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| News Link » /news/newsarticle.asp?searchid=14310 | imfagentsamfisher (236) Feb 13, 2007 - 10:05 am
| Well, RTS games I can agree with, but I've found that generally FPS games can work well enough on the consoles, and can still give the user a similar experience. If you've only really played them on a PC, or have been playing far longer on the PC than on a console, then of course you'd have a different opinion, but mine is that FPS games work fine.
I do agree that it does suck for PC gamers waiting for Quake Wars, for the same reason you cited. We've been waiting for this game for too long! Flag this | Edit this post |

| Matrix Blog Link » /matrix/blog.asp/61707/85 | imfagentsamfisher (236) Feb 12, 2007 - 04:02 pm
| | I liked the article, and I thought that Droniac did a very good writing and brought up some very good points. I have nothing against consoles or the PS3 (obviously--a fair amount of my past comments should indicate that), and I feel they are good gaming supplements. But speaking personally, I do feel that the single dominant gaming platform is the PC, and I'm glad to see articles like this. Flag this | Edit this post |


| Matrix Blog Link » /matrix/blog.asp/61707/85 | imfagentsamfisher (236) Feb 12, 2007 - 03:57 pm
| This is purely subjective, but speaking personally I would disagree with that. As a PC gamer of several years, I've found that there are many good, even great, RPGs and adventure games to be found on the PC, as many if not more than the PS3.
Of course, if your RPG fix comes in the form of Final Fantasy-style games, or your adventures in the form of Jak and Daxter-style games then yeah, PS3 would be better for that. But for an overall better experience (especially for roleplaying), I've found that the PC tends to be of better quality, not to mention a fair bit cheaper. (Sam & Max, one of the best PC-exclusive adventure series, especially in recent times, costs about as much as movie ticket per "episode".)
Just my opinion on that. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=14087 | imfagentsamfisher (236) Feb 06, 2007 - 04:48 am
| Look, when you say "unnecessarily expensive", in my mind you are accusing Sony of putting the price up higher than it needs to be. And I'm saying that Sony's already pricing this thing pretty damn low as it is. The fact of the matter is that $600 is not all that bad of a deal considering that you're getting a Blu-Ray player, the Cell, and the rough equivalent of a 7900GTX video card (not to mention wireless internet). I'm not saying anything about you or anyone paying Sony for the money.
Now, like I said in my first post, I do agree that there is a big difference between this and pricing things realistically, or as you said, "reasonably". I wholeheartedly agree that the PS3 is too expensive for anyone but the more hardcore of console gamers (or tech geeks), and I do want Sony to start dropping the price or offering bundles or "coupons" (as IGN refers to them), because they are going to lose business, and I want to see Sony stay competitive in the industry. (Not dominant, or even in the lead, but competitive.)
I stand by what I said: There's a difference between realistically pricing a console for the consumers and pricing a console "unnecessarily expensive". Unnecessarily expensive, to me at least, is when a manufacturer sells their console (or hardware in general) for more than necessary all in order to make a profit. I don't see Sony doing that here, because they are losing money.
As for the Wii comment, that was speculation on my part, not official pricing (I don't think they've released any), but it was mostly based off of stuff said by the regulars on the Next-Gen podcast, people who you would be hard-pressed to reasonably call Sony PR people. I can try to find links, but I'm pressed for time right now, so I'll have to look for and post them later. Flag this | Edit this post |


