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NVIDIA GeForce 6800 Ultra Performance Preview
April 14, 2004
Brandon
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FarCry 4xAA
FarCry – Direct 3D
FarCry
Final Thoughts
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Table of Contents
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Introduction
Specifications
Shader Model 3.0
Shader Model 3.0...
Core details/Arc...
The board
Anti-aliasing
Anisotropic filt...
Test conditions
3DMark 03
3DMark 03
Call of Duty
IL-2 Sturmovik: ...
IL-2 Sturmovik: ...
Quake III 4xAA 8...
Splinter Cell
Tomb Raider
Lock On: Modern ...
UT 2004 4xAA
UT 2004 4xAA/8xAF
Halo
FarCry
FarCry 4xAA
Conclusion
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» The Nvidia "Crank That S#!T Up" Quiz Show, Part 2
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Posted 18 months ago
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T
able of Contents
>> Jump To ...
Introduction
Specifications
Shader Model 3.0
Shader Model 3.0...
Core details/Arc...
The board
Anti-aliasing
Anisotropic filt...
Test conditions
3DMark 03
3DMark 03
Call of Duty
IL-2 Sturmovik: ...
IL-2 Sturmovik: ...
Quake III 4xAA 8...
Splinter Cell
Tomb Raider
Lock On: Modern ...
UT 2004 4xAA
UT 2004 4xAA/8xAF
Halo
FarCry
FarCry 4xAA
Conclusion
R
andom Thought
Since we don’t have DX9.0c, the GeForce 6800 Ultra used a mixture on 1.1 and 2.0 shaders in our testing.
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