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hot Jack In, Kick ass -- Dystopia Mod for Half-Life 2 Released (14 comments )
by: kevinSpiess (156) | Posted in cluster FiringSquad Editors Challenge Round 1 Prelim 2
Posted 75 months ago ( edited 75 months ago ) in category DEFAULT

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The game's models look cyber-refic.

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Turrets watch over your spawn points.

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Controlling cyberspace is vital.

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Your arsenal includes modern and Sci-fi weapons.

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Choke-point? Check. Minigun? Check.

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Dystopia greatly benefits from teamwork.

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Objectives must be hacked and defended.

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Cyberspace tunnels visually represent the fiber optic cables of 'meatworld'.

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Punk objectives are generally either targets that need to be destroyed, or hacked.

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If you are going to stab people in the back, you'd best use a samuria sword.

After three years in development, Dystopia, a cyberpunk themed, total-conversion mod for Half-Life 2, was released this weekend. Featuring 7 complete maps (and 3 more maps for an additional game mode, ‘Phistball’), skillfully rendered models, 18 different weapons, advanced lighting effects, and utilizing the proven Source engine, Dystopia is primed to make an impact on the FPS community.

Focused on realizing the gaming potential of the cyberpunk genre – popularized by films such as The Matrix, table-top RPG’s like Shadowrun, and the inceptive science-fiction novel Neuromancer, by William Gibson – Dystopia has a downbeat and dirty visual theme going on. Battles will take place over spray-painted, post-apocalyptic streets and inside hi-tec, sterile fortresses complete with massive tunneling lasers beams and multiple paths to achieving game-deciding objectives.

Building on the game-genetics of the likes of Team Fortress and Battlefield, Dystopia offers a team based, multiple-objective frag-fest played out over rounds lasting generally from 16 to 20 minutes, with players evenly spilt onto two opposing sides: you will either fight as a security agent on the side of the Corporations, or will fight tyranny beside your criminal-minded brethren, the Punks.

What really helps Dystopia stand out in the crowded room of FPS shooters is by introducing a depth of strategy that is unmatched by many other offerings in the genre. With every respawn, you have a host of 'loadout' options to customize your agent. The first choice is between three armor classes: either Heavy, Medium, or Light. Next, you get to pick one of four primary weapons available to each class. While the weapons tend towards the typical, near-future FPS deathmatch arsenal that may be too familiar -- such as the laser sniper rifle, minigun, grenade-launcher and assault rifle -- Dystopia also offers a few more unique offerings, such as the Tesla rifle, a electric-beam firing weapon, and the Ion Cannon. After weapon choice, the player must decide on the added feature of cybernetic implants. The smaller the class, the more space you have available for these performance enhancing implants. The implants you choose can greatly compliment your particular playing style: for instance, you can have the Stealth implant, which offers limited invisibility if you want to play a sneaky role in the match; or you can have the Wired Reflexes implant which gives you a quicker reaction time – which is good if you are a gunslinger. With a total of 14 implants in addition to the class and weapon choices, the flexibility offered in choosing your specific 'loadout’ is immense.

Additionally, as an almost revolutionary concept introduced to the FPS genre, in each round there are two battles going on simultaneously: while the main battle rages in the game’s ‘real world’ – also affectionately known in-game as ‘meatspace’ – a second battle can be fought over the map’s ‘cyberspace’. Cyberspace is the games visual representation of the map’s computer networks, and is populated by players who opted for the ‘Cyberdeck’ and 'Enchanced Cyberdeck' implant. Vital strategic assets are offered in the cyberspace world, such as being able to open short-cut doors, or controlling the enemy’s turrets. The cyberspace maps have a unique feel to them, and they look like what people might have thought the internet was going to look like, back when William Gibson first coined the term ‘cyberspace’, in the early 80’s.

Although the challenge of learning the complexities of Dystopia's maps may dissuade many players from sticking with the game, early evidence indicates the game’s potential popularity: the previous, pre-release demo of the game has been downloaded more than 300,000 times and Steam server stats on February 25th show that Dystopia Version 1 has climbed into the top 10 of Steam games played, despite the relatively low number of servers presently offering the game this soon after its release.

