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XBox Technology Overview
September 27, 2001   Alexis Dang > [View My Other Articles]
Alan Dang > [View My Other Articles]
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Specifications

NVIDIA XGPU

    - 233 MHz
    - 4 pixel pipelines
    - 2 textures per pixel
    - Dual Programmable Vertex Shaders
    - Programmable Pixel Shader
    - 932 Mpixels/sec fill rate
    - 1.8 Gtexels/sec fill rate
    - Intel Socket370-compatible NorthBridge
    - 800MB/sec AMD HyperTransport Interconnect
    - Optional HDTV output (720p and 1080i)

NVIDIA MCPX chipset

    - 192 2D audio streams
    - 64 3D audio streams
    - Real-time Dolby Digital AC-3 encoding
    - 10/100 Ethernet Adapter
    - Support for 6 USB ports
    - 800MB/sec AMD HyperTransport Interconnect
Intel Pentium III 733MHz CPU
64MB 200MHz DDR-SDRAM Shared Memory Architecture
5X CAV DVD-ROM
10GB Hard Drive (Seagate or Western Digital)

4 USB ports with proprietary Xbox connector

Proprietary OS with Windows 2000-based kernel with DirectX8

Back! Why should I, the PC gamer care?     The XGPU Next!
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 Random Fact
Remember, the kernel is only one part of the OS. The Xbox really isn't running Windows 2000.


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