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  User Comments
» 204 posts by user viz
Displaying 1 - 31 of 204 | Page 2 > | Page 7 >>
News Link » /news/newsarticle.asp?searchid=23259
Click to view viz's User Page viz (204) Feb 01, 2011 - 08:44 pm
Ouch that's gotta hurt!

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News Link » /news/newsarticle.asp?searchid=23232
Click to view viz's User Page viz (204) Jan 18, 2011 - 04:28 pm
Who cares? Where's episode 3 Gabe?

;p

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News Link » /news/newsarticle.asp?searchid=23140
Click to view viz's User Page viz (204) Nov 14, 2010 - 04:17 pm
'Let's put it into context. It's from probably the finest racing studio in the world. It's between us and the Need for Speed guys, and I would argue we're better.'

LOL, not hard to be 'better' than the NFS team now is it? If people want a racing experience worth it's salt they need to look further afield - towards iRacing to name one.

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News Link » /news/newsarticle.asp?searchid=23041
Click to view viz's User Page viz (204) Sep 01, 2010 - 01:55 pm
Hopefully they've binned EP3 and decided to do a 'proper' sequel in order to wrap the story up with the dignity it deserves.

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News Link » /news/newsarticle.asp?searchid=23039
Click to view viz's User Page viz (204) Aug 31, 2010 - 05:14 pm
Oddly, that video currently has 663 votes yet has only had 319 views...

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News Link » /news/newsarticle.asp?searchid=23006
Click to view viz's User Page viz (204) Aug 14, 2010 - 04:40 am
How long before we hear them describe it as 'a more accessible experience'?

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News Link » /news/newsarticle.asp?searchid=22944
Click to view viz's User Page viz (204) Jul 25, 2010 - 12:56 pm
My post doesn't contain any logic, somewhat like Gabe's idea of episodic releases.

It is an observation of a poorly conceived and poorly implemented plan. But you're right, it is indeed my loss - and Valve's of course.

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News Link » /news/newsarticle.asp?searchid=22944
Click to view viz's User Page viz (204) Jul 23, 2010 - 06:44 pm
Valve could get an assortment of semi-naked playboy bunnies wielding a selection of bontage tools to tickle my arse and I still wouldn't buy ep3.

Gabe et al have screwed up the whole Half Life trilogy with their shambolic 'episode' secretions. Nothing less than a fully integrated ep1, 2 and 3 release with a complete asset overhaul for ep1 and 2 (upto the eventual ep3 quality) - and with no 'filler' releases stuffed in to artificially inflate the price - will justify the buying of what will in all likelihood be a great ending to a great series.

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News Link » /news/newsarticle.asp?searchid=22942
Click to view viz's User Page viz (204) Jul 23, 2010 - 06:16 pm » Edited on Jul 23, 2010 - 06:17 pm
Great if you don't have it already. I have though, completed it a dozen times, 8 years and counting, just give me mafia 2...

And what about H&D3? Come on we need confirmation at least! ;-)

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News Link » /news/newsarticle.asp?searchid=22843
Click to view viz's User Page viz (204) Jul 23, 2010 - 05:30 pm
Welcome aboard Joel, I'm sure us old time squadies will be around for as long as FS remains true to what it is. I'm also sure Dennis would be more than happy to hear that you have taken the reins of this great but ageing stallion.

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News Link » /news/newsarticle.asp?searchid=22891
Click to view viz's User Page viz (204) Jun 29, 2010 - 02:18 pm
I would prefer to use my actual hands to control my computer as I do everyday, not my thumbs thank you very much Mr Papoutsis.

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News Link » /news/newsarticle.asp?searchid=22481
Click to view viz's User Page viz (204) Jan 21, 2010 - 12:04 pm
Suprise suprise

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News Link » /news/newsarticle.asp?searchid=22197
Click to view viz's User Page viz (204) Oct 10, 2009 - 02:59 am » Edited on Oct 10, 2009 - 03:00 am
Trevor you may disagree but opinions are not equally vaild, especially religious opinions. Opinions are only as valid as is your knowledge of the facts.

"a religious person coming in here and preaching and harping on you for not believing what they believe"

There is nothing as annoying as this.

PS: Who is doing the harping here? The answer is in the article heading.

---
Link: http://www.youtube.com/watch?v=HVuw1wEuaAQ

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News Link » /news/newsarticle.asp?searchid=22197
Click to view viz's User Page viz (204) Oct 09, 2009 - 02:34 am
Yeah but they still have problems distinguishing real events from fictional ones... ;)

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News Link » /news/newsarticle.asp?searchid=22179
Click to view viz's User Page viz (204) Oct 01, 2009 - 12:53 pm
Yeah, I removed the original fan and attached a new one, turning the card into 2 slot affair.

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News Link » /news/newsarticle.asp?searchid=21966
Click to view viz's User Page viz (204) Aug 03, 2009 - 06:15 am
Inflation is irrelevant here as this topic is about a perceived need to hike up the price because of 'production costs' which as it happens is nothing to do with commercial success. Besides, computer games 'have' gone up in price just as dvds and cds have.

Maintaining value means exactly that, in an entertainment product consumer value is inherent in the enjoyment of the product and little (if anything) else. With a movie you know its length, you know who is performing in it and who has directed it yet viewing prices remain steady regardless of of a movies' commercial potential. You don't pay a price relative to production costs, a 20 million dollar movie costs just as much to watch as a 200 million dollar one as the production costs are irrelevant to the inherent consumer value.

If Deering told the hollywood bigwigs that dev costs equal commercial success he would get laughed out of the room.

Relating commercial success to development cost is the core of Deerings' problem, he should be more concerned with trimming the fat as he mentioned instead of trying to milk a creative industry into putting out overpriced, regurgitated crap for the sake of growth targets.

