G400 Specs
The mystery of the vanishing clock speeds
The G400 that we got was the "vanilla" model. The G400 MAX is following it (for the retail market) in a few weeks. The G400 has 32MB of SGRAM on it. The memory is laid out in an 8 chip x 4MB pattern, with 4 on the front and 4 on the back. The RAM is the SEC 6ns variety. Matrox is very closed-mouth about their clock speeds, though. That's not a problem, though, because with a little investigation and deduction we can figure some things out.
We used a third-party software package, which identified the core clock at 125 MHz. Along with Anand's method of calculating the clock speed via the fillrate (through which he also derived 125MHz), it seems that 125MHz is a pretty solid answer for the core speed of the vanilla Millennium G400. What about the memory speed? Well, we already know that the onboard SGRAM is 6ns. This effectively limits the SGRAM to 166MHz maximum.
Now whether or not Matrox wants to clock their SGRAM at the theoretical "safe" maximum, we don't know. What we DO know about the Millennium G400 is that it performs VERY well at high resolutions and high color depths. From our overclocking experience, the speed of the memory clock is in many ways proportional to such performance, so we're guessing that Matrox is pushing its memory to the maximum rated speed of 6ns - 166MHz.
You'll notice in the pictures below that there is a huge heatsink on the graphics engine. A good precaution, but we found that the chip did not seem to get very hot, although our hardware lab is quite chilly. Taking the temperature with a digital thermometer several hours into benchmarking, we found the temperature to be ~83 degrees Fahrenheit. Not bad at all.
![Matrox Millennium G400 Review [ Big heatsink on the G400 @ 640 x 460 ] > View Full-Size in another window.](images/g400front-s.jpg) Big heatsink on the G400
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![Matrox Millennium G400 Review [ The back of the G400 @ 640 x 455 ] > View Full-Size in another window.](images/g400back-s.jpg) The back of the G400
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| .25 micron, five layer metal process technology |
| 256-bit DualBus architecture |
| True 128-bit external bus to video memory |
| Full AGP 2X/4X with Multi-threaded Bus Mastering |
| 32MB 6ns SDRAM |
| True Environment Mapped Bump Mapping |
| Vibrant Color Quality2 (VCQ2) rendering |
| Matrox DualHead Display Technology |
| 32-bit Z-buffer including 8-bit stencil buffer |
| Symmetric Rendering Architecture |
| 300MHz RAMDAC with UltraSharp RAMDAC technology |
| Display up to 2048x1536x32-bit |
| Bilinear, trilinear, and anisotropic filtering |
| Single cycle multi-texturing |
| Texture sizes up to 2048x2048 |
| Full scene anti-aliasing |
| Full hardware subpicture support for DVD playback |
| Matrox SoftDVD Player |
| Rage's Expendable included |