We realize there are many of you with AGP systems who are generally happy with the performance of your system, you just want a bit of a boost for games like Company of Heroes. Perhaps you’re waiting for DX10 games to actually ship before spending the big bucks on a high-end DX10 card. By then the second generation of DX10 hardware should be out anyway. Or perhaps you’re waiting until Vista is out and mature. There’s also plenty happening on the CPU front, with Core 2 getting a 1333MHz FSB and DDR3 next year, not to mention quad-core CPUs hitting mainstream prices and the debut of AMD’s highly anticipated Barcelona core.
The point is, there are plenty of reasons why many AGP users just don’t feel the urge to replace their entire system just yet, and would rather just upgrade the component that matters the most right now for gaming: the graphics card. Think of it as a midlife upgrade if you will.
The debate is, should you upgrade to a new card like the Radeon X1950 Pro AGP, or just junk the idea of a midlife upgrade and swap out your motherboard, graphics, and other components and make the move to PCI Express.
Hopefully this article shed a little light on what kind of performance you could expect from going down the midlife upgrade path (via the PowerColor X1950 Pro AGP), or for the all-out replacement with the PCI Express system.
As you just saw in our benchmarks, in many cases the AGP rig is quite a capable performer. In Quake 4 and Oblivion for instance, the difference in performance was nearly indistinguishable. Company of Heroes, and to a slightly lesser extent F.E.A.R. were the only applications where the PCI Express X1950 Pro card really pulled ahead of its AGP counterpart, with the PCIe board running up to 9% faster in CoH at 1600x1200 with 2xAA/8xAF.
In comparison to the other AGP cards, the Radeon X1950 Pro is clearly in a class of its own right now. With the exception of Quake 4 (where the GeForce 7800 GS quite handily outperformed the X1950 Pro), the X1950 Pro swept all of our benchmarks, sometimes delivering over 1.5 times the performance of the GeForce 7800 GS AGP. Unless you’re a heavy Quake player, the Radeon X1950 Pro is definitely the fastest GPU out there on the AGP platform. It really isn’t all that close either.
PowerColor’s X1950 Pro AGP card stands out due to its unique cooling. PowerColor has partnered with Arctic Cooling to deliver an X1950 Pro card that not only delivers terrific performance, it does so while generating very little noise thanks to its excellent cooler. The fact that the board retails for just $209 makes it an even better bargain: this will be without a doubt one of the best buys on the AGP market when it hits stores next month. Gamers on a budget will want it because of its relatively low price (it’s just $33 more expensive than a 7600 GT AGP based on today’s Pricegrabber pricing, and about $40 less than the Sapphire X1950 Pro AGP currently sells for), while enthusiasts will want it for its cooling.
Because of this, we’re a little worried that demand may outstrip supply initially, leading to artificially inflated street prices. It happens all the time after all. When street prices on PowerColor’s X1950 Pro AGP do settle down however, this is going to be the high-end AGP card to get. Its got a powerful GPU and one of the best coolers on the market already built-in, what more could you ask for if you’re an enthusiast or gamer who wants to upgrade to a higher-end card? With the exception of factory overclocking, we don’t think it can get much better than PowerColor’s X1950 Pro AGP card as it is now.
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!
Intel Core i7-3960X Sandy Bridge-E Performance Review
Today marks the launch date for Intel’s Sandy Bridge-E line of processors, a new family of high-end Core i7 products based on the LGA 2011 platform. This new socket is poised to replace the existing LGA 1366 specification used by the more powerful Nehalem and Westmere parts from the past couple years, specifically Bloomfield and Gulftown, the Core i7-9xx+ line of CPUs.
With 6 cores, 15MB of cache, and support for quad-channel DDR3-1600 memory, the Core i7-3960X sounds like quite a catch. Want to know more about it and how it performs? Read on!
Call of Duty: Modern Warfare 3 Xbox 360 Review
The self-appointed "most anticipated game in history" launched worldwide this past Tuesday. Why, it's Call of Duty: Modern Warfare 3, of course (of course), what else? Unsurprisingly, the military FPS debate between this and Battlefield 3 rages on, but now that both have been released, surely we can take a look and objectively evaluate them both? Luke's taken the Xbox version of MW3 for a spin this week, so to find out what he thinks of it in today's review!
Stronghold 3 Review
The latest sequel in the long-running real-time strategy franchise from FireFly Studios, Stronghold 3 is all about building your dream castle and defending it against sieging enemies. Almost exactly one decade after the first game was released, this new title promises a return to the classic and well-received gameplay that has been strayed so far from in more recent iterations. Does it live up to those expectations? Will (AKA Synchronous Failure) tells us all about it in his first official FiringSquad review, so read on!
Battlefield 3 PC Review - Single-player Impressions
One of the most highly-anticipated PC games of the year is upon us; Battlefield 3 is now available in North America! EA/DICE have finally delivered a sequel to the core Battlefield franchise, a proper follow-up to BF2. Having played through the game's single-player campaign already, ahead of the multiplayer festivities kicking off around midnight, I figured I'd share my impressions ASAP. Is it really a worthy addition to the core Battlefield series, or just another bullet point on the back of the box? Read on and find out!
Wrecked: Revenge Revisited Supersonic Software Interview
Following up on our hands-on preview from earlier this month, here's an interview with Supersonic Software, creators of Wrecked: Revenge Revisited. The game's coming out on XBLA and PSN in a matter of weeks, but for now, Luke chats with the developer about its predecessors Mashed and Micro Machines, how difficult it can be to get an indie game published, the closure of Codemasters' Guildford branch, and more!
Orcs Must Die! PC Review Orcs Must Die! is the first release from an independent developer named Robot Entertainment. Fans of classic real-time strategy games may have heard that name before, as the outfit is comprised of many veterans from Ensemble Studios, creators of the Age of Empires series.
Equal parts action and strategy, this is a tower defense game that not only puts you in command, but on the front lines of combat, as well. Slaughter thousands of orcs, ogres and other vile creatures of fantasy that invade your fortresses through 24 levels of the story-based campaign. With high levels of replayability thanks to its scoring and leaderboard functionality, multiple difficulty levels, and various styles of play, it sounds a steal at only $15. Does it deliver on all that’s promised, though? Read on and find out!