Game Results
Game Results
Let's look at the gaming results first, with a TNT thrown in for comparison as the current state of the art in 2D/3D cards. Before we start, I should note that the TNT is running at a very mild overclock of 100mhz instead of 90mhz.
| Turok 2 |
| Resolution |
Rage128 |
RivaTNT 100Mhz |
| 800x600x16 |
48.3 |
48.1 |
| 800x600x32 |
47.5 |
43.7 |
| 1024x768x16 |
46.7 |
45.7 |
| 1024x768x32 |
44.0 |
32.2 |
| Quake 2 Demo1 |
| Resolution |
Rage128 |
RivaTNT 100Mhz |
| 640x480x16 |
60.1 |
75.2 |
| 640x480x32 |
59.5 |
63.6 |
| 800x600x16 |
59.0 |
61.3 |
| 800x600x32 |
56.3 |
44.0 |
| 1024x768x16 |
42.3 |
40.5 |
| 1024x768x32 |
35.7 |
27.0 |
| Quake 2 Massive1 |
| Resolution |
Rage128 |
RivaTNT 100Mhz |
| 800x600x16 |
48.2 |
50.7 |
| 800x600x32 |
43.6 |
42.3 |
| 1024x768x16 |
38.6 |
37.9 |
| 1024x768x32 |
33.1 |
26.4 |
| Viper Racing |
| Resolution |
Rage128 |
RivaTNT 100Mhz |
| 800x600x16 |
53.5 |
53.8 |
| 1024x768x16 |
49.6 |
50.4 |
| Dethkarz |
| Resolution |
Rage128 |
RivaTNT 100Mhz |
| 640x480x16 |
52 |
61.3 |
| 640x480x32 |
49.9 |
55.87 |
| 800x600x16 |
40.4 |
58.9 |
| 800x600x32 |
38 |
36.3 |
| 1024x768x16 |
35.2 |
33.6 |
| 1024x768x32 |
29.5 |
21.8 |
ATI has improved performance a bit since my preview, but then so has nVidia with the Detonator driver release. The interesting story here, as before, lies with the 32-bit color results. ATI owns high resolutions at high color depths. TNT pretty much takes it away at lower resolutions though. The thing is, how many people play games at 1024x768x32? While 33fps is signficantly faster than 26, is it at a point where people care to use it?