GPU Geforce 6800GT
Core clock 350MHz
Memory Size 256MB
Memory Interface 256-bit
Memory Type GDDR3
DirectX DirectX 9
OpenGL OpenGL 1.5
Interface PCI Express x16
TV-Out S-Video Out
Max Resolution 2048x1536@85Hz
SLI Supported Yes
System Requirements Windows 98/ME/NT 4.0/2000/XP
Features NVIDIA CineFX 3.0 Technology
Powers the next generation of cinematic realism. Full support for Microsoft DirectX 9.0 Shader Model 3.0 enables stunning and complex special effects. Next-generation shader architecture delivers faster and smoother gameplay.
64-Bit Texture Filtering and Blending
Based on the OpenEXR technology from Industrial Light and Magic, NVIDIA's 64-bit texture implementation sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending.
NVIDIA UltraShadow II Technology
Enhances the performance of bleeding-edge games, like id Software's Doom III, that feature complex scenes with multiple light sources and objects. Second-generation technology delivers more than 4X the shadow processing power over the previous generation.
Superscalar 16-pipe GPU Architecture
Delivers 8x the shading power of previous generation products for screaming gaming performance.
The industry's fastest antialiasing delivers ultra-realistic visuals, with no jagged edges, at lightning-fast speeds. Visual quality is taken to new heights through a new rotated grid sampling pattern.
Vertex Shaders 3.0
Pixel Shaders 3.0