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word Lord of the Rings Online: Shadows of Angmar - NVIDIA 6800 Guide (24 comments )
by: indigo196 (258) | Posted in cluster Editors Challenge Sponsored by Intel Round 2
Subject: http://www.lotro.com/
Posted 75 months ago ( edited 75 months ago ) in category DEFAULT

» MEDIA (10)
Click to view video
Lord of the Rings Video

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Performance Chart

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advanced settings performance chart

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LOTR Comparison

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LOTR ultra high

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LOTR - Very High

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LOTR Medium

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LOTR - High

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LOTR Low

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LOTR Very Low

Introduction:
It would be great to have the latest and greatest processor, video card, motherboard and ram. For most gamers this dream is unattainable. Reality is filled with compromises on new machines, occasional component upgrades and aging computers. In real life the question for new anticipated games is if these tired rigs can play the game.

The core component for gaming rigs are their video cards. My system which was built back in 2004 features a video card based on the NVIDIA 6800 chip. Even at the cards release it was not a top-of-the-line card. The card is viewed as an enthusiast-level card or in my case a card for a guy with kids and a wife.

This guide is intended to help people with older rigs, like me, run LOTR.

My System:
Intel P4 3Ghz
Intel D865GRH
EVGA NVIDA 6800 256mb (AGP)
2x 512mb Kingston HyperX DDR500 (PC 4000)
Seagate ST3160023AS SATA HD
Windows XP SP2
DX 9.0c
Viewsonic VX910 at 1280x1024

Video Driver Details
Forceware 93.71
Anisotropic filtering - application controlled
Antialiasing - application controlled (no setting in game)
Texture Filtering - Quality
Verticle sync - Use the 3D application setting (set to off in game)

Tools:
Fraps – unregistered

The Basic Settings and Results:
LOTR has six basic settings that you can choose from for video quality:

• Very Low – FPS: Min 36 Max 58 Avg 53.583
• Low – FPS: Min 36 Max 58 Avg 53.582
• Medium – FPS: Min 33 Max 57 Avg 46.383
• High – FPS: Min 21 Max 46 Avg 31.850
• Very High – FPS: Min 19 Max 35 Avg 24.533
• Ultra High – FPS: Min 5 Max 22 Avg 15.517

(I have uploaded a movie that compares these settings starting with ultra high and ends with very low. I will give extra credit for recognizing which real-wrold movie this pays homage too.)

Methodology:
These results were obtained by running ten 60 second benchmarks at each setting level and averaging the results. For each setting, I completed half of the benchmarks during the daytime cycle and the other half during the nighttime cycle. The benchmark was done in a grassy area and consisted of running down a hill, attacking three mobs in succession, running up the hill and performing a healing spell. The area contained a flowered area of the field and small pond of water. It would have been better to have the ability to run a time-recorded demo to avoid minor variations in the environment, but I am unaware of any MMO having such a utility.

Picking a Starting Point:
Since LOTR included some preconfigured basic settings choices, I decided to start with those to determine my starting point. If this was a first person shooter I would not have found any of these results as acceptable. For any games other than “twitch” games I strive to achieve an average FPS of around 40 while keeping my low at 30 or above. With the system I have that leaves high, very high and ultra high settings out. I did notice some significant hard drive thrashing with the three high settings so a 6800 based card that sports 512mb of video ram might be able to use the high setting. The setting that comes closest to my performance target was the medium setting. Lucky for me it was slightly over the target so I could tweak the individual advanced settings to achieve greater visual appeal.

The Advance Settings and Results:
Using the medium setting as a base, I could now try individual settings increases to improve visual appearance. I wanted to determine what the impact was for each advanced setting so I repeated the testing process for the basic settings by choosing the basic medium setting and then raising the specific advanced setting to its highest level. The advanced settings and results:

• Object Draw Distance – FPS: Min 13 Max 55 Avg 42.4
• Landscape Draw Distance – FPS: Min 21 Max 59 Avg 49.883
• Material Detail – FPS: Min 33 Max 59 Avg 49.883
• Surface Reflections – FPS: Min 33 Max 59 Avg 49.050
• Frill Distance – FPS: Min 32 Max 59 Avg 48.433
• Model Detail – FPS: Min 30 Max 59 Avg 47.850
• Animation Smoothness – FPS: Min 21 Max 58 Avg 45.367
• Atmospheric Detail – FPS: Min 23 Max 59 Avg 47.067
• Texture Detail – FPS: Min 37 Max 59 Avg 50.800 (note: was already at max)
• Anisotropic Filtering – FPS: Min 27 Max 41 Avg 32.700
• Landscape Lighting Quality – FPS: Min 30 Max 59 Avg 46.283
• Stencil Shadows – FPS: Min 37 Max 59 Avg 54.183
• Post Processing Effects – FPS: Min 18 Max 33 Avg 25.683

(note: I was surprised to find that some of the results here yielded higher results than the base medium settings – I redid my base medium settings to ensure they were accurate)

From these results I could eliminate using the highest settings for object draw distance, landscape draw distance, animation smoothness, atmospheric detail, anisotropic filtering and post processing effects. I would be able to attempt to combine any of the others if I desired. The next step was to run tests with all of the remaining settings raised to their highest levels.

