FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Hardware : CPUs : AMD K7 550 Hands-On Preview
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


Random Gallery >> 
Click to view high-res Image!
Left 4 Dead 2 Dark Carnival Screenshots PAX 09 [6] (0)

See Green (4) by mikearmour
Funniest thing to do with the OCZ name (4) by SuperCharge
FTW! (0) by Gh3tTo5oLdIeR
An EVGA Collage (0) by Samuel71
BioShock Review(Preliminary #2) (3) by Hyper
DoW II 5-7-5, and the Limerick (1) by jarrodthome
Far Cry 2 SP Review (wip) (1) by jacobvandy
Sins of a Solar Empire Beta Review [Prelim 2] (5) by Itchyeyes
it could have been better T_T (0) by exe3
Dow II Haiku (2) by LORD ORION

More Blogs >>




AMD K7 550 Hands-On Preview
May 24, 1999   Kenn Hwang > [View My Other Articles]
Product Info | User Reviews | Article Images(12) | Image Gallery | Comments | Forum Thread
Quake II Demo1

Not again

As many folks now now, Quake II by itself is rarely an effective benchmark of any one component. In many cases it's CPU-limited, and it doesn't take advantage of any of the next-generation features or functions being demonstrated by today's newest 3D games and 3D accelerators, such as large texture sizes, bump mapping, and more.

However, it is a universally recognized benchmark test, and as a benchmark it's a program that virtually everyone has and can test with. The fact that it can be predominantly CPU-limited, makes good use of the FPU (one of the big hyped-up points about the K7) and has excellent 3DNow! support makes it a usable test for our purposes.

The tests were run on a clean install of Quake II 3.20, with no modifications to the default game settings. Vsync is set to off. TNT2 Ultra tests were run on a prerelease TNT2 Ultra with a core/memory clock speed of 150/183MHz. 3DNow! tests with the TNT2 were not taken due to time constraints.

K7 550 Quake II demo1.dm2 Results
Setting Score (fps)
640x480x8 (software 28.6
640x480x8 (software + 3DNow!) 26.5
640x480x16 (TNT1) 83.2
640x480x16 (TNT1 + 3DNow!) 80.4
640x480x16 (TNT2U) 83.9
800x600x16 (TNT1) 60.4
800x600x16 (TNT1 + 3DNow!) 59.1
800x600x16 (TNT2U) 80.5
1024x768x16 (TNT2U) 62.5
P3 500 Demo1 results with non-Ultra TNT2
800x600x16 (TNT2 140/166) 92.4
1024x768x16 (TNT2 140/166) 64.7

Demo1 Analysis

If there's one thing that's ultimately clear from these benchmark numbers, it's that the K7's pure FPU is finally strong enough to stand its ground. Of course, 3DNow! extensions don't really doing any good at all on the less-than optimized Nvidia drivers for TNT/TNT2. As a side note, by now Nvidia will have released their enhanced AMD display drivers, offering greatly enhanced performance for gamers who want more choice for their 3D games than just 3dfx.

In each of these cases however, the numbers are quite mild, especially compared to the 92.4 fps displayed by the Elsa Erazor III at a lower-clocked 140/166MHz at 640x480x16 on a Pentium III 500. Against the K6-3 550, 800x600x16 yields an 8 fps, or 11% improvement. However, as you can see, performance of the K7 is closer to that of a Celeron 366 than any Pentium III.

Back! Business Suites     Take the crusher test Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» So what if it doesn't follow the topic? (0)
by ICDP (82) Talk with this user on their Shout Box (My other blogs) Posted 7 months ago


 Latest Headlines
AMD Life After DX11 Contest (4)
Analyst says game review scores least important factor for gamers (2)
Next Star Wars game teased (1)
Mass Effect 2 system requirements announced (0)
Get ready for Far Cry 3 (0)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Quick Facts
Optimized Demo1 results:

hand 2
gl_dynamic 0
gl_polyblend 0
gl_modulate 20
gl_texturemode gl_linear_mipmap_nearest

TNT1
6x4x16: 90.6
8x6x16: 66.2

TNT2
6x4x16: 97.0
8x6x16: 92.8
10x7x16: 70.3


FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2009 FS Media, Inc. All Rights Reserved