Last year’s introduction of the GeForce 8600 GTS was supposed to bring DX10 graphics to the masses, but as we all know by now, the 8600 GTS’ performance in DX10 apps was rather underwhelming – unless you were willing to game at 1024x768, the 8600 GTS just didn’t have the memory interface or the shading horsepower to run DX10 games at adequate frame rates. We didn’t truly get a sub-$200 DX10 card that could deliver playable frame rates until the introduction of the Radeon HD 3850.
Today’s introduction of the GeForce 9600 GT raises the bar even further.
In comparison to its direct predecessor, the GeForce 8600 GTS, the 9600 GT delivers a performance improvement of 2X in DX9 apps, and often runs 2.5 times faster in DX10 games. This is a phenomenal jump in performance, and as you saw in our benchmarks, the GeForce 9600 GT is even faster than the GeForce 8800 GTS 320MB, which was a $300 graphics card last year. In comparison, GeForce 9600 GT cards are expected to sell anywhere from $169-$229.
When paired up against the competition from AMD, the GeForce 9600 GT continues to perform well. In stock form the GeForce 9600 GT ran up to 28% faster than the overclocked Radeon HD 3850 512MB board from HIS in DX9 apps such as F.E.A.R., Episode Two, and Company of Heroes. Generally as the screen resolution increased in these games, the 3850 closed the gap to as little as 4%. The 3850 delivered superior frame rates in Lost Planet DX9 and in Oblivion, the 9600 GT trailed the HIS card by as much as 6% in Oblivion and about 12% in Lost Planet. The GeForce 9600 GT ran anywhere from 9-12% faster than the Radeon 3850 in Call of Duty 4 as well.
The stock GeForce 9600 GT swept the overclocked Radeon HD 3850 in all of our DirectX 10 benchmarks.
Factory OC’ed boards pulled away even further from the Radeon HD 3870, suggesting that AMD will need to counter these boards with factory OC’ed 3870 cards. A quick glance at Newegg shows that HIS’ own overclocked 3870 board currently sells for $275. Depending on how fast that card is, that price probably needs to come down another $40-$50 to be competitive with the factory OC’ed 9600 GT boards.
Quite honestly, with just 64 stream processors we weren’t expecting much from NVIDIA’s GeForce 9600 GT. We knew it would be a strong competitor to the Radeon HD 3850, but we had no clue it would deliver performance that rivals the GeForce 8800 GT in some cases!
So how did NVIDIA manage to pull it off? Obviously the 9600 GT doesn’t have the pure shading horsepower of the 8800 GT, sporting just 64 stream processors compared to the 8800 GT’s 112, but other than the shading unit deficit the two GPUs are quite similar architecturally. Texture filtering and addressing capabilities are the same, as are the number of ROPs. In addition, they both offer the same peak memory bandwidth and the same z and color compression enhancements. This is important as we’re testing these games with the eye candy cranked up and with AA. In these types of situations, the GPU is often bound by its memory subsystem. Also keep in mind that the 9600 GT sports higher graphics core and stream processor clocks than the 8800 GT.
When you combine this with the OC’ed clocks found on the cards we tested, these 9600 GT cards actually offer more ROP fill and memory bandwidth than a bone stock GeForce 8800 GT board.
With the introduction of the GeForce 9600 GT, NVIDIA’s finally provided a compelling sub-$200 DirectX 10 graphics part. If you’re a gamer on a budget who craves the best performance in DX9 and DX10 games, the GeForce 9600 GT is the best card on the market right now.
Mass Effect 3 PC Demo Impressions Mass Effect 3, EA/BioWare's third iteration in their series of sci-fi action RPGs and one of the most anticipated titles of the year, is fast approaching its March 6th release. This week, though, they released a playable demo on PC, Xbox 360, and PlayStation 3 that offers a glimpse into both the single-player and multi-player portions of the full game.
Whether you're waiting impatiently for your download to finish or don't have the time to check it out yourself, go ahead and read some impressions of the demo from resident FSers Synch and Vandy in today's article!
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!
Intel Core i7-3960X Sandy Bridge-E Performance Review
Today marks the launch date for Intel’s Sandy Bridge-E line of processors, a new family of high-end Core i7 products based on the LGA 2011 platform. This new socket is poised to replace the existing LGA 1366 specification used by the more powerful Nehalem and Westmere parts from the past couple years, specifically Bloomfield and Gulftown, the Core i7-9xx+ line of CPUs.
With 6 cores, 15MB of cache, and support for quad-channel DDR3-1600 memory, the Core i7-3960X sounds like quite a catch. Want to know more about it and how it performs? Read on!
Call of Duty: Modern Warfare 3 Xbox 360 Review
The self-appointed "most anticipated game in history" launched worldwide this past Tuesday. Why, it's Call of Duty: Modern Warfare 3, of course (of course), what else? Unsurprisingly, the military FPS debate between this and Battlefield 3 rages on, but now that both have been released, surely we can take a look and objectively evaluate them both? Luke's taken the Xbox version of MW3 for a spin this week, so to find out what he thinks of it in today's review!
Stronghold 3 Review
The latest sequel in the long-running real-time strategy franchise from FireFly Studios, Stronghold 3 is all about building your dream castle and defending it against sieging enemies. Almost exactly one decade after the first game was released, this new title promises a return to the classic and well-received gameplay that has been strayed so far from in more recent iterations. Does it live up to those expectations? Will (AKA Synchronous Failure) tells us all about it in his first official FiringSquad review, so read on!
Battlefield 3 PC Review - Single-player Impressions
One of the most highly-anticipated PC games of the year is upon us; Battlefield 3 is now available in North America! EA/DICE have finally delivered a sequel to the core Battlefield franchise, a proper follow-up to BF2. Having played through the game's single-player campaign already, ahead of the multiplayer festivities kicking off around midnight, I figured I'd share my impressions ASAP. Is it really a worthy addition to the core Battlefield series, or just another bullet point on the back of the box? Read on and find out!
Wrecked: Revenge Revisited Supersonic Software Interview
Following up on our hands-on preview from earlier this month, here's an interview with Supersonic Software, creators of Wrecked: Revenge Revisited. The game's coming out on XBLA and PSN in a matter of weeks, but for now, Luke chats with the developer about its predecessors Mashed and Micro Machines, how difficult it can be to get an indie game published, the closure of Codemasters' Guildford branch, and more!