D Performance with Fallout 3 Part 2: Mainstream Cards [ Ultra graphics settings @ 1600 x 1200 ] > View Full-Size in another window.
Ultra graphics settings

3D Performance with Fallout 3 Part 2: Mainstream Cards [ High settings @ 1600 x 1200 ] > View Full-Size in another window.
High settings

3D Performance with Fallout 3 Part 2: Mainstream Cards [ Ultra settings @ 1600 x 1200 ] > View Full-Size in another window.
Ultra settings


Visually the biggest difference between high and ultra high quality lie in shadow quality and water reflections, as well as draw distances for items like actor/item/object fade (toggles when NPCs and other objects are first visible), grass/light fade, and level of detail (LOD). Honestly the shadowing in Fallout 3 isn’t nearly as extensive as what Bethesda provided in Oblivion, and the water reflections only apply in limited situations. Even the LOD and view distances between the two settings are hard to illustrate properly in screenshots.

Because of these limitations, you really don’t sacrifice much when going from ultra to high quality.


    How we tested Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» The Nvidia "Crank That S#!T Up" Quiz Show, Part 2 (6)
by mohawkade (35) Talk with this user on their Shout Box (My other blogs) Posted 18 months ago


 Hottest Topics
Blizzard appealing to block Valve trademarking DOTA (10)
Obsidian has 'Kickstarter fever', asks for suggestions (6)
Skyrim mod toolkit and Steam Workshop integration arrive with free official high-resolution texture pack (6)
Diablo 3 dev diary explains nightmare mode difficulty (5)
Bethesda shows modders how it's done: see what Skyrim developers added during free-form 'Game Jam' week (5)
Today's News >>
Today's Siteseeing >>


 Table of Contents


FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2012 FS Media, Inc. All Rights Reserved