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  User Comments
» 32 posts by user alubaheluva
Displaying 1 - 31 of 32 | Page 2 >
News Link » /news/newsarticle.asp?searchid=20381
Click to view alubaheluva's User Page alubaheluva (32) Apr 19, 2008 - 09:02 am
I am sold. Call me a sucker but Fallout 1 & 2 were 2 of the best games I've ever played. Ever. So, yes, maybe I'll get burned for dipping into this one, but... I mean, it's FALLOUT, man!

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News Link » /news/newsarticle.asp?searchid=20365
Click to view alubaheluva's User Page alubaheluva (32) Apr 15, 2008 - 07:06 pm
And so it has begun, the War of Everybody Suing Everybody Else.

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News Link » /news/newsarticle.asp?searchid=20352
Click to view alubaheluva's User Page alubaheluva (32) Apr 10, 2008 - 07:25 pm
Via exit chipset business? What other "business" do they have left then?! O_o

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News Link » /news/newsarticle.asp?searchid=20260
Click to view alubaheluva's User Page alubaheluva (32) Apr 01, 2008 - 06:46 pm
What do you expect? Casual games are cheaper, easier to play, and offers near instant satisfaction.
The market place is certainly changing now. A "normal/real" game may cost millions, if not tens of millions, of dollars to be developed in a 2-3 years time-frame. On the other hand, a casual game mostly takes less than 1 million and several months of work. It's not hard to realize which one makes better business sense...

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News Link » /news/newsarticle.asp?searchid=20142
Click to view alubaheluva's User Page alubaheluva (32) Mar 25, 2008 - 06:13 pm
At least there are a few good(by which I mean "actual") games on the list...

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News Link » /news/newsarticle.asp?searchid=19941
Click to view alubaheluva's User Page alubaheluva (32) Mar 12, 2008 - 12:32 am
I happened to have shelled out around $200 for their games, and it's worth every penny I've paid. You can call the games "crippled" but the fact is that in my 13 years of gaming, I've seen no other companies adding so many new features to their games long after release, so I personally would call them enhancements.
As for bugs, I encountered none that are crippling, which cannot be said regarding the other games I bought. So I really don't see how the games having some bugs has anything to do with them not using annoying, stealthy, and anti-privacy anti-piracy schemes. And all softwares have bugs just fyi.

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News Link » /news/newsarticle.asp?searchid=19917
Click to view alubaheluva's User Page alubaheluva (32) Mar 10, 2008 - 06:56 pm
Headline News of the Day:
NOT playing games makes you horny and you may become an adulterer that pays to make sex with women! Don't let it happen to your kids! Buy the console(s) they always wanted, or even better, a super high-end computer!

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News Link » /news/newsarticle.asp?searchid=19051
Click to view alubaheluva's User Page alubaheluva (32) Jan 10, 2008 - 07:40 am
They are dominating the market and are filthy rich, so what do they care?

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News Link » /news/newsarticle.asp?searchid=18891
Click to view alubaheluva's User Page alubaheluva (32) Dec 23, 2007 - 09:59 pm
Yeah, loved the music he did for C&C, Red Alert, LoL III, etc

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News Link » /news/newsarticle.asp?searchid=18614
Click to view alubaheluva's User Page alubaheluva (32) Dec 06, 2007 - 10:47 am » Edited on Dec 06, 2007 - 10:49 am
Wasn't the previous ti.tle(geesh what's with the draconian word filter?!) of the series came out like a million years ago?

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News Link » /news/newsarticle.asp?searchid=18576
Click to view alubaheluva's User Page alubaheluva (32) Dec 04, 2007 - 09:40 am
And 1% of them (+/-1% error margin) are willing to play with their kids to check out the suitability of the games that they've bought(not to mention actually spending time with their children).

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News Link » /news/newsarticle.asp?searchid=18523
Click to view alubaheluva's User Page alubaheluva (32) Nov 29, 2007 - 08:00 pm » Edited on Nov 29, 2007 - 08:01 pm
I am not surprised, I worked on porting their mobile games before, and let me just say that you don't ever, ever want to port or even read programs written by J.apanese. They seem to love writing nested method calls with ingenious names like "process1" "process2" "process3" with right next to no comments. If I was 60 pounds fatter, I'd probably had a heart attack while porting one of their games.
And worst of all, their games aren't that fun or original at all.

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News Link » /news/newsarticle.asp?searchid=18430
Click to view alubaheluva's User Page alubaheluva (32) Nov 22, 2007 - 08:12 pm
Where on earth do they get the money when they lost so much in the last two quarters alone?

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News Link » /news/newsarticle.asp?searchid=18406
Click to view alubaheluva's User Page alubaheluva (32) Nov 21, 2007 - 10:40 am
sweet! can't wait til the game comes out

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News Link » /news/newsarticle.asp?searchid=18324
Click to view alubaheluva's User Page alubaheluva (32) Nov 15, 2007 - 09:21 am
I am sorry but I don't think that you understand the mobile business. You don't write your app targeting a single phone, you target a wide array of different class of phones (i.e. Nokia S40, S60, S80, etc). And the fact is that despite all the different models they push out each year, many of them will have the exact same hardware under the hood.
But long story short, you don't target the phones, you target the users, as it should be.
And they do spend 6 months to make handset games nowdays, or even an year if it's a MMORPG.

