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| News Link » /news/newsarticle.asp?searchid=17153 | subtlesnake (10) Aug 30, 2007 - 05:32 am
| | Would be nice to have a 7950 GT included, just to see how Nvidia's last generation stacks up. Also, I wish the X1800 XT still appeared in benchmarks as that's the card I'm using currently, but I guess with the new generation coming through, it's understandable. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=16976 | subtlesnake (10) Aug 18, 2007 - 07:25 am
| No, not at all. Games only starting dropping DirectX 9.0b support recently. Remember ATI's Xxxx series didn't support DirectX 9.0c.
And the move from SM2 to SM3 was pretty big. DirectX 10.1 looks more like the move from DirectX 9.0a to DirectX 9.0b, which had no effect on owners of existing hardware. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=15969 | subtlesnake (10) Jun 15, 2007 - 08:18 am
| Forza is running at 60 FPS in case you hadn't noticed, so of course it's not going to be able to compete with titles which can spare double the rendering resources!
We haven't seen the Halo 3 SP campaign, which is where Bungie are focusing on improving graphics.
In any case Dirt looks amazing, as do Mass Effect and Bioshock. Developers have said Xenos and the RSX are equivalent, so there's no reason for the 360 to fall behind. And, no, 1080p is fully supported, with Virtua Tennis 3 and NBA Street both being able to run in that mode. Finally, developers have been using tiling for ages - it's a requirement for AA because the resolve is done by the EDRAM, so the AA'd framebuffer has to fit in it. Flag this | Edit this post |




| News Link » /news/newsarticle.asp?searchid=13716 | subtlesnake (10) Dec 27, 2006 - 04:02 pm
| The second ALU in the 7xxx architecture is only able to process a MADD instruction, and that's assuming it isn't doing any conditional texturing.
http://www.theregister.co.uk/2005/06/23/review_nvidia_geforce_7800_gtx/
This means that in real world applications, the G70 only enjoys about a 20% - 30% increase in shading power over the NV40 - not exactly the doubling you're describing. You can see this in the 3D Mark benchmark shown below:
http://www.firingsquad.com/hardware/bfg_geforce_7800_gs_agp/page9.asp
Both the 6800 Ultra and the 7800 GS AGP OC are clocked at 400 MHz and both have 16 pipelines. The only difference is the extra ALU capabability in the 7800 GS (the 6800 has two ALUs too, however the extra ALU can only process a MULL instruction). This difference only equates a to a 20% performance advantage, as you can see.
ATI have said that at 720P Xenos would just beat the R520 (X1800) in the Toy Shop demo, so that's probably how performance stacks up overall. Flag this | Edit this post |



| News Link » /news/newsarticle.asp?searchid=10431 | subtlesnake (10) May 28, 2006 - 06:49 am
| Of course DNF exists. What else are 3D Realms working on? What else were the magazines shown? What else has Liquid Development contributed models too?
As these articles always demonstrate, there's more misinformation on DNF than actual information.
"The last public showing of anything Duke Nukem Forever rated was way back in 2000 when 3D Realms showed a trailer for the Unreal engine based title"
The video was shown in 2001, not 2000. Flag this | Edit this post |

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