NVIDIA GeForce GPU 6800
Form Factor 1-Slot
Clock 325/350MHz
Memory DDR/128MB
Output DVI, VGA, TV-Out
Data Bandwidth 256-bit
Superscalar GPU architecture 12
Graphics Core 256-bit
Memory Bandwidth 22.4GB/sec
Fill Rate 3.9 billion texels/sec.
Vertices per Second 406 Million
Memory Data Rate 700 MHz
Pixels per Clock (peak)
Textures per Pixel* 12
400MHz RAMDACs
0.13 Micron Process Technology
AGP 8X
CineFX 3.0 Engine
Unified Driver Architecture (UDA)
Intellisample 3.0 Technology HCT
High-Precision Graphics
nView Multi-display Technology
Digital Vibrance Control (DVC) 3.0
Architected for Cg
Microsoft® DirectX®9.0c Optimizations and Support
OpenGL®1.5 Optimizations and Support
High-performance, high-precision 3D rendering engine
On-board DVI support up to 1600x1200 resolution
Vivid NTSC/PAL TV-out support with flicker filter
Hightlight
3x Faster than last generation FX5950*
1st to support Shader Model 3.0 – a must have function for future game development
Breakthrough 64-bit Blending & Filtering – a must have for ultra-realistic animation creation
Superior Performance with Superscalar architecture – quantum lea.......
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