Foliage MHz Scaling
Oblivion – Direct3D


| Oblivion Performance 800x600x32 |
| CPU | Min FPS | Max FPS |
| A64 2.0GHz | 72 | 79 |
| A64 2.2GHz | 78 | 85 |
| A64 2.4GHz | 79 | 86 |
| A64 2.6GHz | 84 | 94 |
| A64 2.8GHz | 89 | 98 |
| A64 X2 2.2GHz | 83 | 92 |
| A64 X2 2.4GHz | 88 | 98 |
| A64 X2 2.6GHz | 89 | 102 |
 |
Notes
Under the more intensive foliage area, the results fall in line with what we just saw in mountains, with the biggest improvement in terms of percentage occurring during the transition from 2.4GHz to 2.6GHz for the Athlon 64 line of CPUs, while the X2 chips saw the highest improvement when going from 2.0GHz to 2.2GHz.