FarCry
FarCry – Direct 3D




Notes
We created our own custom demo for testing with FarCry, Crytek’s latest shooter that takes advantage of 2.0 pixel and vertex shaders, and with the latest patch, 3.0 shaders as well. We also made sure that all GeForce FX cards were running the same 2.0/1.1 shader mixture as the GeForce 6800 and RADEON cards. All image settings were set at their highest. Since gunfire isn’t accurately reproducible in FarCry’s benchmarking mode, we simply ran through a level and recorded along the way.
Under this environment, the 6800 Ultra is CPU-bound at 800x600 and 1024x768. In fact, it doesn’t really begin to pull away from the other cards until 1600x1200, where its superior memory bandwidth really allows it to shine.