Blockbusters become so because they break the mould, not because they come out of one.

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News Link » /news/newsarticle.asp?searchid=21966
Click to view viz's User Page viz (204) Aug 01, 2009 - 05:12 am
I concur.

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News Link » /news/newsarticle.asp?searchid=21966
Click to view viz's User Page viz (204) Jul 31, 2009 - 06:42 am
They want to increase the price by over 100%?? Haha!

How does he explain the movie industries' ability to maintain value whilst it also has to deal with increasing production costs?

What we want is less crap and more quality, that's where money is being wasted Mr Sony.

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News Link » /news/newsarticle.asp?searchid=21955
Click to view viz's User Page viz (204) Jul 31, 2009 - 05:27 am » Edited on Jul 31, 2009 - 05:29 am
Some people are not happy about the drop in quality and performance versus the other versions, which of course is inevitable. The crux of the problem is that the game was distributed online over wiiware which has a 40mb limit imposed by Nintendo.

When preparing the content for that delivery format they realised they had to cut content out (which they decided against) or compress the files (particularly audio) more than they would have liked. These compressed files then have to be decompressed on the fly before they can be used, add to this the wiis lack of RAM - files had to be frequently moved in and out of RAM as there's not enough. They quickly found the limits of the machine.

Having said all this, it's unreasonable to believe that they would have releasd the game had it been unplayable and indeed most people found it played just fine. IGN and Gamespot gave it 7/10 for example stating that it had some frame rate issues, which as it happens is a result of the cpu repeatedly having to decompress files on the fly, which was a result of wiiwares' 40mb limit made worse by the need to thrash the tiny available RAM.

It is overly harse to blame the devs for making descisions that were ultimately a result of the platform. They did what they could given the limitations.

Regarding the iphone, yes it is more powerful. They have similar resources but the iphone only has 1/2 of the pixels to push than the wii. So it effectively has twice as much resources per pixel than a wii. The iphone also has to deal with smaller geometry, smaller textures etc than the wii yet apple chose to give it comparable resources.

"Though running is speedy, it can also be a bit choppy. Screaming Narhwal isn't the smoothest game, and its visual sluggishness is exacerbated when you're running about. It's not so bad that it spoils the fun; it just takes some of the shine off." - Gamespot

"The game suffers from poor frame rate that causes jerky motions, and the graphics are a lot more muddled in the low-res Wii game. Finally, the load times as you transition between various parts of the game are a bit on the long side, but not terribly annoying." - IGN

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News Link » /news/newsarticle.asp?searchid=21962
Click to view viz's User Page viz (204) Jul 30, 2009 - 06:51 pm
"The RSX is slower than what we have in the 360. The CPU is about the same, but the 360 makes it easier to split things off, and that's what a lot of the work has been, splitting it all into jobs on the PS3,"

This is something we all know only too well by now, but ouch - less than half the performance is going to be painful to swallow for PS3 owners.

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News Link » /news/newsarticle.asp?searchid=21956
Click to view viz's User Page viz (204) Jul 30, 2009 - 05:24 pm
When are games companies going to realise that they reap what they sow...

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News Link » /news/newsarticle.asp?searchid=21955
Click to view viz's User Page viz (204) Jul 30, 2009 - 05:20 pm
Yup usable RAM is king.

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News Link » /news/newsarticle.asp?searchid=21953
Click to view viz's User Page viz (204) Jul 30, 2009 - 05:10 am
That's not a watermark that's a picture of a logo with a faint graphics card in the background.

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News Link » /news/newsarticle.asp?searchid=21940
Click to view viz's User Page viz (204) Jul 30, 2009 - 05:01 am
This is something pirates can also defeat. The mechanism that provides the login/authentication can be removed or modified in just the same way as any other protection.

There is only one way piracy can be stopped and that is to have the software running on the server not the client. We are some years away from this becoming a reality yet, but nothing and I mean nothing will work if the protected software is shipped out in boxes and resides on users machines.

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News Link » /news/newsarticle.asp?searchid=21897
Click to view viz's User Page viz (204) Jul 20, 2009 - 04:31 pm » Edited on Jul 20, 2009 - 04:31 pm
» Mozilla pushes out Firefox 3.5.1
The headline makes this version sound like excrement...

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News Link » /news/newsarticle.asp?searchid=21857
Click to view viz's User Page viz (204) Jul 10, 2009 - 02:01 pm
Yeah, I can't see any threat from Google, at least not for years and you can bet your last penny that Google will not be giving this away for free for long. They may do so to gain initial inroads but as the feature list and security breaches rise so will the price.

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News Link » /news/newsarticle.asp?searchid=21866
Click to view viz's User Page viz (204) Jul 10, 2009 - 01:55 pm
Did they think this wouldn't leak out? They are beyond words.

This should be made illegal, seriously. This is no different to false advertising and is just as misleading to consumers.

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News Link » /news/newsarticle.asp?searchid=21830
Click to view viz's User Page viz (204) Jul 03, 2009 - 07:56 am
I don't see how they could have even patented such an idea. Communication in this way is an application of existing technology, it's not a technology in itself.

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News Link » /news/newsarticle.asp?searchid=21758
Click to view viz's User Page viz (204) Jun 17, 2009 - 05:43 am
Yeah, I actually liked Porsche Unleased (2000) also. For them to now claim emphasis on realism with shift though just makes me wonder where about on the curve they mean, my guess is near the bottom.

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News Link » /news/newsarticle.asp?searchid=21758
Click to view viz's User Page viz (204) Jun 15, 2009 - 05:56 pm
'Realism' and 'Need for Speed' in the same sentence?

Hahahahahaha...

Which begs the question - just what reality are EA living in?

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Displaying 1 - 31 of 204 | Page 2 > | Page 7 >>



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