HP Gaming is using standard ASUS Republic of Gamers series motherboards (including the Striker Extreme) with support for both AMD and Intel CPU’s, using nForce chipsets. The NVIDIA video cards are sourced from EVGA, while Radeon video cards come direct from AMD, and the memory from Corsair.
For HP Blackbird systems, Corsair is using special edition memory that has been tested to overclock to the maximum speed supported by the ASUS board.
HP claims that the Blackbird’s BIOS will be completely transparent and open, allowing end users to overclock to their hearts content (although obviously HP will not take responsibility for fried CPUs from unsuccessful overclocks).
For those of you who are reluctant to overclock your shiny new Blackbird system, HP will also sell factory overclocked systems, although we don’t have specifics on what configurations will be offered at this time.
In any case, HP can’t be faulted for using ASUS motherboards, Corsair memory, and reference design video cards. Hmm…HP Gaming must be reading our ultimate system build articles…
Moving on to optical storage, there are slots for two slot loading drives. These drives are notebook slot loading designs. HP wasn’t able to tell us which brand(s) was being utilized, or if it supports 3.5 inch discs. They have a single full size drive bay which will even house an optional combo HD-DVD and Blu-Ray drive. Interestingly, these drive bays are also tool-less, using nifty plastic brackets.
Tech support is foreign, outsourced to Canada. The system is also built in Canada. Basically much of VoodooPC’s staff and facilities have been turned into HP Gaming, but with a big infusion of money. All the systems are hand built by a single person; there is no assembly line here. This is a little less efficient, but as a result there is less chance of your system showing up with missing a card or with a misplaced DIMM. Essentially this shows HP’s dedication to making sure gamers are getting the best system possible.
Conclusion
The Blackbird 002 is HP Gaming’s first major project and it is a very admirable one. We look forward to seeing what’s next. HP has really committed to cutting edge research and development.
Cynics will say that HP just designed a really cool, no, really, really, cool looking case, but that’s it. The reality is with the available components today, most of the innovation is in system integration and case design. Engineering the whole system, even if it is using off-the-shelf parts, is no easy endeavor as the whole is not often greater than the sum of the parts.
Compatibility and stability issues really come to light when you start overclocking and running everything on the threshold of stability. Just as it is in racing, the fastest team is the one that runs closest to the failure point, without ever crossing that threshold.
At the time of this writing, HP has not publicized the pricing for the Blackbird 002. Even though we believe that spec ops divisions should not be expected to bring in big profits, the reality of the economy is such that the shareholders need to see a profitable HP Gaming division. Without sustained profits, the impetus to continue to put money into cutting edge research will slowly fade, since these products aren’t about national security. One example of where profits won out on innovation, where the nice guy didn’t go home with the hot girl, where art doesn’t exist, is with the Concorde. It still is one of the most elegant and technologically advanced airplanes today, but it simply couldn’t pay for itself. The Bugatti Veyron, if you factor in all the R&D costs, is sold for a loss, even at 1.4 million dollars each. It simply was designed to publicize the return of the Bugatti brand.
Nobody would argue, however, that the world is a much better place for having experienced these ultimate machines. So it shouldn’t matter what the Blackbird costs. Think of your friend’s faces when they see the Blackbird on your desk. Think of the Blackbird 002 as a street-legal hot rod. Think of buying a Blackbird 002 as an investment into HP Gaming and the development of the next-generation blackbird. Think of your support of the high-end gaming market as supporting engineers who dream about the ultimate overclock, just like you do. Think of getting your license to speed today.
Mass Effect 3 PC Demo Impressions Mass Effect 3, EA/BioWare's third iteration in their series of sci-fi action RPGs and one of the most anticipated titles of the year, is fast approaching its March 6th release. This week, though, they released a playable demo on PC, Xbox 360, and PlayStation 3 that offers a glimpse into both the single-player and multi-player portions of the full game.
Whether you're waiting impatiently for your download to finish or don't have the time to check it out yourself, go ahead and read some impressions of the demo from resident FSers Synch and Vandy in today's article!
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!
Intel Core i7-3960X Sandy Bridge-E Performance Review
Today marks the launch date for Intel’s Sandy Bridge-E line of processors, a new family of high-end Core i7 products based on the LGA 2011 platform. This new socket is poised to replace the existing LGA 1366 specification used by the more powerful Nehalem and Westmere parts from the past couple years, specifically Bloomfield and Gulftown, the Core i7-9xx+ line of CPUs.
With 6 cores, 15MB of cache, and support for quad-channel DDR3-1600 memory, the Core i7-3960X sounds like quite a catch. Want to know more about it and how it performs? Read on!
Call of Duty: Modern Warfare 3 Xbox 360 Review
The self-appointed "most anticipated game in history" launched worldwide this past Tuesday. Why, it's Call of Duty: Modern Warfare 3, of course (of course), what else? Unsurprisingly, the military FPS debate between this and Battlefield 3 rages on, but now that both have been released, surely we can take a look and objectively evaluate them both? Luke's taken the Xbox version of MW3 for a spin this week, so to find out what he thinks of it in today's review!
Stronghold 3 Review
The latest sequel in the long-running real-time strategy franchise from FireFly Studios, Stronghold 3 is all about building your dream castle and defending it against sieging enemies. Almost exactly one decade after the first game was released, this new title promises a return to the classic and well-received gameplay that has been strayed so far from in more recent iterations. Does it live up to those expectations? Will (AKA Synchronous Failure) tells us all about it in his first official FiringSquad review, so read on!
Battlefield 3 PC Review - Single-player Impressions
One of the most highly-anticipated PC games of the year is upon us; Battlefield 3 is now available in North America! EA/DICE have finally delivered a sequel to the core Battlefield franchise, a proper follow-up to BF2. Having played through the game's single-player campaign already, ahead of the multiplayer festivities kicking off around midnight, I figured I'd share my impressions ASAP. Is it really a worthy addition to the core Battlefield series, or just another bullet point on the back of the box? Read on and find out!
Wrecked: Revenge Revisited Supersonic Software Interview
Following up on our hands-on preview from earlier this month, here's an interview with Supersonic Software, creators of Wrecked: Revenge Revisited. The game's coming out on XBLA and PSN in a matter of weeks, but for now, Luke chats with the developer about its predecessors Mashed and Micro Machines, how difficult it can be to get an indie game published, the closure of Codemasters' Guildford branch, and more!