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NVIDIA GeForce GTS 450 Review
September 12, 2010   Jacob Vandy VanDerWerf > [View My Other Articles]
Product Info | User Reviews | Article Images(22) | Image Gallery | Comments | Forum Thread
Meet “The Sniper”


In keeping with their gaming character class theme (GTX 480 is the Tank, GTX 460 the Hunter), NVIDIA has dubbed the GTS 450 the “Sniper”. Unable to rely on sheer offensive force, the Sniper must practice precision and discipline to be effective. By focusing his limited weaponry in a specific application, it’s possible to achieve the same kill/death, err… price/performance ratio. That application here is, of course, DX11 gaming on a tight budget.

The GTS 450 utilizes a new Fermi-based chip called GF106, derived from the GF104 used in the GTX 460 (which you can read about here). Using the same 40nm process and with a transistor count of about 1.17 billion, GF106 is technically one-half of a GF104. That isn’t to say that the GTS 450 performs only half as well as the GTX 460 – when you see the benchmarks, you’ll know that is not the case.

NVIDIA GeForce GTS 450 Review [  @ 577 x 735 ] > View Full-Size in another window.


NVIDIA GeForce GTS 450 Review [  @ 787 x 675 ] > View Full-Size in another window.



As we know from the GTX 460 launch, a fully-functional GF104 actually has 8 streaming multiprocessors, but all GTX 460s have one SM that is disabled from the factory. This was so NVIDIA could maximize yields and provide enough supply of the chips for a smooth launch, though it undoubtedly worked to prevent some cannibalization of the GTX 465/470 market, as well.

With that said, the GTS 450 has 4 SMs, while the GTX 460 has 7. The memory interface is halved from the 256 bits featured on the 1GB version of the GTX 460; it makes up for that with a bump to its core clock speed, though. Put all of this together and you have a graphics card that performs substantially better than you would infer from it being called “half of a GTX 460.”

Specifications

GeForce GTS 450 Specifications Comparison
Radeon HD 5750GeForce GTS 450GeForce GTX 460 768MBRadeon HD 5770
Graphics Processing Clusters-12-
Tessellation Engines1471
CUDA Cores-192336-
Texture Units36325640
ROPs16162416
Graphics Core Clock700 MHz783 MHz675 MHz850 MHz
Stream Processor Clock700 MHz1,566 MHz1,350 MHz850 MHz
Memory Clock1,150 MHz902 MHz900 MHz1,200 MHz
Effective Memory Data Rate4,600 MHz3,608 MHz3,600 MHz4,800 MHz
Video Memory Size1,024MB GDDR51,024MB GDDR5768MB GDDR51,024MB GDDR5
Memory Interface128-bit128-bit192-bit128-bit
Memory Bandwidth73.6 GB/sec57.7 GB/sec86.4 GB/sec76.8 GB/sec
Texture Fill-rate25.2 Gigatexels/sec25.1 Gigatexels/sec37.8 Gigatexels/sec34 Gigatexels/sec
Max Board Power86 W106 W150 W108 W




Notes

As you can see, the GTS 450’s numbers line up as being a little more than half of the GTX 460’s – one graphics processing cluster, four SMs, 192 CUDA cores, 32 texture units, 16 ROPs, etc. It does, however, have a substantially higher core clock speed, at 783 MHz compared to 675 MHz (a difference of 16%). There is also an additional 256MB of memory, but the memory bandwidth suffers due to a narrower bus. On the bright side, this reduction in horsepower brings a proportional bonus to power consumption; with a TDP rating of 106 watts, the recommended power supply is a mere 400W.

In relation to the Radeon HD 5750, the GTS 450 is really only lacking in memory bandwidth. Although, the 5750’s advantage there is due to the higher-clocked RAM. In our testing, it was a breeze to overclock the GTS 450’s memory to 1,100 MHz (it could possibly go higher) and overcome that deficit for the most part.

NVIDIA GeForce GTS 450 Review [  @ 1600 x 1200 ] > View Full-Size in another window.


NVIDIA GeForce GTS 450 Review [  @ 1600 x 1200 ] > View Full-Size in another window.


NVIDIA GeForce GTS 450 Review [  @ 1600 x 1200 ] > View Full-Size in another window.






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