Features
* High Performance Memory Controller
o Fully associative texture, color, and Z/stencil cache designs
o Hierarchical Z-buffer with Early Z test
o Lossless Z Compression (up to 48:1)
o Fast Z-Buffer Clear
o Z/stencil xache optimized for real-time shadow rendering
* Ultra-Threaded Shader Engine
o Support for Microsoft® DirectX® 9.0 Shader Model 3.0 programmable vertex and pixel shaders in hardware
o Full speed 128-bit floating point processing for all shader operations
o Up to 512 simultaneous pixel threads
o Dedicated branch execution units for high performance dynamic branching and flow control
o Dedicated texture address units for improved efficiency
o 3Dc+ texture compression
o High quality 4:1 compression for normal maps and two-channel data formats
o High quality 2:1 compression for luminance maps and single-channel data formats
o Multiple Render Target (MRT) support
o Render to vertex buffer support
o Complete feature set also supported in OpenGL® 2.0
* CrossFire™
o Multi-GPU technology
o Four modes of m./operation:
o Alternate Frame Rendering (maximum performance)
o Supertiling (optimal load-balancing)
o Scissor (compatibility)
o Super AA 8x/10x/12x/14x (maximum image quality)
* Advanced Image Quality Features
o 64-bit floating point HDR rendering supported throughout the pipeline
o Includes support for blending and multi-sample anti-aliasing
o 32-bit integer HDR (10:10:10:2) format supported throughout the pipeline
o Includes support for blending and multi-sample anti-aliasing
o 2x/4x/6x Anti-Aliasing modes
o Multi-sample algorithm with gamma correction, programmable sparse sample patterns, and centroid sampling
o New Adaptive Anti-Aliasing feature with Performance and Quality modes
o Temporal Anti-Aliasing mode
o Lossless Color Compression (up to 6:1) at all resolutions, including widescreen HDTV resolutions
o 2x/4x/8x/16x Anisotropic Filtering modes
o Up to 128-tap texture filtering
o Adaptive algorithm with Performance and Quality options
o High resolution texture support (up to 4k x 4)
Minimum System Requirements
* Intel® Pentium® 4 or AMD® Athlon® 64 FX
* System Memory of 512 MB or higher
* 420 Watt power supply or higher
* 90MB available hard disk space
* One available AGP 4x/8x slot
* CD-ROM or DVD-ROM drive
* Operating System support: Windows XP, Windows XP MCE, Windows 2000, Windows Vista
Specifications
GPU/VPU Radeon X1300
Maximum Resolution 2560 x 1600 (Digital)
Video Memory 256MB
Memory Type DDR II
Memory Bandwidth 1.80GB/sec.
Interface Type AGP
Connector(s) DVI
TV/S-Video
VGA (15-Pin D-Sub)