The mod is roughly 500 megs, requires Half-Life 2, and is offered through numerous mirrors directed from http://www.dystopia-game.com/

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14 User Comment(s) • 10 root comment(s)
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Click to view Kessandra's User PageI am an AMD Agent Kessandra (1008)  My XFire username is: kessandra Click to view Kessandra's User Profile Talk to Kessandra in the Shout! Box I am an AMD Agent Feb 26, 2007 - 06:15 am
Looks like a sweet mod. I understand that its more of a news release but maybe it'd be better if you did a full review. A decent article nonetheless. Great screenshots if those were yours.

One extra word of advice: blurt out the minor swears like ass and damn. The rules want your article to be G-rated and not PG. =P

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Click to view kevinSpiess's User Page kevinSpiess (156)  Click to view kevinSpiess's User Profile Talk to kevinSpiess in the Shout! Box Feb 26, 2007 - 02:28 pm | Edited on Feb 26, 2007 - 02:35 pm
____

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Click to view kevinSpiess's User Page kevinSpiess (156)  Click to view kevinSpiess's User Profile Talk to kevinSpiess in the Shout! Box Feb 26, 2007 - 02:22 pm
Thanks Kessandra. Yup, those are my screenshots; glad you like'em. And b.t.w, "Jack in. Kick Ass." is the pg official byline of Dystopia, so I just have to keep it as is!

As the resident Firing Squad FPS Girl I totally recommend you try out the game :) .

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Click to view kevinSpiess's User Page kevinSpiess (156)  Click to view kevinSpiess's User Profile Talk to kevinSpiess in the Shout! Box Feb 25, 2007 - 10:41 pm | Edited on Feb 25, 2007 - 10:46 pm
Maybe I should have mentioned the movie Johnny Mnemonic instead of the other two flicks. Who has seen that super-uber, horrible cyberpunk classic? Best line in it: "I...want...ROOM SERVICE!!" --Keanu Reeves, (aka, The Greatest Thespian of All Time)

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Click to view kevinSpiess's User Page kevinSpiess (156)  Click to view kevinSpiess's User Profile Talk to kevinSpiess in the Shout! Box Feb 25, 2007 - 10:38 pm | Edited on Feb 27, 2007 - 05:14 pm
Thanks for your comments OldFriend. I forgot about System Shock's VR sequences -- good comparison there. Btw, the cyberspace is also similar to the maps in the Tron game (anyone play that?). In response to your constructive beefs: 1) I really wanted to keep this article short, more of a news release then in-depth look at the game -- but your point is valid; maybe I should've included more stuff. I did mention that "Your arsenal includes modern and Sci-fi weapons" but I guess a few examples would have been good.

2) Although you dead-on right about Blade Runner being the grand-daddy of film cyberpunk, I thought Matrix might've been better to mention instead, just because it is more recent and it involves hacking to some minor extent, and also features combat with fancy firearms. It is less 'cyberpunk' than Blade Runner, but the movie definitely has cyberpunk influence. On the other hand... I suppose Blade Runner is much more dystopic than Matrix is...but I digress...hmmm..

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Click to view OldFriend's User PageI am an AMD Agent OldFriend (178)  Click to view OldFriend's User Profile Talk to OldFriend in the Shout! Box I am an AMD Agent Feb 25, 2007 - 09:44 pm | Edited on Feb 25, 2007 - 09:46 pm
very good article. it sounds like a mix between tribes and system shock. the VR images even look like an updated version of the VR sequences from the original system shock. two beefs with the article.

1) it seems like a very interesting mod, and i'd have liked to have learned more about, say, weapon types, or an overview of some of the maps, number of players per side, etc.

2) also, i have to dock a point for no mention of Bladerunner. in film, the alpha and omega of cyberpunk is Bladerunner. the Matrix is eh, cyber, but not so much punk.

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Click to view kevinSpiess's User Page kevinSpiess (156)  Click to view kevinSpiess's User Profile Talk to kevinSpiess in the Shout! Box Feb 25, 2007 - 07:33 pm | Edited on Feb 25, 2007 - 07:33 pm
Here is my second attempt at a Firing Squad worthy article -- in this case, a news release of sorts. I tried to make it more direct and succinct (learning from my perhaps too wordy review of Marvel: Ultimate Alliance.) I wanted to submit another article to try to get myself into round 2, but I'm also happy to publicize this mod a little bit -- because it's pretty sweet, and about the only thing the game lacks is players (which, I'm sure will come soon enough). Thanks for reading; any comments appreciated, as always. Game on.

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