In-Game Benchmark Results
| Heretic II Framerate |
| WaveForce 192 Digital |
Framerate |
| EAX 1.0 |
63.5 |
| DirectSound 2D |
69.3 |
| Monster Sound MX300 |
Framerate |
| A3D 2.0 |
56.2 |
| A3D 1.0 |
66.2 |
| DirectSound 2D |
68.5 |
| Half-Life Framerate |
| WaveForce 192 Digital |
Framerate |
| EAX 1.0 |
19.8 |
| DirectSound 2D |
19.8 |
| Monster Sound MX300 |
Framerate |
| A3D 2.0 |
17.8 |
| A3D 1.0 |
19.6 |
| DirectSound 2D |
21.2 |
| Motorhead Framerate |
| WaveForce 192 Digital |
Framerate |
| EAX 1.0 |
40.9 |
| DirectSound 3D |
43.0 |
| DirectSound 2D |
49.9 |
| Monster Sound MX300 |
Framerate |
| A3D 2.0 |
44.3 |
| A3D 1.0 |
47.9 |
| DirectSound 3D |
39.5 |
| DirectSound 2D |
49.9 |
For game benchmarks, I chose to benchmark three games that support A3D 2.0 as well as EAX. As you can see, the game benchmark results paint a much brighter picture. The Waveforce provides framerates nearly equivalent to the MX300 in all cases.