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| News Link » /news/newsarticle.asp?searchid=22750 |  GX-Brandon (385) May 15, 2010 - 09:25 am
| Sure, I'm their technical marketing manager for desktop GPUs. Basically that means I work with press answering all their technical questions and resolving any issues if they happen to occur. It also means I get to play with the new GPUs and drivers and provide feedback on what we're doing right/wrong with upcoming products.
Sure, I'd definitely value any feedback! You'd be surprised at how open NVIDIA is in soliciting feedback from gamers. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=22750 |  GX-Brandon (385) May 12, 2010 - 09:59 pm
| Hey guys, just wanted to drop in real quick and say thanks for the kind words and I'll definitely be contributing to the comments -- as a gamer, not an NVIDIA employee. It sucked having to step away after 10.5 years without formally saying "goodbye" but I know that the site is in good hands now.
As Dan mentioned, my writing days for the site are over, but I will help them with the day-to-day behind the scenes stuff among other things. So while some of the faces will change, the site's focus will remain the same. Flag this | Edit this post |




| News Link » /news/newsarticle.asp?searchid=22664 |  GX-Brandon (385) Mar 27, 2010 - 02:15 am
| | Everything should be fixed now. Besides the conclusion, page 3 also somehow got messed up during replication. I wasn't able to fix things immediately, which complicated the issue. At least everything's working now though, sorry... Flag this | Edit this post |


| News Link » /news/newsarticle.asp?searchid=22638 |  GX-Brandon (385) Mar 17, 2010 - 01:22 pm
| | Think of it this way. There's a new high-end DX11 GPU coming soon. ATI obviously wants to put their best foot forward for said upcoming high-end DX11 GPU. They don't want their DX11 cards running with older drivers against this upcoming high-end DX11 GPU, especially when they've got performance improvements on tap with the newer "preview" driver. Flag this | Edit this post |





| News Link » /news/newsarticle.asp?searchid=22396 |  GX-Brandon (385) Dec 16, 2009 - 12:35 am
| From the perspective of ATI's engineers, you're completely correct. The 5870 replaces the 4870, and the 5770 replaces the 4770.
But from the readers perspective, it's the other way around in the case of the 5770 due to pricing. I mentioned this dilemma in the conclusion of the 5770 launch article. Flag this | Edit this post |




| News Link » /news/newsarticle.asp?searchid=22307 |  GX-Brandon (385) Nov 13, 2009 - 02:16 pm » Edited on Nov 13, 2009 - 02:17 pm
| This is a legacy game that predates EA's (recent) anti-DRM stance. Remember that Mirror's Edge PC from January 2009 also was limited to 5 activations.
EDIT: I shouldn't say EA has an anti-DRM stance. Rather their DRM has shifted so they only run a CD check now. Flag this | Edit this post |




| News Link » /news/newsarticle.asp?searchid=22178 |  GX-Brandon (385) Sep 30, 2009 - 10:27 am
| Unfortunately there's no way for me to unlink the stream processors from the rest of the graphics core, so I can't test that, but you're right in the sense that it does help the graphics core OC'ing results that were shown. I didn't mention that, but at the same time I still think you'd see the memory scale better when OC'ed if it truly were bottlenecked.
Perhaps "bottleneck" is the wrong word here. When I hear the word bottleneck, I think of something that's blatantly holding the architecture back from performing to its max potential. Right now, the evidence suggests that the graphics driver is bottlenecking RV870's performance potential more so than its 256-bit memory interface in my opinion. Sure, integrating a 512-bit memory interface may net RV870 a little more performance, but I still think they made the right call here.
Believe me, I was questioning ATI about this quite a bit at first, but now after seeing all the benchmarks I'm a believer. ATI's Dave Nalasco and Baumann made it quite clear that it was an either/or scenario. We weren't going to get 1600 shaders+512-bit memory interface with RV870 and still have a semi-affordable GPU. Something had to give and they decided it was going to be the mem interface. I discussed this in the original 5870 article last week. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=22158 |  GX-Brandon (385) Sep 22, 2009 - 11:07 pm
| Believe me, it's tough picking which resolutions/settings to test. Especially when you mix in such a wide variety of cards as I did for this article. That makes it tougher because you don't want to overdo the settings for cards like the 8800 GT, but at the same time you don't want to end up bottlenecking the high-end cards either.
Again, like I said, it's tough.
And I'm still fixing things here and there with the article btw. There's so much stuff I'd started on and wanted to cover, but ran out of time with the NDA expiring at 12AM EDT. Flag this | Edit this post |



| News Link » /news/newsarticle.asp?searchid=22123 |  GX-Brandon (385) Sep 13, 2009 - 09:06 am
| | Yes, you can run audio over HDMI with the 4890, and any other recent ATI GPU. I haven't tested it at 1366x768 specifically, but I don't see any reason why the hardware shouldn't be able to scale to that resolution. You may just need to tweak a few settings in CCC. Flag this | Edit this post |



| News Link » /news/newsarticle.asp?searchid=22109 |  GX-Brandon (385) Sep 08, 2009 - 10:39 am
| The graphs were correct, the headers weren't. Again, another cut and paste error on my part, and as a result, this 18 page article has now become a 19-page article.
As you can see, I made a lot of changes/additions to the suite of tests from the last CPU review, and that affected the template I use to make the HTML. I tried to catch everything but I obviously missed the addition of Left 4 Dead and how it affected my previous Crysis graphs. If you spot anything else like this in the article pls let me know, it's been a long labor day weekend for me as you can see. Flag this | Edit this post |



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