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» 315 posts by user imfagentsamfisher
< Page 1 | Displaying 31 - 61 of 315 | Page 3 > | Page 11 >>
News Link » /news/newsarticle.asp?searchid=22289
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Nov 06, 2009 - 02:28 pm
AGreed. I'll be saving my MW2 money for Bad Company 2.

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News Link » /news/newsarticle.asp?searchid=22279
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Nov 06, 2009 - 01:36 pm
The beginning of the demo certainly seemed to imply that, I thought.

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News Link » /news/newsarticle.asp?searchid=22289
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Nov 06, 2009 - 01:35 pm
He definitely would have an advantage. How much of one depends on the connections involved. Granted, it's not as bad as it could have been in the old days, but still, why take away choice from the player?

And I agree about the dedicated servers...if I can't play with actual friends, then a server where I'm used to the other players is the next best thing. Developer servers are good for casual multiplayer gaming, but for people who like to stick to a game, dedicated servers are a lot more attractive of an option.

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News Link » /news/newsarticle.asp?searchid=22289
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Nov 06, 2009 - 01:32 pm
Nah, Valve is still sticking around. Left 4 Dead being somewhat the exception. Team Fortress, Counter-strike, and Half-Life are all still very PC-oriented games.

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News Link » /news/newsarticle.asp?searchid=22290
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Nov 06, 2009 - 01:29 pm
Fair point, but still, you have to figure most of the stuff they're taking out was already there in the first place. It's not they're going out of their way to keep us happy, I'm willing to bet they already have the infrastructure and game logic in there from the first Modern Warfare.

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News Link » /news/newsarticle.asp?searchid=22290
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Nov 06, 2009 - 01:26 pm » Edited on Nov 06, 2009 - 01:27 pm
Screw this. I don't care if the PC is the less profitable platform, they could at least act like they care. So far, all I'm getting from IW is that they're arrogant and expect PC gamers to shut up about all this because it's Call of Duty. As a result it feels like whenever we complain we get the proverbial middle finger and are basically told to shove off. I mean, the changes themselves aren't all that big of a deal; I could deal with them without too much of a problem, though they still might be annoying. It's their attitude.

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News Link » /news/newsarticle.asp?searchid=22286
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Nov 06, 2009 - 01:17 pm
Considering how highly Infinity Ward has thought of the PC so far, my guess is no.

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News Link » /news/newsarticle.asp?searchid=22286
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Nov 05, 2009 - 10:42 am
Oh yeah, I remember noticing that last night. I can't imagine Infinity Ward would miss anything like that, so it's probably either not as big a deal as it seems or it's a deliberate teaser.

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News Link » /news/newsarticle.asp?searchid=22256
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Oct 29, 2009 - 11:30 am
I think it probably has something to do with increased demand on the PC. Steam has been acting screwy for me yesterday and today, so that would make sense.

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News Link » /news/newsarticle.asp?searchid=22251
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Oct 27, 2009 - 02:21 pm
Shit, go DICE

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News Link » /news/newsarticle.asp?searchid=22252
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Oct 26, 2009 - 12:17 pm » Edited on Oct 26, 2009 - 12:18 pm
I don't see this happening. In addition to ZeniMax not having the money, Valve prizes its independence. Also you gotta figure they're in a good enough financial position to not need it anyway considering how well their games sell, especially when you factor in Steam.

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News Link » /news/newsarticle.asp?searchid=22196
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Oct 16, 2009 - 12:46 pm
Agreed. I mean, hell, I remember many if not most gamers and fans of the series being skeptical about whether Modern Warfare could make it commercially and critically; it wasn't just Activision.

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News Link » /news/newsarticle.asp?searchid=22221
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Oct 16, 2009 - 12:41 pm
Valve has made a point of talking about how there is going to much more of a focused story this time around. However true to their style it won't be through cutscenes but rather through the in-game world.

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News Link » /news/newsarticle.asp?searchid=22214
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Oct 16, 2009 - 12:32 pm » Edited on Oct 16, 2009 - 12:36 pm
Wow...really? In other words, what we've been telling you idiots all along turned out to be true. Valve wasn't about to abandon the first game anyway.

On the positive side, at least they're gone now.

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News Link » /news/newsarticle.asp?searchid=22043
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Aug 21, 2009 - 11:36 am
Well, he did say that they might drop it to $250 in 12 months, aka $50 (instead of your $20) by this time next year. Just no further than that.

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News Link » /news/newsarticle.asp?searchid=22046
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Aug 21, 2009 - 11:16 am
I see what you were trying to say (don't agree with it), but to be fair you could have worded that a hell of a lot better.