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News Link » /news/newsarticle.asp?searchid=18317
Click to view alubaheluva's User Page alubaheluva (32) Nov 14, 2007 - 08:38 pm
I nominate the person posting this "news" to the Master of the Bloody Obvious Award, it's an award given to people excelling at stating the bloody obvious. Oooops, think I'll have to nominate myself, as well.

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News Link » /news/newsarticle.asp?searchid=18258
Click to view alubaheluva's User Page alubaheluva (32) Nov 09, 2007 - 11:54 pm
http://www.theregister.co.uk/2006/01/22/cell_mecury_army/

There are several severs designed for military use, but no idea if anyone actually bought any of them.

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News Link » /news/newsarticle.asp?searchid=18131
Click to view alubaheluva's User Page alubaheluva (32) Nov 01, 2007 - 07:26 pm » Edited on Nov 01, 2007 - 07:30 pm
I think they have several private theaters, private pools, private zoos, and personal clowns(and their monkeys) for their management types. How else on earth can they burn so much money in a quarter?! Not spending on their average employees or paying for more programmers that's for sure.

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News Link » /news/newsarticle.asp?searchid=18028
Click to view alubaheluva's User Page alubaheluva (32) Oct 25, 2007 - 11:34 am
Wow, I am pretty sure this will be the first quarter that Transmeta actually have a positive income in its entire existence. Of course the lawyer team will probably eat a large share of that settlement.

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Siteseeing Link » /news/siteseeingarticle.asp?searchid=4354
Click to view alubaheluva's User Page alubaheluva (32) Aug 18, 2007 - 07:17 pm
Hmmm... she must liked what she saw quite a bit

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Siteseeing Link » /news/siteseeingarticle.asp?searchid=3623
Click to view alubaheluva's User Page alubaheluva (32) Nov 14, 2006 - 07:17 pm
I hope the DVD will sell and we can finally get another TV series. Let's just pray that Warran Brother won't manage to "lose" all the CGI models again.

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News Link » /news/newsarticle.asp?searchid=13039
Click to view alubaheluva's User Page alubaheluva (32) Nov 02, 2006 - 07:20 pm
Revenues were $27.4 mil and the loss is $22.2 mil? Wow, how on earth will they be able to pull themselves out of a hole this size?

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News Link » /news/newsarticle.asp?searchid=13018
Click to view alubaheluva's User Page alubaheluva (32) Nov 01, 2006 - 07:27 pm
Ok, "maintaining" an island costs the player as much as having 13 MMORPG accounts (and no life) at $14.99, not to mention the initial buttload of money, and yet they say they are unprofitable?!
They run a private movie theater for employees or something? O_o

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News Link » /news/newsarticle.asp?searchid=12967
Click to view alubaheluva's User Page alubaheluva (32) Oct 30, 2006 - 09:22 am
Holy sh*t they need to sell ALOT of games to get their money back...

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News Link » /news/newsarticle.asp?searchid=12884
Click to view alubaheluva's User Page alubaheluva (32) Oct 24, 2006 - 07:20 pm
I hereby patent of the use of bogus patents as a way of redirecting money from actual productive companies to these brain eating zombie companies! HAHA! Take THAT!

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News Link » /news/newsarticle.asp?searchid=12767
Click to view alubaheluva's User Page alubaheluva (32) Oct 17, 2006 - 08:16 pm
Oh yes, please, please, please feed ads to our collective rear ends, spend our precious CPU cycles on collecting ad-related statistics, AND not lowering the price of the game, which was again shipped before it's ready (as evidently by the swift release of the first patch). Yeah, that's how we gamers like it.

The next thing you know, they'll start selling their games with nothing but a ad-broadcasting program(plus a "statistic-gathering" spybots or two) on the CD/DVD, and a 4.2GB patch will be release 12 months after the game was initially released.

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News Link » /news/newsarticle.asp?searchid=12367
Click to view alubaheluva's User Page alubaheluva (32) Sep 21, 2006 - 07:16 pm
Planescape Torment got fantastic reviews and it was one of the best games I've ever played.

Planescape Torment sold like rotten tomatos.

'nuff said.

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Siteseeing Link » /news/siteseeingarticle.asp?searchid=3415
Click to view alubaheluva's User Page alubaheluva (32) Sep 20, 2006 - 07:21 pm
I am starting to think that people who try so hard to prove how much better their country is than everyone else's is to hide their personal inadquacies, such as ohidunno less than average wii size?

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News Link » /news/newsarticle.asp?searchid=12274
Click to view alubaheluva's User Page alubaheluva (32) Sep 16, 2006 - 11:44 pm
The darn demo doesn't work at all. It complained about missing loads of files when I tried to launch it. What a dissapointment.

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News Link » /news/newsarticle.asp?searchid=12231
Click to view alubaheluva's User Page alubaheluva (32) Sep 13, 2006 - 07:18 pm
My god, are they still at it? It's sort of funny the first 4673 times when they claimed to have sometime to sell, but now it's just sad...

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Displaying 1 - 31 of 32 | Page 2 >



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