» FPS: Min 19 Max 36 Avg 27.18

As expected, the results were not acceptable so I would have to choose which items were the most important to me. I really wanted to have nice surface reflections and material details so I chose those. I also changed Stencil Shadows because it had very little effect in the individual tests.

» FPS: Min 31 Max 56 Avg 46.000

Success!!! My choices might vary from those of others and different combinations of selections might yield different results.

Summary
Despite the age of the NVIDIA 6800 video card, my gaming rig is capable of playing LOTR and I get to enjoy a fair amount of graphic goodness. The testing was done in the early part of the game so be warned that if the later stages change the volume of creatures or special effects in the game world it might be necessary to lower the settings.

If you look over the results from the advanced settings you will notice a couple of items that really caused the 6800 problems. Sadly, some of these settings really impact the visual experience. The object draw distance, terrain draw distance, animation smoothness and post processing effects all make immense improvements when elevated to their highest settings. If you plan on spending alot of time playing LOTR and have a system similar to mine I would recommend buying a new system or upgrading to an AGP card based on the ATI X1950 Pro chipset.

Enjoy the game!!!

(note: higher quality .WMV video linked below)

External Link: http://media.firingsquad.com/editorchallenge/lotrm...

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24 User Comment(s) • 12 root comment(s)
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Click to view hipcheck's User Page hipcheck (301)  Click to view hipcheck's User Profile Talk to hipcheck in the Shout! Box Mar 10, 2007 - 06:11 pm
LotRO is doing pretty well with modest hardware. my x800 runs it at nearly max settings without much hitch.

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Click to view indigo196's User Page indigo196 (258)  Click to view indigo196's User Profile Talk to indigo196 in the Shout! Box Mar 10, 2007 - 06:25 pm
What did you think of the article?

Your X800 is a far better card when compared to my 6800... but it is certainly not an 8800 or an X1950

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Click to view indigo196's User Page indigo196 (258)  Talk to indigo196 in the Shout! Box Mar 14, 2007 - 03:05 pm
My 6800 is a plain jain 6800 -- not GT and not Ultra. It is also an AGP 6800.

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Click to view Kerrick's User Page Kerrick (217)  Talk to Kerrick in the Shout! Box Mar 15, 2007 - 08:53 pm | Edited on Mar 15, 2007 - 09:56 pm
My 6800 ultra is agp also, and only has 256mb of ram. In fact, it is an evga 6800 ultra in a p4 3.2 ee system that I built in 2003 on an asus p4c-800E with 2gb of ram. Besides, pcie doesn't really make much difference, yet.

another thing that also affects performance in this type of game is system memory, 2gb makes a significant difference over 1gb. As does server load in lotro, since the netcode is so horrible still.

but the real difference must be between the the crippled 6800 and the full fledged 6800 gt and ultra.

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Click to view Kerrick's User Page Kerrick (217)  Talk to Kerrick in the Shout! Box Mar 13, 2007 - 04:47 am | Edited on Mar 13, 2007 - 04:54 am
uhh, what kind of 6800? the x800 not better than the 6800, they are fairly comparable. But the 6800 generally outruns the comparable x800 card. I have a 6800 ultra that runs great at max settings.

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Click to view Kerrick's User Page Kerrick (217)  Talk to Kerrick in the Shout! Box Mar 15, 2007 - 08:41 pm
Sorry Droniac, but the x800 PRO isn't even close to the 6800 ultra. here is a review of several cards of that era.

http://www.anandtech.com/showdoc.aspx?i=2299&p=6

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Click to view Droniac's User Page Droniac (114)  My XFire username is: Droniac Click to view Droniac's User Profile Talk to Droniac in the Shout! Box Mar 14, 2007 - 07:54 am
Actually no... the X800 Pro (the budget version of X800 XT ; my video card btw.) is on-par with or superior to the Geforce 6800 Ultra in just about any benchmark.

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Click to view indigo196's User Page indigo196 (258)  Click to view indigo196's User Profile Talk to indigo196 in the Shout! Box Mar 10, 2007 - 03:14 pm
» Movie Homage
I did what I could with an older rig and a new game. I was actually shocked that the my rig did so well with the game.

DanT said he would attach a .wmv movie for me which will do a better job at showing the difference between the settings than the current flash video.

Good luck to all the participants!!

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Click to view CanadaDave's User PageI am an AMD Agent CanadaDave (303)  Click to view CanadaDave's User Profile Talk to CanadaDave in the Shout! Box I am an AMD Agent Mar 10, 2007 - 06:31 pm
Nice job, BucNews. I think you presented it clearly - it's good work.

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