Foliage Dual-core Performance
Oblivion – Direct3D



| Oblivion Performance 800x600x32 |
| CPU | Min FPS | Max FPS |
| X2 4800+ | 88 | 98 |
| A64 4000+ | 79 | 86 |
| X2 4200+ | 82 | 89 |
| A64 3500+ | 74 | 81 |
 |
Note
Under the more stressful foliage demo the performance impact of dual-core isn’t as large, as the GPU is stressed much more than in our mountains area. Here the X2 4800+ and A64 4000+ are separated by 11%, while the margin between the X2 4200+ and A64 3500+ is trimmed to 10%.