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News Link » /news/newsarticle.asp?searchid=22042
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Aug 21, 2009 - 10:58 am
Eh, yeah I'd like to see BC too and they could probably implement it fairly easily, but isn't this making mountains out of molehills? I mean, from my own experience I believe the 80-90 percent number. It'd be nice icing on the cake but that's all it would be.

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News Link » /news/newsarticle.asp?searchid=21979
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Aug 05, 2009 - 04:51 pm
I'm pretty sure Valve has said that they are doing their best to implement such a feature.

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News Link » /news/newsarticle.asp?searchid=21979
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Aug 05, 2009 - 04:51 pm
Read the rest of that paragraph. The implication to me certainly seems to be that they're tweaking Versus mode to make it move faster than before.

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News Link » /news/newsarticle.asp?searchid=21966
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Aug 02, 2009 - 01:45 pm
Please tell me that was sarcasm. You seriously think the rise of costs are only to do with increased salaries and advertising? Are you that brain dead? Have you seriously not paid a single shred of attention to the evolution of games? Have you seriously not given a single thought towards what goes into making games?

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News Link » /news/newsarticle.asp?searchid=21966
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Aug 02, 2009 - 01:43 pm » Edited on Aug 02, 2009 - 01:44 pm
Movies have gone up in price due to inflation, along with production costs. Video games have not really gone up at all in price despite inflation and rising production costs. There's a real difference between the two industries. I'm not sure what you mean exactly about "maintaining value" within the movie industry. Prices have gone up with the content remaining about the same quantity-wise.

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News Link » /news/newsarticle.asp?searchid=21937
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Jul 28, 2009 - 04:49 pm
Even still, I would agree that the principle would still apply. If you post an idea in a public forum, you have no right to complain if someone else uses it, you made the choice to allow it by posting it so.

And if they're not idiots, then they're sure as hell misguided.

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News Link » /news/newsarticle.asp?searchid=21945
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Jul 28, 2009 - 04:47 pm
Whatever the motivation, I'm not complaining, even if it does mean I'll have to wait longer.

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News Link » /news/newsarticle.asp?searchid=21880
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Jul 16, 2009 - 03:53 pm
I would say a game closer to finish but never release would be even worse, because then you got the hopes up of gamers. At least when it dies at the very beginning, more than likely you didn't fuck with gamers looking forward to it, because it was too early for them to look forward to it anyway.

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News Link » /news/newsarticle.asp?searchid=21840
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Jul 08, 2009 - 10:28 am
My point is that there are other exclusive games on the system. Which is what Yoshi was asking: "The real question is what other exclusives does this system have?" That's all.

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News Link » /news/newsarticle.asp?searchid=21842
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Jul 07, 2009 - 09:37 am
Didn't adventure games back in the day have strong stories and not all that much violence? And didn't people love the hell out of them? Granted it wouldn't be exactly the same now but I don't see any reason why something similar can't be attained again.

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News Link » /news/newsarticle.asp?searchid=21842
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Jul 07, 2009 - 09:36 am
Well, a lot of people would argue that Portal was quite story driven. I know I would. The story was the main reason I kept going after the first half of the game.

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News Link » /news/newsarticle.asp?searchid=21835
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Jul 07, 2009 - 09:34 am
And yes it's hard to quantify exactly how much this early on, but what I mean by significant mainly is that the increases in content are very much noticeable even this early on.

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News Link » /news/newsarticle.asp?searchid=21835
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Jul 07, 2009 - 09:33 am
Sorry I'm a bit late getting back to the party, but what I'm referring to are 5 campaigns versus 4 in the original, which according to hands on previews so far are also longer individually (which granted may not hold up, but I see no reason to think why they wouldn't be at least as long). Plus, all five will support Single Player, Co-op, Versus, and Survival all out of the box, plus all five will support out of the box a new multiplayer mode. Not to mention all the DLC that will undoubtedly come from it in the future.

Granted this isn't an innovative original sequel the way Half-Life 2 or Team Fortress 2 was, but to say that it's nothing more than an expansion is just ridiculous. And while much of this is still speculation, like Labotomizer said, given their track record there's pretty much every reason in the world to give Valve the benefit of the doubt.

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News Link » /news/newsarticle.asp?searchid=21840
Click to view imfagentsamfisher's User Page imfagentsamfisher (315) Jul 07, 2009 - 09:28 am
Resistance 1 and 2, Uncharted 1 and 2, Ratchet & Clank Future (plus its sequel), Infamous, Warhawk...

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< Page 1 | Displaying 31 - 61 of 315 | Page 3 > | Page 11 >>



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