After looking over the performance results, you probably noticed that there’s a world of difference between the $300 GeForce 6800 GT/RADEON X800 XL and the less expensive mainstream offerings such as the RADEON X800 and GeForce 6800. As a result, you probably really want to spring for a GeForce 6800 GT or X800 XL right now don’t you?
Between the two cards, NVIDIA’s GeForce 6800 GT comes out on top, which holds up with the results we first showed you in our first 3D Performance with F.E.A.R. beta article back in June. The GeForce 6800 GT generally ran between 8-15% faster than the RADEON X800 XL (although there were a few cases when the margin separating both cards was greater than that), with the result varying based on resolution and amount of AA/AF tested. The RADEON X800 XL trailed the GeForce 6800 GT pretty significantly under base and maximum quality settings without AA/AF, but the margins narrowed once those settings were turned on. We didn’t see any performance benefit from the 512MB RADEON X800 XL however. In fact, it generally fell slightly behind the 256MB X800 XL in performance. We attribute this to the added latency that the additional memory brings.
At the ~$200 price point, the GeForce 6800 and RADEON X1600 XT compete fiercely, with the GeForce 6800 winning early testing without AA/AF, and the X1600 XT generally pulling even of the GeForce 6800 by the time AA and AF are turned on (in fact, it pulls slightly ahead in a few cases). We’d call this one a draw in F.E.A.R. performance.
Of course, the difference here is that the GeForce 6800 can be found at retail now, while the X1600 XT won’t hit shelves for another month (according to ATI). ATI’s also listed an MSRP of $249 for the RADEON X1600 XT, making it more expensive than the GeForce 6800. Factoring all this in, we’ve got to give the nod to the GeForce 6800 at this point.
Keep in mind that we tested a 256MB GeForce 6800 today, the 128MB GeForce 6800 SKUs can be found for about $20-$30 less in general, but we’d recommend spending the extra money and getting the 256MB card as F.E.A.R. becomes pretty choppy on 128MB cards, especially once you crank up the texture resolution setting in the game. This is probably one of the first settings you should adjust when you’re tweaking F.E.A.R for more performance.
The GeForce 6600 GT continues to put up a strong showing, delivering better performance than the 12-pipeline RADEON X800 for the most part, but with the lowest prices hovering at about $150, it’s beginning to be priced too closely to the GeForce 6800. The $100 gap between the two cards that existed just a few months ago has eroded to about $10 or $20 at most e-tailers, as NVIDIA’s had to make room for price cuts to their higher-end GeForce cards with the introduction of the 7800 GT and 7800 GTX.
In fact, the 7800 GT can be found for about $360 pretty easily online, making it a tempting solution if you want to splurge for a little bit more than a 6800 GT. By comparison, one GeForce 7800 GT runs about as fast as two GeForce 6800 GTs, making it a substantial upgrade in performance.
We’ll be taking a look at this in our next F.E.A.R. performance article. Stay tuned…
Mass Effect 3 PC Demo Impressions Mass Effect 3, EA/BioWare's third iteration in their series of sci-fi action RPGs and one of the most anticipated titles of the year, is fast approaching its March 6th release. This week, though, they released a playable demo on PC, Xbox 360, and PlayStation 3 that offers a glimpse into both the single-player and multi-player portions of the full game.
Whether you're waiting impatiently for your download to finish or don't have the time to check it out yourself, go ahead and read some impressions of the demo from resident FSers Synch and Vandy in today's article!
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!
Intel Core i7-3960X Sandy Bridge-E Performance Review
Today marks the launch date for Intel’s Sandy Bridge-E line of processors, a new family of high-end Core i7 products based on the LGA 2011 platform. This new socket is poised to replace the existing LGA 1366 specification used by the more powerful Nehalem and Westmere parts from the past couple years, specifically Bloomfield and Gulftown, the Core i7-9xx+ line of CPUs.
With 6 cores, 15MB of cache, and support for quad-channel DDR3-1600 memory, the Core i7-3960X sounds like quite a catch. Want to know more about it and how it performs? Read on!
Call of Duty: Modern Warfare 3 Xbox 360 Review
The self-appointed "most anticipated game in history" launched worldwide this past Tuesday. Why, it's Call of Duty: Modern Warfare 3, of course (of course), what else? Unsurprisingly, the military FPS debate between this and Battlefield 3 rages on, but now that both have been released, surely we can take a look and objectively evaluate them both? Luke's taken the Xbox version of MW3 for a spin this week, so to find out what he thinks of it in today's review!
Stronghold 3 Review
The latest sequel in the long-running real-time strategy franchise from FireFly Studios, Stronghold 3 is all about building your dream castle and defending it against sieging enemies. Almost exactly one decade after the first game was released, this new title promises a return to the classic and well-received gameplay that has been strayed so far from in more recent iterations. Does it live up to those expectations? Will (AKA Synchronous Failure) tells us all about it in his first official FiringSquad review, so read on!
Battlefield 3 PC Review - Single-player Impressions
One of the most highly-anticipated PC games of the year is upon us; Battlefield 3 is now available in North America! EA/DICE have finally delivered a sequel to the core Battlefield franchise, a proper follow-up to BF2. Having played through the game's single-player campaign already, ahead of the multiplayer festivities kicking off around midnight, I figured I'd share my impressions ASAP. Is it really a worthy addition to the core Battlefield series, or just another bullet point on the back of the box? Read on and find out!
Wrecked: Revenge Revisited Supersonic Software Interview
Following up on our hands-on preview from earlier this month, here's an interview with Supersonic Software, creators of Wrecked: Revenge Revisited. The game's coming out on XBLA and PSN in a matter of weeks, but for now, Luke chats with the developer about its predecessors Mashed and Micro Machines, how difficult it can be to get an indie game published, the closure of Codemasters' Guildford branch, and more!