Unfortunately, we don’t have a reference GeForce 6200 board, so we can’t provide benchmark figures for you, but we can come to some general conclusions based on the board’s specifications as we know them, and the competitive landscape of today’s 3D market.
GeForce 6200 card back plate
First, with an estimated street price of $129 for a 128MB card and $149 for a 256MB board, the GeForce 6200 will be priced very close to NVIDIA’s already announced GeForce 6600. The base model GeForce 6600 ships with a 300MHz core clock, but sports twice as many pipelines and a fully-featured Intellisample AA engine. In other words, we expect it to deliver roughly twice the performance of GeForce 6200 and only cost a little bit more.
Therefore, for gamers looking for a card that will deliver the most performance with today’s games such as DOOM 3 and Half-Life 2, we’d recommend the low-end mainstream cards such as the RADEON X700 and GeForce 6600 over 6200. You’ll pay a little bit more but we believe you’ll likely get significantly better performance. The introduction of these cards, as well as GeForce 6200 will likely force ATI to lower prices on RADEON X600 and X300, but to what extent we just don’t know yet.
NVIDIA expects the 6200 to perform and eventually be priced similarly to the RADEON X600 PRO, but we won’t know that answer until the GeForce 6200 debuts, NVIDIA doesn’t expect that to occur until late November. Based on NVIDIA’s track record with GeForce 6800 and GeForce 6600 and the fact that we don’t have a 6200 board yet, we wouldn’t be surprised if that ship date slips a little bit.
In short, while we’re glad to see another inexpensive DirectX 9 option out there, we think most of our readers will be better served by going with one of the 8 pipeline mainstream cards. We already have a retail version of one of these cards, the Sapphire Hybrid RADEON X700 PRO, and will be posting a review later this week. In the meantime, the GeForce 6200 will no doubt offer a substantial performance improvement over the DX9 integrated graphics that are prevalent on most value systems, and has all the ingredients to deliver more performance than ATI’s RADEON X300, but with the increasing demands of today’s latest games we really think you’d have a more enjoyable experience with one of the more robust lower end mainstream cards. If you truly can’t afford one of these cards however, or don’t see yourself playing any of these games in the near future, the GeForce 6200 would serve nicely. It’s dual 400MHz RAMDACs and video processor should make it a capable solution for these applications.
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!
Intel Core i7-3960X Sandy Bridge-E Performance Review
Today marks the launch date for Intel’s Sandy Bridge-E line of processors, a new family of high-end Core i7 products based on the LGA 2011 platform. This new socket is poised to replace the existing LGA 1366 specification used by the more powerful Nehalem and Westmere parts from the past couple years, specifically Bloomfield and Gulftown, the Core i7-9xx+ line of CPUs.
With 6 cores, 15MB of cache, and support for quad-channel DDR3-1600 memory, the Core i7-3960X sounds like quite a catch. Want to know more about it and how it performs? Read on!
Call of Duty: Modern Warfare 3 Xbox 360 Review
The self-appointed "most anticipated game in history" launched worldwide this past Tuesday. Why, it's Call of Duty: Modern Warfare 3, of course (of course), what else? Unsurprisingly, the military FPS debate between this and Battlefield 3 rages on, but now that both have been released, surely we can take a look and objectively evaluate them both? Luke's taken the Xbox version of MW3 for a spin this week, so to find out what he thinks of it in today's review!
Stronghold 3 Review
The latest sequel in the long-running real-time strategy franchise from FireFly Studios, Stronghold 3 is all about building your dream castle and defending it against sieging enemies. Almost exactly one decade after the first game was released, this new title promises a return to the classic and well-received gameplay that has been strayed so far from in more recent iterations. Does it live up to those expectations? Will (AKA Synchronous Failure) tells us all about it in his first official FiringSquad review, so read on!
Battlefield 3 PC Review - Single-player Impressions
One of the most highly-anticipated PC games of the year is upon us; Battlefield 3 is now available in North America! EA/DICE have finally delivered a sequel to the core Battlefield franchise, a proper follow-up to BF2. Having played through the game's single-player campaign already, ahead of the multiplayer festivities kicking off around midnight, I figured I'd share my impressions ASAP. Is it really a worthy addition to the core Battlefield series, or just another bullet point on the back of the box? Read on and find out!
Wrecked: Revenge Revisited Supersonic Software Interview
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Orcs Must Die! PC Review Orcs Must Die! is the first release from an independent developer named Robot Entertainment. Fans of classic real-time strategy games may have heard that name before, as the outfit is comprised of many veterans from Ensemble Studios, creators of the Age of Empires series.
Equal parts action and strategy, this is a tower defense game that not only puts you in command, but on the front lines of combat, as well. Slaughter thousands of orcs, ogres and other vile creatures of fantasy that invade your fortresses through 24 levels of the story-based campaign. With high levels of replayability thanks to its scoring and leaderboard functionality, multiple difficulty levels, and various styles of play, it sounds a steal at only $15. Does it deliver on all that’s promised, though? Read on and find out!