| News Link » /news/newsarticle.asp?searchid=14087 | imfagentsamfisher (236) Feb 05, 2007 - 02:33 pm
| A few comments...
"Too unnecessarily expensive"
Sorry, but "unecessarily expensive"? Say what you want about people's realistic ability to purchase the PS3, but seriously, try arguing that it's "unnecessarily expensive" when you look at the fact that Sony is losing $250 for every PS3 they sell. The only console out there right now that's "unnecessarily expensive" is the Wii: Nintendo could probably make that thing for $100, not to mention that the bundled Wii Sports (worth $20, though that itself is not meant to be a dig) apparently is worth $50, since the unbundled versions of the console cost that much less. Seriously, stow this "unnecessarily expensive" bulls---.
"trying to shove an unproven format down our throats"
This is where the "reality factor" comes into play. Right now, the PS3 is a console for the hardcore, and Sony is reasoning that the hardcore will more than likely want a high-def movie format (not to mention the high-def format that's basically winning this format war). I guess you do have a point with the fact that it's bundled in, but that's really subjective. After all, my friend is thrilled that Sony is building the Blu-Ray drive into the PS3.
"lack of games"
Another area where the PS3 is lacking that people seem to forget is pretty unremarkable or unsurprising, nor that much a big deal, for a console launch. Take a look at the launches for both Xbox consoles, as well as the PS2 lauch. (Hell, look at the Wii launch lineup for that matter--where's our revolution, Nintendo? I thought Sony was supposed to be the one with the gimmicky controller?) Give the PS3 a year, and most of this "lack of games" talk should have complete irrelevance (not that it doesn't have much already) with the release of PS3 exclusives such as MGS4, Lair, Ratchet & Clank 5, Naughty Dog's game, Warhawk, and several other AAA titles.
"too over-hyped"
That I can't argue with. Sony made this thing seem like the second coming, and no matter what you think of the system, there was no realistic way Sony could have met the hype it gave itself. Now, the best thing for a real hardcore gamer to do is really ignore the hype and take an objective look at the console itself, because hype is often like retail ads: You rarely get what you're shown.
"the graphics is more or less like the 360"
True, but when I look at it, I don't think that's what the alleged power of the PS3 was supposed to be, but rather with physics, AI, and general "behind-the-scenes" tech stuff. If you're not familiar with Hideo Kojima's favored approach to creating a game world, he likes to focus on making the world become more alive in ways that extend beyond polygons.
If I'm reading this right, that's what Cell is supposed to do for developers, and, relating to your comment on how devs aren't even fully using dual-cores yet (something I would strongly argue against on a side-note, with lots of references to Supreme Commander), devs that are working exclusively for the PS3 (i.e. Insomniac, Naughty Dog, Kojima, Guerilla, Factor5) are able to focus on working on the unique features of this CPU, because it's universal to the entire Playstation audience: Everyone who will play their game will have this CPU, so they can design and program accordingly. It's the inherent reason why consoles are able to perform far beyond what their initial tech specs would indicate.
"They offer a dismal amount of RAM that will limit everything. And their video card is nothing special."
Again, see my above comment on PS3-exclusive devs and utilizing hardware. This is because, actually, this is a helluva lotta RAM for a console (especially considering that the PS2 had only 32MB and Xbox had not that much more than that, like only 64MB, I believe), and because these devs are making PS3-exclusive games, they can drag a lot more performance out of the hardware than you would get out of similar hardware on a PC. The same applies for the video card.
"And their Playstation Network thing is just not as great as say Xbox Live."
Sheesh, people! Again, give it time! It's a little unfair to Sony, regardless of your opinions towards them, to jump on their initial efforts and try and judge them in comparison to something that has already been out for several years and who's respective owner (Microsoft) has had time to fine-tune. The Network really isn't all that bad, and in fact is pretty darn good considering that it is so soon after it's launch. Come back in a year or two and reserve your judgment until then, when Sony has had a fair chance to play catch-up. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=14087 | imfagentsamfisher (236) Feb 05, 2007 - 01:56 pm
| | I'm a pretty hardcore PC gamer myself, but anyone who discounts the consoles in such a way needs to be slapped in the face. I'd like to ask you: How many of those 100s of millions of PCs out there are for any gaming use beyond Flash-based internet games or crappy cereal-box games? The answer is a very small percentage. Certainly, it's enough to keep the PC in competition with the consoles, but the number of PC gamers are far less than what you are suggesting. Flag this | Edit this post |



| News Link » /news/newsarticle.asp?searchid=14178 | imfagentsamfisher (236) Feb 05, 2007 - 01:44 pm » Edited on Feb 05, 2007 - 01:47 pm
| Nah, I'm pretty sure the Kojima has all but debunked that rumor. Makes sense to me; the guy has shown little interest if any at all in putting games out for Microsoft platform. I believe he's even outright said that, as well as that he only wants to make games for Sony and Nintendo platforms. So I wouldn't count on MGS4 for the 360.
Plus it looks like this would simply be the time when they put out a new Metal Gear, because this would be three years after MGS3, and that was three years after MGS2...(and I believe that was three years after MGS1), so I'm betting that it is also just Kojima's crew trying to finish the game up, not that they're trying to put it on the 360 for that reason as well. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=14178 | imfagentsamfisher (236) Feb 02, 2007 - 07:29 pm
| | Meh...I'd rather they just focus on finishing the game for 2007 release. We already have enough details to satisfy our appetites (at least mine). Maybe a demo or something for download on the Network, but please please please focus on finishing this game (and I mean finish, no rush jobs PLEASE) so we can all play it as soon as possible (without screwing it up). Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=14171 | imfagentsamfisher (236) Feb 02, 2007 - 07:26 pm
| | I see what you're saying, but that's not what he's getting at, I don't think. Right now, a lot of the quests, especially at mid-levels, are really grindy, are much less accessible, and don't have the flair and the ability to engage the player as well as the lower-level and higher-level quests do. (Trust me, I'm there right now with one of my characters.) I agree that it would be nice if Blizzard could redo some of the quest set-ups so that it's more *accessible*, not necessarily easier. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=14166 | imfagentsamfisher (236) Feb 02, 2007 - 07:22 pm
| | Just like several posters before, I don't care for the ads, and I also don't take anything seriously from these ads. I thinks Macs are cool, and fun and simple to use, especially for media stuff, IMO. (Execpt iTunes...) I use Windows for more heavy-duty stuff, and to run games. Simple as that. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=14151 | imfagentsamfisher (236) Feb 02, 2007 - 07:16 pm
| | Just to throw my opinion into this whole Blu-Ray versus HD-DVD argument, I think that what matters is not that HD-DVD has the po*rn people behind it, but that Blu-Ray has Disney behind it (not to mention all the other studios). Just think about the consumer base that Disney brings with it, not to mention films such as the ones by Pixar, which are incredible in high-def, I hear. Flag this | Edit this post |


