FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Hardware : Console : Nintendo WaveBird Wireless Controller Review
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
Crysis 3 April 2012 Debut Screenshots [5] (0)

Blow That S#!t Up! (8) by Synchronous Failure
My crank that S#!T up entry (9) by iamcj
My Crank That Sh#!t Up! entry :D (3) by chipmunk995
Crank That S#!t Up! ENTRY :) (2) by CamoDaGreat
The Nvidia "Crank That S#!T Up" Quiz Show, Part 2 (6) by mohawkade
CRANG That S#!T Up! (15) by ElwinRansom
HOW I CRANK THAT S#!T UP!! (4) by nvidia4life
Crank that s#!t up to 11!!! (14) by jarrodthome
Crankin' it up today... and tomorrow! (8) by Slipdisk
My crank that S#!t Up entry! (13) by zin_onos

More Blogs >>




Nintendo WaveBird Wireless Controller Review
June 20, 2002   Bob CalBear Colayco > [View My Other Articles]
Product Info | User Reviews | Article Images(12) | Image Gallery | Comments | Forum Thread
Overview

Developer: Nintendo

Not as easy as it seems

Those of us who’ve played consoles extensively have had it happen. You and three of your friends are having a heated match of NHL or Madden, you’re pounding away at the buttons, screaming your heads off, and making incredible play after incredible play…and then your (circle one) mother/sister/girlfriend/cat/dog picks that key moment to walk across the TV and trip over one or more of the controller wires, yanking the pad out of your hands and/or pulling the console down off the shelf. It’s a tragic scene, and in this country, it happens once every 4.673 minutes.

We’ve seen wireless controllers in the past. In an effort to reduce the clutter in front of the TV, I remember my father about 15 years ago buying an infrared 3rd party joystick for me to use with the NES. Unfortunately, it was a piece of junk. Compared to the NES Advantage, the stick itself had a horrid, clickety feel to it, the base wasn’t as stable, and the infrared sensor could be interfered with by someone walking in front of the TV or setting a soda can down in the wrong place. The NES Satellite was a better option; it was an IR hub that allowed you to plug any controller (4 ports) in and use it remotely, but the IR nature still made it susceptible to interference. Those were my first and only experiences with using wireless controllers on console or PC. Obviously I wasn’t impressed.

Nintendo WaveBird Wireless Controller Review [ WaveBird @ 800 x 600 ] > View Full-Size in another window.
WaveBird


Fast forward past the death of the NES, SNES, and N64, and here I am with my GameCube, finally healed from the trauma that was wireless gaming, ready to give wireless another chance. This time, I went with a first-party solution, Nintendo’s WaveBird controller. Unlike the horrible joystick I tried before, the WaveBird has the same solid construction you’d expect from a Nintendo product. And unlike the previous IR wireless solutions, Nintendo’s WaveBird uses RF, which means that you don’t have to be pointed directly at the console, nor will obstructions hinder its effectiveness.

The WaveBird has been one of the GameCube’s most highly anticipated accessories since before the system even launched. At least, to hardcore console/Nintendo fans. This particular editor hasn’t exactly lost a lot of sleep waiting for the WaveBird to come out, but I happened to be at an Electronics Boutique when it arrived in stores last week so I picked one up to take it for a spin.

What do we get for ten dollaz $34.95?

In the box, you get the controller, the receiver, and a pair of double A batteries. The receiver plugs into any of the four GameCube controller ports and draws the power it needs from the port. There’s a little green LED on the receiver that tells you when the receiver is getting a signal from the WaveBird. There’s also a dial underneath the receiver that lets you select between 16 different frequencies, labeled, oddly enough, 1 through 16. You’ll need to synchronize this number with the identical dial on the controller itself. Multiple frequencies allows for several WaveBirds to be used on the same GameCube without interference.

Nintendo WaveBird Wireless Controller Review [ The receiver @ 800 x 600 ] > View Full-Size in another window.
The receiver

Nintendo WaveBird Wireless Controller Review [ Sync up the channels @ 600 x 800 ] > View Full-Size in another window.
Sync up the channels

Nintendo WaveBird Wireless Controller Review [ Green LED lights up when receiving @ 800 x 600 ] > View Full-Size in another window.
Green LED lights up when receiving





    Tastes like chicken Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» Crank It Up! (11)
by Kilos (6) Talk with this user on their Shout Box (My other blogs) Posted 21 months ago


 Latest Headlines
PC Game Sales for Friday, May 25th (0)
Double Fine's The Cave debuts with gameplay trailer (0)
New ARMA 3 trailer showcases lighting effects (0)
New PlanetSide 2 gameplay trailer, Massive Air Combat (1)
Mounted combat comes to Skyrim with beta update 1.6 (0)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 System Reqs
A GameCube
$34.95

FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2012 FS Media, Inc. All Rights Reserved