| News Link » /news/newsarticle.asp?searchid=13903 | imfagentsamfisher (236) Jan 14, 2007 - 01:00 pm
| | I'm not high enough level to enjoy the top-end stuff in BC, but I might pick it up so that I can play with the new races. Interestingly, my hardcore-WoW friend, who has had this thing pre-ordered a long time ago, didn't even know the title of the expansion until I told him this past week... Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=13890 | imfagentsamfisher (236) Jan 13, 2007 - 09:24 am
| | This is the only article I've read on Lair at CES, but the videos I've seen coming out seem to be fine in terms of framerate. Of course, I don't think they would put up a video with bad framerate, so that may explain it. My overall impression is that this could be very much the first true show-case of the PS3's technological potential, both in terms of graphics and use of the SIXAXIS controller. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=13737 | imfagentsamfisher (236) Jan 01, 2007 - 04:55 pm
| | That's true, but the factors limiting the importance of speed (mainly IPCs) is mostly irrelevant, now that both Intel and AMD have realized the importance of high IPCs. As long as Intel keeps this in mind with its 80-core CPU, speed will most certainly play a factor. (Also, in a side note, even a Pentium 4 can perform better than a top-end Core2Quadro CPU if it goes fast enough, so technically even without higher IPCs, high speeds can matter.) Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=13737 | imfagentsamfisher (236) Jan 01, 2007 - 04:51 pm
| | I think that how much better a mouse and keyboard is compared to a gamepad in FPS control is subjective to the player using it. (For example, I am much more able to use a gamepad for a FPS than many other PC gamers, so the difference would be less for me.) But I don't think there's really any doubt which is better in the end. There's simply more precision in a mouse and keyboard; even if you can manage to crack headshots with a gamepad with the best of them, you still can't do a 180- or 360-degree turn anywhere near as fast as you can with a mouse. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=13737 | imfagentsamfisher (236) Jan 01, 2007 - 04:48 pm
| | I think they've done that before, and most of the consumers simply kept on gaming with the gamepad. I think that, no matter what's really dominant over the other in whatever circumstance, gamepads will always exist on consoles because the overwhelming majority of console consumers are in the mindset of using a gamepad rather than a mouse and keyboard. Flag this | Edit this post |


| News Link » /news/newsarticle.asp?searchid=13727 | imfagentsamfisher (236) Dec 29, 2006 - 06:31 pm
| | A good leap forward. Hopefully we'll start getting some quality indie FPS titles from this. I know I'll probably be using it when it comes out. My coding skills can't seem to improve beyond atrocious, so this is somewhat of a God-send if it is all that (and a bag of chips). Flag this | Edit this post |



| News Link » /news/newsarticle.asp?searchid=13411 | imfagentsamfisher (236) Dec 02, 2006 - 04:52 pm
| Hitler basically completely rebuilt Germany from the Hell-deep pit it was in after World War I. The economy was absolutely piss-poor (take the "poor" state our economy is in now, and multiply it by at least a thousand to get the idea), and yet he managed to save it, bring it up to rival the economically-strongest countries in the world. Not to mention that the German people were in many times deeper during the Great Depression than the American people were, and he brought them up and gave them a relatively comfortable life.
All in exchange for undying service to him, the Holocaust, and his mad crusade to conquer Europe and the world, of course. Flag this | Edit this post |





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